Alibek Omarov
|
463a339a09
|
wscript: initial support for building on Android
|
6 years ago |
Alibek Omarov
|
95ce9fc00f
|
wscript: explicitly set language when checking library
|
6 years ago |
Alibek Omarov
|
62995b0769
|
engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name
|
6 years ago |
Alibek Omarov
|
776d1cb52c
|
wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling
|
6 years ago |
Alibek Omarov
|
81e142936d
|
wscript: use lower-case win32 libraries names for crosscompiling from Linux
|
6 years ago |
Alibek Omarov
|
7852192fc4
|
wscript: replace include/SDL by include/SDL2
|
6 years ago |
Alibek Omarov
|
7b806add63
|
wscript: fix SDL2 include path
|
6 years ago |
Alibek Omarov
|
27ee4337fe
|
travis: fix building sdl2, fix libpath in wscript
|
6 years ago |
Alibek Omarov
|
7c772d6bfd
|
engine: rework timer stuff, move to platform. Move debugger present checks to platform
|
6 years ago |
Alibek Omarov
|
2fab2d9f7e
|
wscript: update
|
6 years ago |
a1batross
|
85960b2c90
|
wscript: enable DBGHELP for Win32
|
6 years ago |
a1batross
|
ca501c0378
|
wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio
|
6 years ago |
Alibek Omarov
|
e9e364f054
|
wscript: move sdl path to root wscript
|
6 years ago |
Alibek Omarov
|
8ea5536b42
|
wscript: fix win32 build
|
6 years ago |
Alibek Omarov
|
2c0a03704c
|
Update mainui. Add --enable-bsp2 switch into wscript
|
6 years ago |
Alibek Omarov
|
572705bc08
|
MSVC & Win32 wscript fixes
|
7 years ago |
Alibek Omarov
|
0db8d95bc9
|
Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging.
|
7 years ago |
Alibek Omarov
|
0c058f2eca
|
Add waf buildscripts, add updated game_launch
|
7 years ago |