18 Commits (d0127e5e14ea03997a4903fa905de3859bc1c2de)

Author SHA1 Message Date
Alibek Omarov 8b96e7ca87 ref: add size argument to COM_FileBase calls 2 years ago
Alibek Omarov f55ef63e26 ref: optimize R_LightLambert function 2 years ago
Alibek Omarov fd795d5612 ref: soft: cleanup unused functions 2 years ago
Alibek Omarov 67903b55cc ref: soft: adapt to RefAPI 4 changes 2 years ago
Alibek Omarov 8bb5ec5e26 ref: remove renderer description export, it's unused now 2 years ago
Andrey Akhmichin af5c74981b ref: soft: replace va function calls. 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
Alibek Omarov 12154de6f5 ref: soft: fix -Wsequence-point 2 years ago
Alibek Omarov ced6e8869a ref: fix chrome texture being misaligned 2 years ago
Alibek Omarov 74ce7e9b10 ref: don't apply rendercolor to studio models where it's not needed 2 years ago
Alibek Omarov c6bfc82019 ref: soft: implement screenshots 2 years ago
Alibek Omarov 4bbd0cc404 ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago
Alibek Omarov 406eb828da ref: gl: disable underwater distortion by default, enable for Quake compatible mode only 2 years ago
Alibek Omarov 76d0608ee1 ref: fix beams end point 2 years ago
Alibek Omarov fe9f3f78a0 ref: soft: minimize dependency on internal engine headers 2 years ago
Alibek Omarov dedc144b8b ref: soft: convert to include targets usage 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago