57 Commits (3fa4a36983b86bff3eac602419bbe29c143b3e0f)

Author SHA1 Message Date
Alibek Omarov 62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 5 years ago
Alibek Omarov 743c5ca8d5 engine: make dedicated work again 5 years ago
mittorn bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 5 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 5 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 5 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 5 years ago
Alibek Omarov 4d63eb4413 sv_game: fix pfnSetModel theoretically may ignore precached models 6 years ago
Alibek Omarov cd30812607 sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493) 6 years ago
mittorn 40574d9be0 Network extensions 6 years ago
mittorn 23af5dcaf1 In-game fragment size setting 6 years ago
mittorn a97d8c119b network: enable new netsplit, netsplit size settings 6 years ago
Jonathan Poncelet 35869586c9 Made various log messages more informative 6 years ago
mittorn 298393b653 Initial amd64 port 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov f0d0861160 PhysicAPI: fix callback list initialization 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov a539384a76 Apply 4143 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 6 years ago
mittorn 817206815d reslist.txt support 6 years ago
mittorn 37aa201ed7 Fix memory leak 6 years ago
mittorn d3a0146b5a Fix sound downloading 6 years ago
mittorn 30771fefa6 Forbid download not precached files 6 years ago
Alibek Omarov ec6bfa2421 Let server physics simulate even when there is no players(GoldSrc behaviour) 6 years ago
Alibek Omarov 46a3e729db Fix collision being calculated on unlagged value for both players and bots. 6 years ago
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 6 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 6 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 6 years ago
Alibek Omarov fd649905ea Fix some format warnings 6 years ago
Alibek Omarov bd4988e588 More _format() attribute 6 years ago
Alibek Omarov 4ef527a92d Print version by _sv_build_info server command 6 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 6 years ago
mittorn ab0bcc55f8 Apply Apr20 update 6 years ago
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 6 years ago
Alibek Omarov b7622e6009 Fix implicit function declaration. Fix struct declaration in parameter list 6 years ago
mittorn db92c918b2 Apply Apr19 update 6 years ago
mittorn 050d2a3d0f Apply Apr18 update 6 years ago
Alibek Omarov 5d13112e25 Dedicated build 6 years ago
Alibek Omarov 7c9b724531 Implement dynamic library loading and symbol resolving 6 years ago
Alibek Omarov 136123eeb3 SV_BroadcastPrintf already defined in common.h. Remove definition from server.h. 6 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 6 years ago