Alibek Omarov
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459f4a9788
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scripts: waflib: introduce new waf plugin -- subproject, which makes easier use of standalone envs for each subdirectory
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5 years ago |
Alibek Omarov
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441795943b
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ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
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6 years ago |
Alibek Omarov
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77b23eec9f
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ref_gl: add options for linking-in nanogl and glwes(thus getting GLES1 and GLES2 renderers) and static gl
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6 years ago |
Alibek Omarov
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f4bcea6182
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ref_gl: don't use dxt on gles
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6 years ago |
Alibek Omarov
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ea6a86a83d
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ref_gl: bring back GL_STATIC option
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6 years ago |
Alibek Omarov
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47879942bb
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ref_gl: remove dead extensions from GLES code
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6 years ago |
Alibek Omarov
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8b5926f9b1
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ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used)
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6 years ago |
Alibek Omarov
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17f719558c
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wscript: move build env setup to main wscript
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
Alibek Omarov
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59f3b63e0a
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ref_gl: wscript: fix libm linking
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6 years ago |
Alibek Omarov
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402a596415
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ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker
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6 years ago |
Alibek Omarov
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f3a2f46fb3
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wscript: remove libm linking to static public, it's useless. Correct include path order
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6 years ago |
Alibek Omarov
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7e08104631
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ref_gl: fixes for MSVC
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6 years ago |
Alibek Omarov
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fb6fd61cd9
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public: initial moving some common code into static public library, that can be linked to any engine part
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6 years ago |
mittorn
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34da3e0ccd
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ref: clear draw entities when clearing edicts
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6 years ago |
mittorn
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0a22040c6e
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Fix SpriteTexture
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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6 years ago |
mittorn
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8339096ad8
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ref: Improve model unloading, fix texture leak
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6 years ago |
mittorn
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3d39d78e53
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ref: fix hud sprites
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6 years ago |
mittorn
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aabf5f5621
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ref: remove convar_t from renderer, disable engine-related definitions in mod_local
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6 years ago |
mittorn
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9c6352ec57
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ref: move tracer color cvars to ref
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6 years ago |
mittorn
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db78726656
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ref: implement ASSERT macro
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6 years ago |
mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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6 years ago |
mittorn
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31ab710485
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Fix sprite loading
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6 years ago |
mittorn
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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6 years ago |
Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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6 years ago |
Alibek Omarov
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971f9b6de5
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ref: fix compiling errors
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6 years ago |
Alibek Omarov
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199ebfed48
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ref: implement engine ref API
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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234507b7f1
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ref: fix all undefined references
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6 years ago |
Alibek Omarov
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |