Alibek Omarov
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78baf568ae
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engine: more double promotion fixes
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5 years ago |
Alibek Omarov
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1218f4aeb6
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ref_gl: explicitly cast literals to floats
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5 years ago |
Alibek Omarov
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dc207a449c
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engine: fix -Werror=strict-prototypes
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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5 years ago |
Alibek Omarov
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2d48e73f9d
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ref_gl: fix compiler warning, most useful commit
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6 years ago |
Alibek Omarov
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771c09226e
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ref_gl: patched to compile
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6 years ago |
Alibek Omarov
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2202e13a61
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ref_gl: fix #52
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
mittorn
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25235b5296
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ref_gl: remove Mod_SetCurrentLoadingModel call
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
Alibek Omarov
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971f9b6de5
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ref: fix compiling errors
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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234507b7f1
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ref: fix all undefined references
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6 years ago |
Alibek Omarov
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
mittorn
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f7c60ea9d1
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vbo: Fix return value
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6 years ago |
mittorn
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119b458b0f
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vbo: optimize buffer usage, fix some rendermodes
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6 years ago |
mittorn
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bccc0e63d5
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Port VBO world renderer
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6 years ago |
Alibek Omarov
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bf07a9e61e
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Apply 4344 update
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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7 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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7 years ago |
Alibek Omarov
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d9320f964e
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Crashhandler refactoring for POSIX systems. Shows engine version now.
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7 years ago |
mittorn
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050d2a3d0f
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Apply Apr18 update
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7 years ago |
Alibek Omarov
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b825e584f3
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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7 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |