mittorn
|
37ee9752e1
|
ref_soft: Update ref interface
|
6 years ago |
mittorn
|
60e3a78221
|
ref_soft: Implement texture free
|
6 years ago |
mittorn
|
4dae13d7bc
|
ref_soft: Add GAME_EXPORT to exports
|
6 years ago |
mittorn
|
b584e89d90
|
ref_soft: add bounds checking in triangle render
|
6 years ago |
mittorn
|
2efdf56317
|
ref_soft: fix particles
|
6 years ago |
mittorn
|
7fc09da482
|
ref_soft: TriAPI texturing, rendermodes
|
6 years ago |
mittorn
|
f34db62940
|
ref_soft: Add sprite, EFX
|
6 years ago |
mittorn
|
b0ed8a5ba3
|
ref_soft: Fix some UB
|
6 years ago |
mittorn
|
95ff769020
|
ref_soft: Add option to disable slow brush transparency
|
6 years ago |
mittorn
|
77e296ffef
|
ref_soft: Add r_poly, transparent brushes support
|
6 years ago |
mittorn
|
3d8fe065b5
|
ref_soft: Fix windows build
|
6 years ago |
mittorn
|
e0ce5640d1
|
ref_soft: Separate buffer for transparent textures
|
6 years ago |
mittorn
|
bf0d694c71
|
ref_soft: mipmap support
|
6 years ago |
mittorn
|
a00256a61c
|
ref_soft: Update API
|
6 years ago |
mittorn
|
f23ecc6895
|
ref_soft: Implement rendermodes, colors, alpha textures/blending
|
6 years ago |
mittorn
|
ae6b460f35
|
ref_soft: Implement internal color tables
|
6 years ago |
mittorn
|
1ca28badad
|
ref_soft: initial 2D drawing implementation
|
6 years ago |