Alibek Omarov
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66db69862f
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cirrus: build all renderers available, remove unsupported -W flag for waf configure
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3 years ago |
Alibek Omarov
|
fc665527ae
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wscript: try to fix install on windows
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3 years ago |
Alibek Omarov
|
0c6b51fa0c
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waf: upgrade
|
3 years ago |
Alibek Omarov
|
c00e77c02e
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engine: fix const qualifier discard
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3 years ago |
Alibek Omarov
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25c0557f7f
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engine: platform: sdl: fix building with SDL1.2
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3 years ago |
Alibek Omarov
|
76ea3c39a0
|
ref_gl: disable multisample texture for gl4es too
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3 years ago |
Alibek Omarov
|
e67bd4811a
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ref_gl: fix gles1 and gles2 build
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3 years ago |
Alibek Omarov
|
7a215766c6
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ref_gl: add missing define for glTexImage2DMultisample
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3 years ago |
Alibek Omarov
|
576f0a72c5
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scripts: install with destdir option on CI
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3 years ago |
Alibek Omarov
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55b4597390
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readme: use --destdir option to install engine in selected folder
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3 years ago |
Alibek Omarov
|
c64b3db6b8
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wscript: remove win-style-install option, introduce enable-packaging
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3 years ago |
Alibek Omarov
|
67e77ca099
|
wscript: move setting DOS options where they should be
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3 years ago |
SNMetamorph
|
f726793711
|
engine: client: cl_main: fixed compilation error
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3 years ago |
Alibek Omarov
|
1944f48516
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engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
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3 years ago |
Alibek Omarov
|
992bcd89ef
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engine: add cmd and cvar tests for privileged mode
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3 years ago |
Alibek Omarov
|
2356bc9905
|
engine: client: escape keybindings and rcon commands
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3 years ago |
Alibek Omarov
|
9159d406e3
|
engine: client: fix #673
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3 years ago |
Alibek Omarov
|
508eb7ab5f
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engine: restore command escaping
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3 years ago |
Alibek Omarov
|
1de1852409
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engine: client: fix build after merging into one ParseCvarValue function
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3 years ago |
Alibek Omarov
|
664506f79e
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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3 years ago |
Alibek Omarov
|
06eb6838a9
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engine: client: protect protected, privileged and server only cvars from server query
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3 years ago |
Alibek Omarov
|
f2a9f805b8
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engine: client: redefine some cvars as filterable
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3 years ago |
Alibek Omarov
|
c6648a69ba
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engine: client: protect messagemode from command injection too
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3 years ago |
Alibek Omarov
|
3203d9a043
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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3 years ago |
Alibek Omarov
|
8599119c8d
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engine: add filterable flag support for cvars and cmds
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3 years ago |
Alibek Omarov
|
a3d6e7bcfe
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common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2)
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3 years ago |
Alibek Omarov
|
36702aafe7
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engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
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3 years ago |
Alibek Omarov
|
b93938956e
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engine: allow exec command with config filenames whitelist
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3 years ago |
Alibek Omarov
|
c96f10d40b
|
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
|
3 years ago |
Alibek Omarov
|
8a9231628e
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engine: restrict potentially harmful or related to user settings engine cvars
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3 years ago |
Alibek Omarov
|
66d66eb835
|
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
|
3 years ago |
Alibek Omarov
|
9a4dec64f9
|
engine: describe protected and privileged cvars
|
3 years ago |
Alibek Omarov
|
94dc74a37f
|
engine: restrict potentially harmful engine commands
|
3 years ago |
Alibek Omarov
|
b24c1a51d3
|
engine: try to mitigate outdated client.dll vulnerabilities
|
3 years ago |
Alibek Omarov
|
c79a649d97
|
engine: client: implement pfnFilteredClientCmd
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3 years ago |
Alibek Omarov
|
f9d1d14848
|
engine: disable filtered command buffer for dedicated
|
3 years ago |
Alibek Omarov
|
1a1d81de62
|
engine: add stuffcmd filtering, not wired to ClientCmd yet
|
3 years ago |
SNMetamorph
|
6c9321e50c
|
ref_gl: added multisample textures support
|
3 years ago |
SNMetamorph
|
c366e25a10
|
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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3 years ago |
Bohdan Shulyar
|
8ab97fbbf0
|
engine: client: Add svc_exec support (#671)
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
|
3 years ago |
Alibek Omarov
|
a5a66f6c3e
|
ref_gl: update gl4es
|
3 years ago |
Alibek Omarov
|
1c6604806c
|
mainui: update
|
3 years ago |
Alibek Omarov
|
39893609fd
|
engine: touch: cosmetical touch code refactoring
|
3 years ago |
Alibek Omarov
|
b9901bcb70
|
engine: client: forgot to register s_warn_late_precache cvar
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3 years ago |
Alibek Omarov
|
6571c78ed4
|
engine: client: hide late precache warning under s_warn_late_precache cvar
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
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3 years ago |
Alibek Omarov
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d1e6063650
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ref_gl: add close_gl4es, fix #258
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3 years ago |
Alibek Omarov
|
42db1faa51
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ref: update ref_gl and ref_soft interface according to previous commit
|
3 years ago |
Alibek Omarov
|
efc156fcf5
|
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
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3 years ago |
Alibek Omarov
|
207675990e
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public: build: fix missing define value
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3 years ago |
Alibek Omarov
|
e8cd6e9d65
|
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
|
3 years ago |