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@ -32,10 +32,10 @@ CVAR_DEFINE_AUTO( sv_filterban, "1", 0, "filter banned users" );
@@ -32,10 +32,10 @@ CVAR_DEFINE_AUTO( sv_filterban, "1", 0, "filter banned users" );
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CVAR_DEFINE_AUTO( sv_cheats, "0", FCVAR_SERVER, "allow cheats on server" ); |
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CVAR_DEFINE_AUTO( sv_instancedbaseline, "1", 0, "allow to use instanced baselines to saves network overhead" ); |
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CVAR_DEFINE_AUTO( sv_contact, "", FCVAR_ARCHIVE|FCVAR_SERVER, "server techincal support contact address or web-page" ); |
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CVAR_DEFINE_AUTO( sv_minupdaterate, "10.0", FCVAR_ARCHIVE, "minimal value for 'cl_updaterate' window" ); |
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CVAR_DEFINE_AUTO( sv_maxupdaterate, "30.0", FCVAR_ARCHIVE, "maximal value for 'cl_updaterate' window" ); |
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CVAR_DEFINE_AUTO( sv_minrate, "0", FCVAR_SERVER, "min bandwidth rate allowed on server, 0 == unlimited" ); |
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CVAR_DEFINE_AUTO( sv_maxrate, "0", FCVAR_SERVER, "max bandwidth rate allowed on server, 0 == unlimited" ); |
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CVAR_DEFINE_AUTO( sv_minupdaterate, "25.0", FCVAR_ARCHIVE, "minimal value for 'cl_updaterate' window" ); |
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CVAR_DEFINE_AUTO( sv_maxupdaterate, "60.0", FCVAR_ARCHIVE, "maximal value for 'cl_updaterate' window" ); |
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CVAR_DEFINE_AUTO( sv_minrate, "5000", FCVAR_SERVER, "min bandwidth rate allowed on server, 0 == unlimited" ); |
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CVAR_DEFINE_AUTO( sv_maxrate, "50000", FCVAR_SERVER, "max bandwidth rate allowed on server, 0 == unlimited" ); |
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CVAR_DEFINE_AUTO( sv_logrelay, "0", FCVAR_ARCHIVE, "allow log messages from remote machines to be logged on this server" ); |
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CVAR_DEFINE_AUTO( sv_newunit, "0", 0, "clear level-saves from previous SP game chapter to help keep .sav file size as minimum" ); |
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CVAR_DEFINE_AUTO( sv_clienttrace, "1", FCVAR_SERVER, "0 = big box(Quake), 0.5 = halfsize, 1 = normal (100%), otherwise it's a scaling factor" ); |
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@ -866,6 +866,10 @@ void SV_Init( void )
@@ -866,6 +866,10 @@ void SV_Init( void )
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Cvar_RegisterVariable( &sv_skyname ); |
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Cvar_RegisterVariable( &sv_footsteps ); |
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Cvar_RegisterVariable( &sv_wateralpha ); |
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Cvar_RegisterVariable( &sv_minupdaterate ); |
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Cvar_RegisterVariable( &sv_maxupdaterate ); |
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Cvar_RegisterVariable( &sv_minrate ); |
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Cvar_RegisterVariable( &sv_maxrate ); |
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Cvar_RegisterVariable( &sv_cheats ); |
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Cvar_RegisterVariable( &sv_airmove ); |
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Cvar_RegisterVariable( &sv_fps ); |
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