152 Commits (3a57f26351079a2e5a090cd3b7ff5a7b4906b604)

Author SHA1 Message Date
Alibek Omarov 05560c7607 engine: always read and set vid_fullscreen value directly with it's object 1 year ago
Alibek Omarov 6e27926a10 engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value 2 years ago
SNMetamorph 575179dbf5 engine: client: added default dead zone values for psvita platform 2 years ago
fgsfds adc5aa4659 psvita: don't default to -dev 255 2 years ago
fgsfds 6304b51f32 psvita: fno-short-enums, make ref_gl function somewhat 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
Alibek Omarov 3765686077 public: make va() buffer size public 2 years ago
Alibek Omarov 9b0ac7cb32 common: add shared synctype_t definition header, borrowed from Quake's modelgen.h 2 years ago
Alibek Omarov 555fd02407 defaults: reorganize platform default overrides, disable touch for nswitch 2 years ago
fgsfds 4e87eb068a engine: common: nswitch: use #if instead of #ifdef 2 years ago
fgsfds 25fb89f717 nswitch: don't redefine O_BINARY 2 years ago
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
Xav101 9466461ce0
engine: preliminary support for SGI IRIX (#1211) 2 years ago
Alibek Omarov c28aeb2362 engine: make crashhandler implementation choice private to crashhandler code 2 years ago
Alibek Omarov 4684f174ee public: completely get rid of PATH_SEPARATOR macros 2 years ago
Alibek Omarov e1ea3387ee common: rename PATH_SPLITTER to PATH_SEPARATOR, change it's type to character 2 years ago
Alibek Omarov 6e179346c9
common: redefine poolhandle_t back to pointer for 32-bit systems 2 years ago
Alibek Omarov f20fddee1c common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2 2 years ago
SNMetamorph 080cd146dd common: com_model: changed common structs reserved fields type to intptr_t 2 years ago
Alibek Omarov e48b708fa6 engine: imagelib: img_png: validate image size through common engine function 2 years ago
Alibek Omarov e30c61c0e2 common: netadr: use static_assert macro 2 years ago
Alibek Omarov a52d901f25 common: add STATIC_ASSERT macro 2 years ago
Alibek Omarov 69b0954007 engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
Alibek Omarov cb34c23844 common: increase MAX_MAP_MODELS to 1024, to match PrimeXT compilers 2 years ago
Alibek Omarov 3eb4862794 common: remove unneeded typedef for wad file type 2 years ago
Alibek Omarov 6e031b518a engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites 2 years ago
Alibek Omarov 5d4f8373c4 common: fix usage of __has_builtin for old GCC releases 2 years ago
Alibek Omarov b9b8b0521b common: add unlikely()/likely() macros 2 years ago
Alibek Omarov 7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2 years ago
Alibek Omarov 2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2 years ago
Alibek Omarov b0a889d1a1 engine: bring back simple netadr_t, as we don't care about IPv4-to-IPv6 mapped addresses anymore 2 years ago
Alibek Omarov a1299e1dfe common: third iteration of ipv6 netadr_t, now binary compatible with v4-to-v6 mapped addresses 2 years ago
Alibek Omarov 12bfb8f795 common: another approach on netadr_t with better compatibility 2 years ago
Alibek Omarov 9ae72dbc47 common: update netadr_t structure to include IPv6 addresses 2 years ago
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 3 years ago
Alibek Omarov 9ce8edcb38 public: moved compiler attributes to xash3d_types.h 3 years ago
SNMetamorph 6473efa995 engine: added support for BC7 and BC6H compression formats of DDS textures 3 years ago
Alibek Omarov 203afda053 engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 3 years ago
Alibek Omarov ccf90beb7d public: crtlib: add Q_isspace function 3 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
Alibek Omarov fb8791529e common: include build.h in xash3d_types.h 3 years ago
Alibek Omarov 764ef93984 common: add fs_size_t typedef, for read()/write() return value 3 years ago
SNMetamorph aa07dab8ab engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 3 years ago
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 3 years ago
Alibek Omarov a3d6e7bcfe common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 3 years ago
Alibek Omarov 36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 3 years ago
Alibek Omarov 66d66eb835 common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags 3 years ago
SNMetamorph 6c9321e50c ref_gl: added multisample textures support 3 years ago
SNMetamorph e4ad8def0d engine: filesystem: fixed current directory changing for Windows 3 years ago
Alibek Omarov 88ce5fd0b6 engine: modify NetAPI to follow const qualifiers 3 years ago