Alibek Omarov
|
d047dfc319
|
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
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2 years ago |
Alibek Omarov
|
13ed2742b2
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engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
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2 years ago |
Alibek Omarov
|
df1c9a5029
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engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
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2 years ago |
Alibek Omarov
|
e621c98602
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engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
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2 years ago |
Alibek Omarov
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41aa867a21
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engine: common: don't try to delete now non-existing config file after backing up
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2 years ago |
MoeMod Server #2
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499cd48e83
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filesystem: fix lseek for mpg123
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2 years ago |
Andrey Akhmichin
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444e08f59a
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engine: common: simplify strings operations.
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2 years ago |
Alibek Omarov
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327017421c
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engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
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2 years ago |
Alibek Omarov
|
f3400c983e
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engine: network: fix address comparator
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2 years ago |
Alibek Omarov
|
754d55beef
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engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
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2 years ago |
Alibek Omarov
|
07afbd64d4
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engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
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2 years ago |
Alibek Omarov
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af7d6f6fa8
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engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
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2 years ago |
Alibek Omarov
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cb0f513bf0
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engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data
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2 years ago |
Alibek Omarov
|
a3ef6c955c
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engine: don't double register rcon_password cvar
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2 years ago |
Alibek Omarov
|
18c94b6ec4
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engine: common: add network address comparator function
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2 years ago |
SNMetamorph
|
840283d6e5
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engine: netchan: fixed fragbufs very high memory usage
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2 years ago |
SNMetamorph
|
d72481e5ac
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engine: netchan: fixed downloading files output directory
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2 years ago |
SNMetamorph
|
dbe9309475
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engine: netchan: fixed wrong compressed file size calculation
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2 years ago |
Alibek Omarov
|
d50ed1c087
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engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
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2 years ago |
Alibek Omarov
|
ea3bfd969c
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engine: imagelib: img_wad: dirty hack to fix black holes in console background images
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2 years ago |
Alibek Omarov
|
0e9106685b
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engine: imagelib: img_png: fix Mem_Free on null ptr
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2 years ago |
Alibek Omarov
|
9b001987e9
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engine: imagelib: fix crash when chunk length is more than file size
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2 years ago |
Alibek Omarov
|
5c2c02c317
|
engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
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2 years ago |
Alibek Omarov
|
21c898d796
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engine: imagelib: validate player decal image size (max 512x512)
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2 years ago |
Alibek Omarov
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e48b708fa6
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engine: imagelib: img_png: validate image size through common engine function
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2 years ago |
Alibek Omarov
|
ccf7619ae5
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engine: imagelib: refactor image loading function
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2 years ago |
Alibek Omarov
|
7d0d6b8e0d
|
engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
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2 years ago |
SNMetamorph
|
58465c3727
|
engine: common: fixed dedicated server bug
The problem is server wasn't executing server.cfg if map specified in startup parameters
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2 years ago |
Andrey Akhmichin
|
177ed2c603
|
engine: common: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
7bb994f7bc
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engine: common: imagelib: img_png.c: fix wrong palette decoding.
|
2 years ago |
Alibek Omarov
|
51161004eb
|
engine: common: simplify string operations
|
2 years ago |
Alibek Omarov
|
270e2a76a8
|
engine: soundlib: simplify string operation
|
2 years ago |
Alibek Omarov
|
c61442e960
|
engine: imagelib: simplify string operation
|
2 years ago |
Alibek Omarov
|
ebf3877cda
|
engine: common: throw an error message into log in normal mode too!
|
2 years ago |
Alibek Omarov
|
e97310c441
|
engine: common: net_ws: fix uninitialized family in IPSocket
|
2 years ago |
Alibek Omarov
|
f30f23ba51
|
engine: common: validate and load PNG images in customization
|
2 years ago |
Alibek Omarov
|
9cbf5ab6a6
|
engine: client: streamline constructing master server scan request through common function
|
2 years ago |
Alibek Omarov
|
aa6a1db0a9
|
engine: remove duplicate svc_strings definition
|
2 years ago |
Alibek Omarov
|
8b6f12418e
|
engine: common: make few network cvars privileged
|
2 years ago |
Alibek Omarov
|
93b2f535e2
|
engine: client: tune max commands/max backup commands values for legacy protocol
|
2 years ago |
SNMetamorph
|
084fac3606
|
engine: common: hpak: fixed rest of bugs in HPAK_AddLump
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2 years ago |
Alibek Omarov
|
f377461fdf
|
engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled
|
2 years ago |
SNMetamorph
|
65671d8788
|
engine: common: minor code fixes in hpak.c
|
2 years ago |
SNMetamorph
|
49fc6143ab
|
engine: common: imagelib: fixed loading 32 bits per pixel BMP files
|
2 years ago |
SNMetamorph
|
8717843333
|
engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures
|
2 years ago |
SNMetamorph
|
f6d8996968
|
engine: common: imagelib: added missed BMP compression type macros
|
2 years ago |
Alibek Omarov
|
9389305072
|
engine: common: set cl_filterstuffcmd to 1 by default
|
2 years ago |
SNMetamorph
|
49d93c0e76
|
engine: common: custom: increased custom decal size limit to 128Kb, added wrong size warning
|
2 years ago |
SNMetamorph
|
707c93c32c
|
engine: common: hpak: all file operations made to use gamedir only
|
2 years ago |
Alibek Omarov
|
17d0b19f9e
|
engine: use generic S_USAGE macro everywhere
|
2 years ago |