8 Commits (5bd1dd34b3394497e46399faea3f30e8acd1a858)

Author SHA1 Message Date
Alibek Omarov d971055927 engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 6 months ago
Alibek Omarov 6a4bf4965f ref: gl: acquire engine pointers 6 months ago
mittorn c800b34cd4 ref_api: add R_Flush method 7 months ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 7 months ago
Alibek Omarov a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 9 months ago
Alibek Omarov 7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 1 year ago
Alibek Omarov 8bb5ec5e26 ref: remove renderer description export, it's unused now 1 year ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov d1e6063650 ref_gl: add close_gl4es, fix #258 3 years ago
Alibek Omarov 42db1faa51 ref: update ref_gl and ref_soft interface according to previous commit 3 years ago
FOTMarut 53768c84d6 ref_gl: de-duplicate GL function definitions 4 years ago
mittorn 4994a7ef6f ref_gl: fix build 4 years ago
mittorn 8f8c8e6614 ref: add export that returns GL_GetProcAddress for renderapi 4 years ago
mittorn 1365020302 ref: add enum for screen rotation 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov fce0ef6ad2 ref_gl: change gl_round_down flag, remove executing configs, implement GetConfigName call 5 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov 511d728337 ref_gl: remove unused static function 5 years ago
Alibek Omarov 2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 5 years ago
Alibek Omarov 7d8b63fd88 ref: get rid of R_IncrementSpeedsCounter 5 years ago
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 5 years ago
Alibek Omarov 2d968cf328 ref: remove unused GL_BuildLightmaps export 5 years ago
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 5 years ago
Alibek Omarov 8b5926f9b1 ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used) 5 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 5 years ago
Alibek Omarov 402a596415 ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker 5 years ago
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 5 years ago
mittorn 34da3e0ccd ref: clear draw entities when clearing edicts 5 years ago
mittorn 0a22040c6e Fix SpriteTexture 5 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 5 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 5 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 5 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 5 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 5 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 5 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 5 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 5 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 5 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 5 years ago