mittorn
|
3a416636f1
|
engine: mark GAME_EXPORT's
|
5 years ago |
Alibek Omarov
|
4a56dfcd00
|
engine: fix extra zeros in %0
|
5 years ago |
Alibek Omarov
|
9421457b3a
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
Alibek Omarov
|
428e8ef427
|
engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
|
5 years ago |
Alibek Omarov
|
62f04137a5
|
engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
|
6 years ago |
Alibek Omarov
|
743c5ca8d5
|
engine: make dedicated work again
|
6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
|
6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
6 years ago |
Jonathan Poncelet
|
35869586c9
|
Made various log messages more informative
|
6 years ago |
mittorn
|
298393b653
|
Initial amd64 port
|
6 years ago |
mittorn
|
5c738b3402
|
Apply 4253 update
|
6 years ago |
Alibek Omarov
|
1e7f9d00c3
|
Apply 4150 update
|
6 years ago |
Alibek Omarov
|
814b7eda07
|
Apply 4140 update
|
7 years ago |
Alibek Omarov
|
0681209114
|
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
|
7 years ago |
Alibek Omarov
|
efe8ddf151
|
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
|
7 years ago |
mittorn
|
050d2a3d0f
|
Apply Apr18 update
|
7 years ago |
Alibek Omarov
|
5d13112e25
|
Dedicated build
|
7 years ago |
Alibek Omarov
|
8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
7 years ago |