17 Commits (a51c5d93fcb741bca9373cdcc6c4d92222d0060d)

Author SHA1 Message Date
Alibek Omarov 1218f4aeb6 ref_gl: explicitly cast literals to floats 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov fe464af3ff
ref_gl: fix msvc build 5 years ago
Alibek Omarov 55c3040db1 ref_gl: fix unaligned access in sprites 5 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 5 years ago
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 5 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 5 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 5 years ago
mittorn 31ab710485 Fix sprite loading 5 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 5 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 5 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 5 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 5 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 5 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 5 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 5 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 5 years ago
Alibek Omarov bf07a9e61e Apply 4344 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
Alibek Omarov 48d1aa5115 engine: fix warnings 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 6 years ago
mittorn 050d2a3d0f Apply Apr18 update 6 years ago
Alibek Omarov b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 6 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 6 years ago