28 Commits (606b5354e63e5e4f5b6239002d9501fa8f33dcda)

Author SHA1 Message Date
Alibek Omarov d9fd6aa05c engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 3 years ago
SNMetamorph ec95948b69 engine: server: implemented instant game library loading 3 years ago
SNMetamorph 75e80bc2ff engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate 3 years ago
Alibek Omarov f5e400de69 server: fix wrong xashid key on server, it's uuid now 4 years ago
Alibek Omarov 9c9953bb60 server: fix some cvars being registered incorrectly or not registered at all 4 years ago
Alibek Omarov aea9e8efa2 server: sv_validate_changelevel is deprecated now and disabled by default 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Alibek Omarov ce1fc386a2 engine: server: reformat SV_Init 5 years ago
Alibek Omarov 77bebe3000 engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine. 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov 531c6cc375 engine: server: explicitly cast literals to floats 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 5 years ago
Andrey Akhmichin 83953c7fb3 Port ip filter and partially useragent from old engine. 5 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov ec6bfa2421 Let server physics simulate even when there is no players(GoldSrc behaviour) 7 years ago
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 7 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 7 years ago
mittorn ab0bcc55f8 Apply Apr20 update 7 years ago
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago