Alibek Omarov
|
a3d6e7bcfe
|
common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2)
|
3 years ago |
Alibek Omarov
|
36702aafe7
|
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
|
3 years ago |
Alibek Omarov
|
b93938956e
|
engine: allow exec command with config filenames whitelist
|
3 years ago |
Alibek Omarov
|
c96f10d40b
|
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
|
3 years ago |
Alibek Omarov
|
8a9231628e
|
engine: restrict potentially harmful or related to user settings engine cvars
|
3 years ago |
Alibek Omarov
|
66d66eb835
|
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
|
3 years ago |
Alibek Omarov
|
9a4dec64f9
|
engine: describe protected and privileged cvars
|
3 years ago |
Alibek Omarov
|
94dc74a37f
|
engine: restrict potentially harmful engine commands
|
3 years ago |
Alibek Omarov
|
b24c1a51d3
|
engine: try to mitigate outdated client.dll vulnerabilities
|
3 years ago |
Alibek Omarov
|
c79a649d97
|
engine: client: implement pfnFilteredClientCmd
|
3 years ago |
Alibek Omarov
|
f9d1d14848
|
engine: disable filtered command buffer for dedicated
|
3 years ago |
Alibek Omarov
|
1a1d81de62
|
engine: add stuffcmd filtering, not wired to ClientCmd yet
|
3 years ago |
SNMetamorph
|
6c9321e50c
|
ref_gl: added multisample textures support
|
3 years ago |
SNMetamorph
|
c366e25a10
|
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
|
3 years ago |
Bohdan Shulyar
|
8ab97fbbf0
|
engine: client: Add svc_exec support (#671)
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
|
3 years ago |
Alibek Omarov
|
a5a66f6c3e
|
ref_gl: update gl4es
|
3 years ago |
Alibek Omarov
|
1c6604806c
|
mainui: update
|
3 years ago |
Alibek Omarov
|
39893609fd
|
engine: touch: cosmetical touch code refactoring
|
3 years ago |
Alibek Omarov
|
b9901bcb70
|
engine: client: forgot to register s_warn_late_precache cvar
|
3 years ago |
Alibek Omarov
|
6571c78ed4
|
engine: client: hide late precache warning under s_warn_late_precache cvar
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
|
3 years ago |
Alibek Omarov
|
d1e6063650
|
ref_gl: add close_gl4es, fix #258
|
3 years ago |
Alibek Omarov
|
42db1faa51
|
ref: update ref_gl and ref_soft interface according to previous commit
|
3 years ago |
Alibek Omarov
|
efc156fcf5
|
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
|
3 years ago |
Alibek Omarov
|
207675990e
|
public: build: fix missing define value
|
3 years ago |
Alibek Omarov
|
e8cd6e9d65
|
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
|
3 years ago |
Alibek Omarov
|
ab256e294e
|
public: build: add RISC-V support(based on @archanox patches), add forcing endianness from build system
|
3 years ago |
Alibek Omarov
|
d9fd6aa05c
|
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
|
3 years ago |
Vale the Violet Mote
|
57382c7cea
|
readme: Linux Build Extended Clarity (#659)
|
3 years ago |
Владислав Сухов
|
1042291ad6
|
client: Don't change loading bar color
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
|
3 years ago |
Владислав Сухов
|
c9e4912a2a
|
client: backport con_fontnum from old engine
|
3 years ago |
Alibek Omarov
|
e5e1570aed
|
public: redeclare ParseFile flags to be exactly same as in exported API headers
|
3 years ago |
Alibek Omarov
|
621399c49b
|
engine: add safe ParseFile to client MobilityAPI
|
3 years ago |
Alibek Omarov
|
c3684109bf
|
mainui: update
|
3 years ago |
Alibek Omarov
|
f3fedbfdba
|
engine: add safe ParseFile to menu extended API
|
3 years ago |
Alibek Omarov
|
29a8bfb1dc
|
engine: common: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
004e190435
|
engine: common: test ParseFile length return value
|
3 years ago |
Alibek Omarov
|
378c4f30f3
|
public: ParseFile drops const qualifier, return -1 length on overflow
As we usually put allocated data to ParseFile, we don't need const qualifier
|
3 years ago |
Alibek Omarov
|
a8c877c841
|
engine: server: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
8ce448cc77
|
ref_gl: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
4ba95277b9
|
engine: client: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
cce7c7d782
|
public: declare unsafe ParseFile as ParseFileLegacy
|
3 years ago |
Alibek Omarov
|
9e5d5e0ea3
|
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
|
3 years ago |
Alibek Omarov
|
a235bec5f1
|
engine: introduce COM_ParseFileSafe, add tests
|
3 years ago |
Alibek Omarov
|
a3a8acfe6c
|
engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code
|
3 years ago |
Alibek Omarov
|
9e4e9cab04
|
engine: restore optional upscaling depending on SOUND_DMA_SPEED value :)
|
3 years ago |
SNMetamorph
|
e4ad8def0d
|
engine: filesystem: fixed current directory changing for Windows
|
3 years ago |
SNMetamorph
|
ec95948b69
|
engine: server: implemented instant game library loading
|
3 years ago |
Alibek Omarov
|
ef6ff3cfa6
|
mainui: update
|
3 years ago |
Alibek Omarov
|
7bcfce5a7a
|
ref_gl: use GCC provided offsetof implementation
|
3 years ago |
Alibek Omarov
|
08c04200fb
|
engine: use GCC provided offsetof implementation
|
3 years ago |