mittorn
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8124035763
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ref_gl: try fix psvita
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1 year ago |
mittorn
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96127c6eb0
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gl2shim: make shaders code more portable
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1 year ago |
mittorn
|
cf65a39b83
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gl2shim: refactoring
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1 year ago |
mittorn
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0341f96b70
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gl2shim: use IBO for quads
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1 year ago |
mittorn
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c95d91cfe3
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gl2shim: limit begin-end chain length, cycle incremental buffers
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1 year ago |
mittorn
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cbd10c6279
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gl2shim: improve shader version handling, fix particle issues
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1 year ago |
mittorn
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5df9e57743
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gl2shim: support incremental non-persistent buffers for arrays
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1 year ago |
mittorn
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c178022fb5
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gl2shim: persistent incremental streaming buffers, buffer cycling support
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1 year ago |
mittorn
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724c29d711
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gl2shim: implement fallback vbo, glDrawRangeElements with non-vbo buffer works now on core contexts
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1 year ago |
mittorn
|
74a2dbeb91
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gl2shim: batcher experiments (UGLY, DO NOT USE), fix bad shader bindings, Draw QUADS with TRIFAN when possible
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1 year ago |
mittorn
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5d20d24ebc
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gl2shim: simple matrix invalidation, do not calculate MVP every drawcall
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1 year ago |
mittorn
|
0e2fc277c8
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gl2shim: bind dummy VAO on DrawElements implementation on glcore, this generates GL Errors, but renders fine on mesa
|
1 year ago |
mittorn
|
1505740b73
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ref_gl: fix enabling multitexturing on GLES
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1 year ago |
mittorn
|
6bad07b39d
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gl2shim: support low (<130) shaders
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1 year ago |
mittorn
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f85437dfc5
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gl2shim: implement client arrays (not in glcore/vao mode), make studio/world array render work
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1 year ago |
mittorn
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c765261db6
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ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts
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1 year ago |
mittorn
|
73087ead2d
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ref_gl: fix build with XASH_GL_STATIC, avoid using ARB shader extension on core context
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1 year ago |
mittorn
|
8c88e82709
|
gl2shim: support more GLSL versions
|
1 year ago |
mittorn
|
40dd6e0234
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gl2shim: Cleanup warnings, use APIENTRY declarations, stub unsupported functions
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1 year ago |
mittorn
|
eb23b226cc
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Workaround core context issues
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1 year ago |
mittorn
|
676526a518
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ref_gl: fix creating core context, support core in gl2shim by creating dumb array object
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1 year ago |
mittorn
|
7e0bd86b65
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ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled
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1 year ago |
mittorn
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97489635af
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gl2shim: limited matrix support
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1 year ago |
mittorn
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a9ea3976a7
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ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
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1 year ago |
Alibek Omarov
|
de19d78571
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ref: fix late registration of studio cvars (thanks, @mittorn)
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1 year ago |
mittorn
|
287381d5ca
|
ref_gl: remove complete useless macro, enable VBO under option
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1 year ago |
Alibek Omarov
|
a738b2a50b
|
ref: restore missing PARM_TEX_MEMORY RenderAPI parameter
|
1 year ago |
Alibek Omarov
|
95f87e24ee
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ref: soft: do not register cl_righthand cvar
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1 year ago |
Alibek Omarov
|
8eef212726
|
ref: gl: fix compile
|
1 year ago |
Velaron
|
1589defda1
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ref: gl: don't create cl_righthand cvar
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1 year ago |
Velaron
|
df921d8664
|
some cleaner code
|
1 year ago |
Velaron
|
f3949474b9
|
ref: gl: fix cl_righthand behaviour
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1 year ago |
Alibek Omarov
|
22f60d50ac
|
ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs
|
1 year ago |
fgsfds
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f79aaf93f8
|
ref: gl: psvita: disable NPOT textures, they're broken again
|
1 year ago |
Alibek Omarov
|
21b47dff32
|
ref: gl: static-ize globals and functions in gl_warp
|
1 year ago |
Alibek Omarov
|
16595bf2c0
|
ref: gl: fix r_showhull check
|
1 year ago |
Alibek Omarov
|
d994c6df9a
|
ref: a bit more verbosity if UserTracer color exceed limit
|
1 year ago |
Alibek Omarov
|
3a57f26351
|
ref: gl: move ref_gl cvars to static allocation
|
1 year ago |
Alibek Omarov
|
8680757844
|
ref: soft: move ref_soft cvars to static allocation, remove dead cvars
|
1 year ago |
Alibek Omarov
|
95a8d2f51f
|
ref: soft: attempt to fix freeze in decals on software renderer
|
1 year ago |
Alibek Omarov
|
5d7d5319fd
|
engine: move ref cvars to static allocation
|
1 year ago |
Velaron
|
bb1b9dad23
|
ref: gl: Goldsrc compatible fog implementation
|
1 year ago |
Alibek Omarov
|
7333ddc1d9
|
engine: client: move some RenderAPI GetParm queries to engine
|
2 years ago |
Alibek Omarov
|
1d965d7543
|
ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes
|
2 years ago |
Alibek Omarov
|
1d62df0e2d
|
ref: gl: turn magic skybox numbers into defined macros
|
2 years ago |
Alibek Omarov
|
277bead9b7
|
ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc.
|
2 years ago |
Alibek Omarov
|
68ff265e8d
|
ref: gl: switch texture object allocation to GenTextures usage
This should fix most overlay programs but I only tested it on MangoHud
|
2 years ago |
Alibek Omarov
|
a3ab04e0cb
|
ref: gl: track current bound texture index in gl_textures array in separate glState field
|
2 years ago |
Alibek Omarov
|
cb3b16e2ec
|
engine: client: implement v_dark in engine, instead of making it ref-specific
|
2 years ago |
Alibek Omarov
|
27aad9f4a0
|
ref: gl: add size argument to COM_Default/ReplaceExtension calls
|
2 years ago |