Alibek Omarov
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4d802d8901
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ref: gl: convert to usage of ref_client_t to get client time
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2023-12-30 16:36:13 +03:00 |
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Alibek Omarov
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7e9f87de2d
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
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Alibek Omarov
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a6af32dafd
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ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering)
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2023-10-31 21:52:00 +03:00 |
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mittorn
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7e0bd86b65
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ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled
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2023-10-16 06:47:55 +03:00 |
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mittorn
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a9ea3976a7
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ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
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2023-10-16 06:47:55 +03:00 |
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Alibek Omarov
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3a57f26351
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ref: gl: move ref_gl cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
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fgsfds
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5a3e3b3977
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ref: gl: add immediate mode shim for psvita
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2023-03-11 07:09:18 +03:00 |
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Alibek Omarov
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406eb828da
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ref: gl: disable underwater distortion by default, enable for Quake compatible mode only
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2022-12-05 11:59:29 +03:00 |
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Alibek Omarov
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61c142e2db
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
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