21 Commits (7771356e6654566430f79e4ca44da702389a82f5)

Author SHA1 Message Date
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 5 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn bccc0e63d5 Port VBO world renderer 6 years ago
Alibek Omarov 0801922466 cvar: don't change cvars without FCVAR_GLCONFIG variable during opengl.cfg reading 6 years ago
a1batross 7ad7af76dd render: register r_showtree cvar 6 years ago
Alibek Omarov dcf64c6b33 Fix build, update menu 6 years ago
Alibek Omarov 960e46c564 engine: adapt engine code to new platform backends system 6 years ago
Alibek Omarov 4ced29ee8f vid_common: fix window_center_x/y initialization 6 years ago
Alibek Omarov ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 7 years ago
Alibek Omarov 3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 7 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 7 years ago
Alibek Omarov fc7ed1ab75 Add SDL video backend 7 years ago