Alibek Omarov
6e031b518a
engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
...
higher part used for client sprites
map overview sprites are loaded as normal models
thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2 years ago
Владислав Сухов
500dd0a82b
Documentation: supported-mod-list: fix dead links
...
Restored some mods at Google Drive
2 years ago
Alibek Omarov
d562642e26
utils: mdldec: fix build on Windows, use GetFileAttributes instead of stat here
2 years ago
Andrey Akhmichin
cbcb90638b
utils: mdldec: try to create user defined destination directory.
2 years ago
Владислав Сухов
8211acf4e0
Documentation: supported-mod-list: fix link for Lost in Black Mesa
2 years ago
Владислав Сухов
c4a25e0d70
Documentation: supported-mod-list: fix dead links
...
Renamed domains:
hl-lab.ru -> gamer-lab.com
planetphilip.com -> runthinkshootlive.com
2 years ago
SNMetamorph
3ec9977212
wscript: added parallel builds compiler flag for MSVC
2 years ago
Alibek Omarov
64eb0a694d
engine: client: also drop loading plaque on toggleconsole, in case if it's stuck
2 years ago
Alibek Omarov
d46d62bf03
engine: client: drop loading plaque on second signon, remove servercount check
2 years ago
Alibek Omarov
95ed044fee
engine: common: disable cl_filterstuffcmd by default
2 years ago
Alibek Omarov
3fe392b41f
ref: fix processing indexed textures
2 years ago
Alibek Omarov
854bfb8673
wscript: woops, msvcrt don't actually have stristr
2 years ago
Alibek Omarov
fb43a5590f
public: Q_strstr should return pointer to non-const data
2 years ago
Alibek Omarov
5d4f8373c4
common: fix usage of __has_builtin for old GCC releases
2 years ago
Alibek Omarov
ac9664c7ae
mainui: update
2 years ago
Alibek Omarov
2905f951bd
engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag
2 years ago
Alibek Omarov
79dc090aae
engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API
2 years ago
Alibek Omarov
d52b07beac
wscript: add stristr/strcasestr presense check
2 years ago
Alibek Omarov
12815bfbf2
public: remove naive implementations of standard function, add them with standard C with few extensions
2 years ago
Alibek Omarov
b9b8b0521b
common: add unlikely()/likely() macros
2 years ago
Alibek Omarov
af8febabd1
engine: client: make temp entity buffer larger in case of long textmessages
2 years ago
Alibek Omarov
f0a856d9c8
engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes
2 years ago
Alibek Omarov
85895c5311
engine: pmove: initialize trace argument in PM_TraceModel
2 years ago
Alibek Omarov
c076f4ff8e
engine: common: add generic trace_t initialize function
2 years ago
Andrey Akhmichin
87ce35b32d
engine: common: imagelib: img_utils.c: change formats priority.
2 years ago
Alibek Omarov
5285f51a26
engine: platform: sdl: fix loading ICO when it's in RoDir
2 years ago
Alibek Omarov
3e23634369
engine: platform: sdl: enable ICO support on Win64
2 years ago
Alibek Omarov
36cec298c2
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
...
This reverts commit 99de598ea4
.
2 years ago
Alibek Omarov
6199426e5e
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
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This reverts commit e5720cf8b9
.
2 years ago
Alibek Omarov
4e295622be
Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons"
...
This reverts commit 2182ba9630
.
2 years ago
Alibek Omarov
2182ba9630
engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons
2 years ago
Andrey Akhmichin
e5720cf8b9
engine: common: imagelib: img_tga.c: fix broken tga flip again.
2 years ago
Andrey Akhmichin
6063ca2ad1
Documentation: opensource-mods: add Urbicide and Sewer.
2 years ago
Andrey Akhmichin
99de598ea4
engine: common: imagelib: img_tga.c: fix broken tga flip.
2 years ago
Jesse Buhagiar
b23d5ed354
Build: Add SerenityOS to list of compatible systems
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This is required by the build system to spit out a library with
the correct name/platform.
2 years ago
Tim Schumacher
a1ce5faac2
Engine: Keep HTTP from endlessly formatting NaN values
...
For whatever reason, our progress count for HTTP downloads stays at 0.
This results in the engine calculating a NaN progress value many times
each frame, which results in a significant performance hit.
2 years ago
SNMetamorph
afaabe26a6
engine: client: cl_netgraph: fixed netgraph position calculation in center mode
2 years ago
SNMetamorph
a68afcc672
engine: client: cl_netgraph: added kilobytes per seconds unit to in/out fields
2 years ago
SNMetamorph
d4bb5423ae
engine: client: cl_netgraph: set rendermode to transparent instead additive
2 years ago
SNMetamorph
ce8e5880e2
engine: client: cl_netgraph: added clamp for bars height
2 years ago
SNMetamorph
0cef18af86
engine: client: cl_netgraph: fixed uninitialized alpha in netcolors
2 years ago
Alibek Omarov
ad4d0cf00a
vgui_support: update
2 years ago
Alibek Omarov
a6f12d3009
ref_gl: gl4es: update
2 years ago
Alibek Omarov
fa09854671
engine: client: deprecate and remove ChangeInstance menu call
2 years ago
Alibek Omarov
78d2cd848a
mainui: update
2 years ago
Alibek Omarov
463997da51
engine: common: delete unused Mod_Handle function
2 years ago
SNMetamorph
fef0993f54
engine: client: cl_game: fixed hudGetModelByIndex function in client API ( fix #518 )
2 years ago
Alibek Omarov
2218126c75
engine: disable stdout output and flush on Windows, Wcon already does the job
2 years ago
Alibek Omarov
2388260848
engine: optimize colored output
...
* removed unneeded formatting for Android
* make generic function to output colorless and colorized strings
* disable color output on low memory devices to not waste CPU cycles on it
2 years ago
Alibek Omarov
40298cefb6
engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd
2 years ago