Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Andrey Akhmichin a541a9699c #ifdef->#if. 3 years ago
..
AI_BaseNPC_Schedule.cpp #ifdef->#if 4 years ago
Android.mk
CMakeLists.txt Bump minimum CMake version (lower versions are deprecated) (#182) 4 years ago
Wxdebug.cpp
activity.h #ifdef->#if. 3 years ago
activitymap.h #ifdef->#if. 3 years ago
aflock.cpp
agrunt.cpp
airtank.cpp
animating.cpp
animation.cpp #ifdef->#if. 3 years ago
animation.h #ifdef->#if. 3 years ago
apache.cpp #ifdef->#if 4 years ago
barnacle.cpp #ifdef->#if 4 years ago
barney.cpp
basemonster.h #ifdef->#if. 3 years ago
bigmomma.cpp Got rid "defined". 4 years ago
bloater.cpp
bmodels.cpp
bullsquid.cpp
buttons.cpp
cbase.cpp #ifdef->#if 4 years ago
cbase.h #ifdef->#if. 3 years ago
cdll_dll.h #ifdef->#if. 3 years ago
client.cpp Comment unused variables (#184) 4 years ago
client.h #ifdef->#if. 3 years ago
combat.cpp Comment unused variables (#184) 4 years ago
compile.bat Revert breaking changes. 4 years ago
controller.cpp Got rid "defined". 4 years ago
crossbow.cpp Fix compilation. 4 years ago
crowbar.cpp #ifdef->#if 4 years ago
decals.h #ifdef->#if. 3 years ago
defaultai.cpp
defaultai.h #ifdef->#if. 3 years ago
doors.cpp #ifdef->#if 4 years ago
doors.h #ifdef->#if. 3 years ago
effects.cpp
effects.h #ifdef->#if. 3 years ago
egon.cpp Got rid "defined". 4 years ago
enginecallback.h #ifdef->#if. 3 years ago
explode.cpp
explode.h #ifdef->#if. 3 years ago
exportdef.h #ifdef->#if. 3 years ago
extdll.h #ifdef->#if. 3 years ago
flyingmonster.cpp
flyingmonster.h #ifdef->#if. 3 years ago
func_break.cpp
func_break.h #ifdef->#if. 3 years ago
func_tank.cpp
game.cpp
game.h #ifdef->#if. 3 years ago
gamerules.cpp
gamerules.h #ifdef->#if. 3 years ago
gargantua.cpp #ifdef->#if 4 years ago
gauss.cpp Got rid "defined". 4 years ago
genericmonster.cpp
ggrenade.cpp
globals.cpp
glock.cpp Got rid "defined". 4 years ago
gman.cpp
h_ai.cpp
h_battery.cpp
h_cine.cpp
h_cycler.cpp #ifdef->#if. 3 years ago
h_export.cpp Revert breaking changes. 4 years ago
handgrenade.cpp #ifdef->#if 4 years ago
hassassin.cpp Got rid "defined". 4 years ago
headcrab.cpp
healthkit.cpp
hgrunt.cpp
hl.def Revert breaking changes. 4 years ago
hornet.cpp
hornet.h #ifdef->#if. 3 years ago
hornetgun.cpp Got rid "defined". 4 years ago
houndeye.cpp
ichthyosaur.cpp Got rid "defined". 4 years ago
islave.cpp
items.cpp
items.h #ifdef->#if. 3 years ago
leech.cpp
lights.cpp
maprules.cpp
maprules.h #ifdef->#if. 3 years ago
monsterevent.h #ifdef->#if. 3 years ago
monstermaker.cpp
monsters.cpp #ifdef->#if 4 years ago
monsters.h #ifdef->#if. 3 years ago
monsterstate.cpp
mortar.cpp
mp5.cpp Got rid "defined". 4 years ago
mpstubb.cpp
multiplay_gamerules.cpp #ifdef->#if 4 years ago
nihilanth.cpp Got rid "defined". 4 years ago
nodes.cpp #ifdef->#if. 3 years ago
nodes.h #ifdef->#if. 3 years ago
nodes_compat.h #ifdef->#if. 3 years ago
observer.cpp
osprey.cpp
pathcorner.cpp
plane.cpp
plane.h #ifdef->#if. 3 years ago
plats.cpp
player.cpp Got rid "defined". 4 years ago
player.h #ifdef->#if. 3 years ago
playermonster.cpp
prop.cpp
python.cpp Got rid "defined". 4 years ago
rat.cpp
replace.sh
roach.cpp
rpg.cpp Got rid "defined". 4 years ago
satchel.cpp Got rid "defined". 4 years ago
saverestore.h #ifdef->#if. 3 years ago
schedule.cpp #ifdef->#if 4 years ago
schedule.h #ifdef->#if. 3 years ago
scientist.cpp
scripted.cpp #ifdef->#if. 3 years ago
scripted.h #ifdef->#if. 3 years ago
scriptevent.h #ifdef->#if. 3 years ago
shotgun.cpp Got rid "defined". 4 years ago
singleplay_gamerules.cpp
skill.cpp
skill.h #ifdef->#if. 3 years ago
sound.cpp
soundent.cpp #ifdef->#if 4 years ago
soundent.h #ifdef->#if. 3 years ago
spectator.cpp
spectator.h #ifdef->#if. 3 years ago
squad.h #ifdef->#if. 3 years ago
squadmonster.cpp
squadmonster.h #ifdef->#if. 3 years ago
squeakgrenade.cpp Got rid "defined". 4 years ago
stats.cpp
subs.cpp
talkmonster.cpp
talkmonster.h #ifdef->#if. 3 years ago
teamplay_gamerules.cpp #ifdef->#if 4 years ago
teamplay_gamerules.h #ifdef->#if. 3 years ago
tempmonster.cpp
tentacle.cpp Got rid "defined". 4 years ago
trains.h #ifdef->#if. 3 years ago
triggers.cpp
tripmine.cpp #ifdef->#if 4 years ago
turret.cpp
util.cpp #ifdef->#if. 3 years ago
util.h #ifdef->#if. 3 years ago
vector.h #ifdef->#if. 3 years ago
weapons.cpp Got rid "defined". 4 years ago
weapons.h #ifdef->#if. 3 years ago
world.cpp #ifdef->#if 4 years ago
wscript Revert breaking changes. 4 years ago
wxdebug.h
xen.cpp
zombie.cpp