Alibek Omarov
36702aafe7
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
3 years ago
Alibek Omarov
b93938956e
engine: allow exec command with config filenames whitelist
3 years ago
Alibek Omarov
c96f10d40b
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
3 years ago
Alibek Omarov
8a9231628e
engine: restrict potentially harmful or related to user settings engine cvars
3 years ago
Alibek Omarov
66d66eb835
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
3 years ago
Alibek Omarov
9a4dec64f9
engine: describe protected and privileged cvars
3 years ago
Alibek Omarov
94dc74a37f
engine: restrict potentially harmful engine commands
3 years ago
Alibek Omarov
b24c1a51d3
engine: try to mitigate outdated client.dll vulnerabilities
3 years ago
Alibek Omarov
c79a649d97
engine: client: implement pfnFilteredClientCmd
3 years ago
Alibek Omarov
f9d1d14848
engine: disable filtered command buffer for dedicated
3 years ago
Alibek Omarov
1a1d81de62
engine: add stuffcmd filtering, not wired to ClientCmd yet
3 years ago
SNMetamorph
c366e25a10
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
3 years ago
Bohdan Shulyar
8ab97fbbf0
engine: client: Add svc_exec support ( #671 )
...
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
3 years ago
Alibek Omarov
39893609fd
engine: touch: cosmetical touch code refactoring
3 years ago
Alibek Omarov
b9901bcb70
engine: client: forgot to register s_warn_late_precache cvar
3 years ago
Alibek Omarov
6571c78ed4
engine: client: hide late precache warning under s_warn_late_precache cvar
...
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
3 years ago
Alibek Omarov
efc156fcf5
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
3 years ago
Alibek Omarov
e8cd6e9d65
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
3 years ago
Alibek Omarov
d9fd6aa05c
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
3 years ago
Владислав Сухов
1042291ad6
client: Don't change loading bar color
...
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
3 years ago
Владислав Сухов
c9e4912a2a
client: backport con_fontnum from old engine
3 years ago
Alibek Omarov
621399c49b
engine: add safe ParseFile to client MobilityAPI
3 years ago
Alibek Omarov
f3fedbfdba
engine: add safe ParseFile to menu extended API
3 years ago
Alibek Omarov
29a8bfb1dc
engine: common: fix ParseFile calls
3 years ago
Alibek Omarov
004e190435
engine: common: test ParseFile length return value
3 years ago
Alibek Omarov
a8c877c841
engine: server: fix ParseFile calls
3 years ago
Alibek Omarov
4ba95277b9
engine: client: fix ParseFile calls
3 years ago
Alibek Omarov
9e5d5e0ea3
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
3 years ago
Alibek Omarov
a235bec5f1
engine: introduce COM_ParseFileSafe, add tests
3 years ago
Alibek Omarov
a3a8acfe6c
engine: sound: add DSP coeffecients table from Half-Life Alpha, minor fixes to DSP code
3 years ago
Alibek Omarov
9e4e9cab04
engine: restore optional upscaling depending on SOUND_DMA_SPEED value :)
3 years ago
SNMetamorph
e4ad8def0d
engine: filesystem: fixed current directory changing for Windows
3 years ago
SNMetamorph
ec95948b69
engine: server: implemented instant game library loading
3 years ago
Alibek Omarov
08c04200fb
engine: use GCC provided offsetof implementation
3 years ago
Alibek Omarov
91f845c335
engine: client: fix paused icon drawn when levelshots are disabled
3 years ago
Alibek Omarov
3b933eabf5
engine: make test assert failure more pretty
3 years ago
Alibek Omarov
fe0da74e75
engine: fix build with tests on
3 years ago
Alibek Omarov
32068d8090
client: fix wrong paused icon
3 years ago
Alibek Omarov
013918a371
console: redefine con_color as cvar
3 years ago
SNMetamorph
8c351d9255
engine: client: made pfnSPR_Load and pfnSPR_Frames functions as exported
3 years ago
SNMetamorph
c4ef42009c
engine: client: fixed height argument writing in Con_DrawStringLen
3 years ago
Alibek Omarov
7b8ec0ad4b
engine: server: fix another const qualifier lose
3 years ago
Alibek Omarov
901e52615b
engine: fix Com_ParseFile call
3 years ago
Alibek Omarov
88ce5fd0b6
engine: modify NetAPI to follow const qualifiers
3 years ago
Alibek Omarov
0efc5e82ec
engine: fix some const qualifier lose and pointer-to-int casts
3 years ago
Alibek Omarov
a547526e86
engine: fix some signed char cases
3 years ago
SNMetamorph
09d647182d
engine: net_encode: equality comparisions replaced with Q_equal macros
3 years ago
SNMetamorph
8b76ab93fb
engine: net_encode: made delta more GoldSrc consistant
3 years ago
Alibek Omarov #SupportRMS
21a31ec81d
ci: migrate to GitHub Actions
...
* travis: disable build, disable deploy, add free aarch64/ppc64le/s390x builds
* scripts: cleanup of old CI scripts
* scripts: now port to GitHub Actions
* actions: fix extras checkout
* github: remove codeql action, turned out not to be very useful
* github: remove quiet flag on wget
* github: are we allowed to use envvars?
* github: add needed dependencies for linux
* github: install wget for windows
* scripts: convert our CPU architecture naming into what AppImage uses
* github: run scripts with bash explicitly
* github: first try to upload to GitHub Releases, enable amd64 win32 builds
* Use our uploadtool fork
* ci: include android, motomagx build for gha, refactor cirrus and travis ci scripts
* gha: try to fix build
* travis: try to fix build
* gha: try to fix upload, fix win32 build
* gha: use curl instead of wget, as it's preinstalled for windows. Fix Android build
* gha: add llvm repository, install clang-12 for android
* gha: motomagx: fail fast
* gha: android: explicitly set clang-12 as compiler and llvm-strip-12 as strip
* waifulib: xcompile: respect environment variables when using host compiler for Android
* waifulib: xcompile: use correct environ dict
* gha: try to fix -fuse-ld=lld with clang-12
* waifulib: xcompile: fix typo
* scripts: xcompile: fix motomagx build
* mainui: upgrade
* gha: fix android build, last time
* engine: wscript: disable crashhandler for magx
4 years ago
Alibek Omarov
15ec6539e3
engine: filesystem: fix custom loader enabled by mistype
4 years ago