26 Commits (901e52615ba8a868d91fd21ad022ea0f63b64860)

Author SHA1 Message Date
Alibek Omarov ad4062969b engine: client: fix warnings in cl_pmove 3 years ago
Alibek Omarov 0f84ce40f0 engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc) 3 years ago
Alibek Omarov ed0ca2b2d2 engine: fix predicting oldbuttons 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
Alibek Omarov c67f065d90 engine: client: explicitly cast literals to floats 5 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov a539384a76 Apply 4143 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 6 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 7 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
mittorn ab0bcc55f8 Apply Apr20 update 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago