Alibek Omarov
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3ae7ecaeb3
|
engine: patched to compile, moved gl_clear to engine
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5 years ago |
Alibek Omarov
|
2e953bd1a9
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ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
|
6 years ago |
Alibek Omarov
|
4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
|
6 years ago |
Alibek Omarov
|
92b89936b3
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
|
297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
|
6 years ago |
mittorn
|
57320c0c25
|
ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
Alibek Omarov
|
971f9b6de5
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ref: fix compiling errors
|
6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
|
6 years ago |
Alibek Omarov
|
234507b7f1
|
ref: fix all undefined references
|
6 years ago |
Alibek Omarov
|
d0d5fd1a3f
|
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
|
6 years ago |
Alibek Omarov
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
|
574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
|
e193ac2c04
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ref: more @mittorn's changes on RefAPI
|
6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
6 years ago |
Alibek Omarov
|
dcf64c6b33
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Fix build, update menu
|
6 years ago |
Alibek Omarov
|
622de7a7f1
|
Apply 4312 update
|
6 years ago |
Alibek Omarov
|
aae3510763
|
Apply 4281 update
|
6 years ago |
Alibek Omarov
|
960e46c564
|
engine: adapt engine code to new platform backends system
|
6 years ago |
mittorn
|
5c738b3402
|
Apply 4253 update
|
6 years ago |
Alibek Omarov
|
1e7f9d00c3
|
Apply 4150 update
|
6 years ago |
Alibek Omarov
|
814b7eda07
|
Apply 4140 update
|
7 years ago |
Alibek Omarov
|
0c058f2eca
|
Add waf buildscripts, add updated game_launch
|
7 years ago |
Alibek Omarov
|
d9320f964e
|
Crashhandler refactoring for POSIX systems. Shows engine version now.
|
7 years ago |
Alibek Omarov
|
9bab7d222a
|
Apply 4097 update
|
7 years ago |
Alibek Omarov
|
efe8ddf151
|
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
|
7 years ago |
mittorn
|
db92c918b2
|
Apply Apr19 update
|
7 years ago |
Alibek Omarov
|
be4b885254
|
Merge common SDL port changes
|
7 years ago |
Alibek Omarov
|
8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
7 years ago |