2 Commits (0a49e6981831e581be5c6fbfa044a8ce02842edc)

Author SHA1 Message Date
Alibek Omarov 327eb330ed ref: gl: minimize dependency on internal engine headers 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Gleb Mazovetskiy 36b32cad0f Fix 2 instances of void* pointer arithmetic 4 years ago
mittorn 341e440c07 public,sprites: fix -Wcast-align, disable -Werror for it 4 years ago
Alibek Omarov 0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 5 years ago
Alibek Omarov e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 5 years ago
Alibek Omarov c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 5 years ago
Alibek Omarov 1218f4aeb6 ref_gl: explicitly cast literals to floats 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov fe464af3ff
ref_gl: fix msvc build 6 years ago
Alibek Omarov 55c3040db1 ref_gl: fix unaligned access in sprites 6 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 6 years ago
mittorn 31ab710485 Fix sprite loading 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov bf07a9e61e Apply 4344 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
Alibek Omarov 48d1aa5115 engine: fix warnings 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
mittorn 050d2a3d0f Apply Apr18 update 7 years ago
Alibek Omarov b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago