199 Commits (c15822f375d287fcb10f2d06559720993ce9142b)

Author SHA1 Message Date
mittorn d254bac16b ref_gl: integrate gl2shim extensions 1 year ago
mittorn e23b632ce5 ref_gl: add missing non-arb shader functions 1 year ago
mittorn 2f321b1471 ref_gl: implement minimum inclusion version for GL extensions, implement quering extensions on core profile 1 year ago
mittorn 0265e88d8f gl2shim: fix wrong color vertex 1 year ago
mittorn 4114d2f24d gl2shim: more refactoring 1 year ago
mittorn 8124035763 ref_gl: try fix psvita 1 year ago
mittorn 96127c6eb0 gl2shim: make shaders code more portable 1 year ago
mittorn cf65a39b83 gl2shim: refactoring 1 year ago
mittorn 0341f96b70 gl2shim: use IBO for quads 1 year ago
mittorn c95d91cfe3 gl2shim: limit begin-end chain length, cycle incremental buffers 1 year ago
mittorn cbd10c6279 gl2shim: improve shader version handling, fix particle issues 1 year ago
mittorn 5df9e57743 gl2shim: support incremental non-persistent buffers for arrays 1 year ago
mittorn c178022fb5 gl2shim: persistent incremental streaming buffers, buffer cycling support 1 year ago
mittorn 724c29d711 gl2shim: implement fallback vbo, glDrawRangeElements with non-vbo buffer works now on core contexts 1 year ago
mittorn 74a2dbeb91 gl2shim: batcher experiments (UGLY, DO NOT USE), fix bad shader bindings, Draw QUADS with TRIFAN when possible 1 year ago
mittorn 5d20d24ebc gl2shim: simple matrix invalidation, do not calculate MVP every drawcall 1 year ago
mittorn 0e2fc277c8 gl2shim: bind dummy VAO on DrawElements implementation on glcore, this generates GL Errors, but renders fine on mesa 1 year ago
mittorn 1505740b73 ref_gl: fix enabling multitexturing on GLES 1 year ago
mittorn 6bad07b39d gl2shim: support low (<130) shaders 1 year ago
mittorn f85437dfc5 gl2shim: implement client arrays (not in glcore/vao mode), make studio/world array render work 1 year ago
mittorn c765261db6 ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts 1 year ago
mittorn 73087ead2d ref_gl: fix build with XASH_GL_STATIC, avoid using ARB shader extension on core context 1 year ago
mittorn 8c88e82709 gl2shim: support more GLSL versions 1 year ago
mittorn 40dd6e0234 gl2shim: Cleanup warnings, use APIENTRY declarations, stub unsupported functions 1 year ago
mittorn eb23b226cc Workaround core context issues 1 year ago
mittorn 676526a518 ref_gl: fix creating core context, support core in gl2shim by creating dumb array object 1 year ago
mittorn 7e0bd86b65 ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled 1 year ago
mittorn 97489635af gl2shim: limited matrix support 1 year ago
mittorn a9ea3976a7 ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 1 year ago
Alibek Omarov de19d78571 ref: fix late registration of studio cvars (thanks, @mittorn) 1 year ago
mittorn 287381d5ca ref_gl: remove complete useless macro, enable VBO under option 1 year ago
Alibek Omarov a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 1 year ago
Alibek Omarov 95f87e24ee ref: soft: do not register cl_righthand cvar 1 year ago
Alibek Omarov 8eef212726 ref: gl: fix compile 1 year ago
Velaron 1589defda1 ref: gl: don't create cl_righthand cvar 1 year ago
Velaron df921d8664 some cleaner code 1 year ago
Velaron f3949474b9 ref: gl: fix cl_righthand behaviour 1 year ago
Alibek Omarov 22f60d50ac ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 1 year ago
fgsfds f79aaf93f8 ref: gl: psvita: disable NPOT textures, they're broken again 2 years ago
Alibek Omarov 21b47dff32 ref: gl: static-ize globals and functions in gl_warp 2 years ago
Alibek Omarov 16595bf2c0 ref: gl: fix r_showhull check 2 years ago
Alibek Omarov d994c6df9a ref: a bit more verbosity if UserTracer color exceed limit 2 years ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2 years ago
Alibek Omarov 8680757844 ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
Alibek Omarov 95a8d2f51f ref: soft: attempt to fix freeze in decals on software renderer 2 years ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 2 years ago
Velaron bb1b9dad23 ref: gl: Goldsrc compatible fog implementation 2 years ago
Alibek Omarov 7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2 years ago
Alibek Omarov 1d965d7543 ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes 2 years ago
Alibek Omarov 1d62df0e2d ref: gl: turn magic skybox numbers into defined macros 2 years ago