38 Commits (3c1c13850ecc6e1b2a76f4fe1453fdc4d67f71fe)

Author SHA1 Message Date
Alibek Omarov 459f4a9788 scripts: waflib: introduce new waf plugin -- subproject, which makes easier use of standalone envs for each subdirectory 6 years ago
Alibek Omarov 441795943b ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set 6 years ago
Alibek Omarov 77b23eec9f ref_gl: add options for linking-in nanogl and glwes(thus getting GLES1 and GLES2 renderers) and static gl 6 years ago
Alibek Omarov f4bcea6182 ref_gl: don't use dxt on gles 6 years ago
Alibek Omarov ea6a86a83d ref_gl: bring back GL_STATIC option 6 years ago
Alibek Omarov 47879942bb ref_gl: remove dead extensions from GLES code 6 years ago
Alibek Omarov 8b5926f9b1 ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used) 6 years ago
Alibek Omarov 17f719558c wscript: move build env setup to main wscript 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
Alibek Omarov 59f3b63e0a ref_gl: wscript: fix libm linking 6 years ago
Alibek Omarov 402a596415 ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker 6 years ago
Alibek Omarov f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 6 years ago
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 6 years ago
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 6 years ago
mittorn 34da3e0ccd ref: clear draw entities when clearing edicts 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn 3d39d78e53 ref: fix hud sprites 6 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 6 years ago
mittorn 9c6352ec57 ref: move tracer color cvars to ref 6 years ago
mittorn db78726656 ref: implement ASSERT macro 6 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
mittorn 31ab710485 Fix sprite loading 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago