Andrey Akhmichin
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e3b547c8a9
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public: rename mathlib to xash3d_mathlib.
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5 years ago |
Alibek Omarov
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15924aebaa
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xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
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5 years ago |
Alibek Omarov
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1218f4aeb6
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ref_gl: explicitly cast literals to floats
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5 years ago |
Alibek Omarov
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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5 years ago |
Alibek Omarov
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2e953bd1a9
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ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
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6 years ago |
Alibek Omarov
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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6 years ago |
mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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6 years ago |
Alibek Omarov
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971f9b6de5
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ref: fix compiling errors
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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234507b7f1
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ref: fix all undefined references
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6 years ago |
Alibek Omarov
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
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dcf64c6b33
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Fix build, update menu
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6 years ago |
Alibek Omarov
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622de7a7f1
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Apply 4312 update
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6 years ago |
Alibek Omarov
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aae3510763
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Apply 4281 update
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6 years ago |
Alibek Omarov
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960e46c564
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engine: adapt engine code to new platform backends system
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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6 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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6 years ago |
Alibek Omarov
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0c058f2eca
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Add waf buildscripts, add updated game_launch
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7 years ago |
Alibek Omarov
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d9320f964e
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Crashhandler refactoring for POSIX systems. Shows engine version now.
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7 years ago |
Alibek Omarov
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9bab7d222a
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Apply 4097 update
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7 years ago |
Alibek Omarov
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
mittorn
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db92c918b2
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Apply Apr19 update
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7 years ago |
Alibek Omarov
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be4b885254
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Merge common SDL port changes
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7 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |