Alibek Omarov
|
fd795d5612
|
ref: soft: cleanup unused functions
|
1 year ago |
Alibek Omarov
|
67903b55cc
|
ref: soft: adapt to RefAPI 4 changes
|
1 year ago |
Alibek Omarov
|
8bb5ec5e26
|
ref: remove renderer description export, it's unused now
|
1 year ago |
Andrey Akhmichin
|
af5c74981b
|
ref: soft: replace va function calls.
|
2 years ago |
fgsfds
|
7424b29e56
|
engine: initial psvita build support
|
2 years ago |
Alibek Omarov
|
f4069de7f2
|
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
|
2 years ago |
Alibek Omarov
|
12154de6f5
|
ref: soft: fix -Wsequence-point
|
2 years ago |
Alibek Omarov
|
ced6e8869a
|
ref: fix chrome texture being misaligned
|
2 years ago |
Alibek Omarov
|
74ce7e9b10
|
ref: don't apply rendercolor to studio models where it's not needed
|
2 years ago |
Alibek Omarov
|
c6bfc82019
|
ref: soft: implement screenshots
|
2 years ago |
Alibek Omarov
|
4bbd0cc404
|
ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
|
2 years ago |
Alibek Omarov
|
406eb828da
|
ref: gl: disable underwater distortion by default, enable for Quake compatible mode only
|
2 years ago |
Alibek Omarov
|
76d0608ee1
|
ref: fix beams end point
|
2 years ago |
Alibek Omarov
|
fe9f3f78a0
|
ref: soft: minimize dependency on internal engine headers
|
2 years ago |
Alibek Omarov
|
dedc144b8b
|
ref: soft: convert to include targets usage
|
2 years ago |
Alibek Omarov
|
61c142e2db
|
ref: move renderers into ref subdirectory
|
2 years ago |