mittorn
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2897e5f17e
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input: fix evdev macro
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5 years ago |
mittorn
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803c396fa2
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platform: new fbdev bakend, move in_evdev to bakends
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5 years ago |
Alibek Omarov
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c67f065d90
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engine: client: explicitly cast literals to floats
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5 years ago |
mittorn
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7770b1a82b
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input: improve touch emulation
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5 years ago |
mittorn
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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5 years ago |
Alibek Omarov
|
8bb6aa2c51
|
engine: don't include windows headers, as they globally included by port.h already
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5 years ago |
Alibek Omarov
|
6aa4765c3e
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engine: input: implement input devices collecting
|
6 years ago |
Alibek Omarov
|
8385563bef
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engine: fix possible crash during exit
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6 years ago |
Alibek Omarov
|
f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
|
25d8a94c1c
|
engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
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6 years ago |
Alibek Omarov
|
96e0167e47
|
platform: add GetMousePos, SetMousePos calls, fix typo
|
6 years ago |
Alibek Omarov
|
6ba7781a61
|
input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument
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6 years ago |
Alibek Omarov
|
880d3de53a
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input: move evdev under m_ignore
|
6 years ago |
Alibek Omarov
|
da094fa04e
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input: provide a common function for collecting input from different sources
|
6 years ago |
Alibek Omarov
|
40094f2867
|
Move client-only parts to client
|
7 years ago |
Alibek Omarov
|
4189af8b50
|
Engine input port. Incomplete integration of touch, gamepad, evdev input
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7 years ago |
Alibek Omarov
|
5a1b03ac20
|
Integrate FWGS vgui_support
|
7 years ago |
Alibek Omarov
|
8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
7 years ago |