Alibek Omarov
|
4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
|
5 years ago |
Alibek Omarov
|
d62a12dd9a
|
ref: allow to use shortened name when specifying -ref in command line
|
5 years ago |
Alibek Omarov
|
99478ba9bd
|
sdl: vid: fix unitialized variables, better warning report
|
5 years ago |
Alibek Omarov
|
211d3c5213
|
sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
|
5 years ago |
mittorn
|
d5911b33b1
|
msvc8 support
|
5 years ago |
mittorn
|
d5b6ccb3e2
|
ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
|
5 years ago |
Alibek Omarov
|
3c1c13850e
|
vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine
|
5 years ago |
mittorn
|
3fa4a36983
|
wscript: specifiy psapi version on win32
|
5 years ago |
Alibek Omarov
|
129325f3a4
|
scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so
|
5 years ago |
Alibek Omarov
|
0cf1e3b1da
|
ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
|
6 years ago |
Alibek Omarov
|
a9cf3357c7
|
ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore
|
6 years ago |
Jonathan Poncelet
|
60a1c4f0cc
|
Prevented net send errors from triggering an entire host error
|
6 years ago |
Alibek Omarov
|
8385563bef
|
engine: fix possible crash during exit
|
6 years ago |
mittorn
|
ca3913cd88
|
fix windows build
|
6 years ago |
Alibek Omarov
|
f48335f2f2
|
ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
|
6 years ago |
Alibek Omarov
|
17f719558c
|
wscript: move build env setup to main wscript
|
6 years ago |
Alibek Omarov
|
62f04137a5
|
engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
|
6 years ago |
Alibek Omarov
|
5f849c4823
|
engine: bring back XASH_USE_SELECT. I need somehow disable this only on my work PC
|
6 years ago |
Alibek Omarov
|
b09242e41c
|
engine: fix dedicated check
|
6 years ago |
Alibek Omarov
|
26616314f8
|
engine: add initial support for MCST Elbrus
|
6 years ago |
Alibek Omarov
|
743c5ca8d5
|
engine: make dedicated work again
|
6 years ago |
Alibek Omarov
|
92b89936b3
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
6 years ago |
Alibek Omarov
|
f3a2f46fb3
|
wscript: remove libm linking to static public, it's useless. Correct include path order
|
6 years ago |
Alibek Omarov
|
4880ca3ca2
|
engine: move EXPORT definition to xash3d_types
|
6 years ago |
Alibek Omarov
|
7aa7f4dbbd
|
engine: fix broken win32 types after moving more definitions to xash3d_types.h
|
6 years ago |
Alibek Omarov
|
fb6fd61cd9
|
public: initial moving some common code into static public library, that can be linked to any engine part
|
6 years ago |
mittorn
|
0a22040c6e
|
Fix SpriteTexture
|
6 years ago |
mittorn
|
c55b7dcda7
|
ref: simplify efx api, move efrags to engine
|
6 years ago |
mittorn
|
78f8932313
|
Fill client RenderAPI
|
6 years ago |
mittorn
|
f00181223f
|
Remove duplicate R_ClearScene
|
6 years ago |
mittorn
|
bf2f829382
|
Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart)
|
6 years ago |
mittorn
|
297ca08e81
|
ref: replace model (un)loading by Mod_ProcessRenderData
|
6 years ago |
mittorn
|
8339096ad8
|
ref: Improve model unloading, fix texture leak
|
6 years ago |
mittorn
|
00ce909fc8
|
Setup renderer time
|
6 years ago |
mittorn
|
aabf5f5621
|
ref: remove convar_t from renderer, disable engine-related definitions in mod_local
|
6 years ago |
mittorn
|
9c6352ec57
|
ref: move tracer color cvars to ref
|
6 years ago |
mittorn
|
7382fc7c49
|
mobility: add stub for touch (hlsdk-xash3d compatibility
|
6 years ago |
mittorn
|
5fa9632ec0
|
fix studiomodel textures
|
6 years ago |
mittorn
|
57320c0c25
|
ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
mittorn
|
31ab710485
|
Fix sprite loading
|
6 years ago |
mittorn
|
4247af8fa8
|
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
|
6 years ago |
Alibek Omarov
|
e5000742f1
|
ref: context creating prototype, not working yet
|
6 years ago |
Alibek Omarov
|
971f9b6de5
|
ref: fix compiling errors
|
6 years ago |
Alibek Omarov
|
199ebfed48
|
ref: implement engine ref API
|
6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
|
6 years ago |
Alibek Omarov
|
234507b7f1
|
ref: fix all undefined references
|
6 years ago |
Alibek Omarov
|
d0d5fd1a3f
|
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
|
6 years ago |
Alibek Omarov
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
|
6 years ago |
mittorn
|
437ba6d7a2
|
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
|
6 years ago |
Alibek Omarov
|
574f03c139
|
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
|
6 years ago |