hlsdk-portable/dlls
2018-08-30 02:48:05 +05:00
..
activity.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
activitymap.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
aflock.cpp
agrunt.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
AI_BaseNPC_Schedule.cpp
airtank.cpp
Android.mk Add missing file to build lists. 2017-11-18 14:53:44 +05:00
animating.cpp
animation.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
animation.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
apache.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
barnacle.cpp
barney.cpp
basemonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
bigmomma.cpp Redefine string_t. Fix wrong variables type. 2017-12-10 20:56:46 +05:00
bloater.cpp
bmodels.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
bullsquid.cpp
buttons.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
cbase.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
cbase.h Remove cast pointer to size_t in cbase.h, it's useless here 2018-03-04 00:21:05 +03:00
cdll_dll.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
client.cpp Replace snprintf by _snprintf, for MSVC 2018-03-04 00:24:54 +03:00
client.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
CMakeLists.txt Made library functions hidden by default on Mac/Linux 2018-08-07 08:24:04 +01:00
combat.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
compile.bat Update README.md, update makefiles, add .bat scripts for msvc 2017-12-09 00:16:29 +03:00
controller.cpp Merge 3e2f7e1e81 2017-07-05 04:03:22 +05:00
crossbow.cpp
crowbar.cpp Add crowbar idle animations under CROWBAR_IDLE_ANIM macro. 2017-10-15 14:22:14 +05:00
decals.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
defaultai.cpp
defaultai.h
doors.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
doors.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
effects.cpp Fix item soda precache 2017-12-16 04:56:23 +03:00
effects.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
egon.cpp
enginecallback.h Remove unneeded macros. 2017-10-09 19:44:19 +05:00
explode.cpp
explode.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
exportdef.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
extdll.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
flyingmonster.cpp
flyingmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
func_break.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
func_break.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
func_tank.cpp Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
game.cpp Implement mp_satchelfix cvar. 2017-07-20 12:22:02 +05:00
game.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
gamerules.cpp
gamerules.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
gargantua.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
gauss.cpp Merge adb6161537 2017-07-19 03:22:08 +05:00
genericmonster.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
ggrenade.cpp
globals.cpp
glock.cpp Merge b15a0f9d56 2017-07-17 13:03:38 +05:00
gman.cpp
h_ai.cpp
h_battery.cpp
h_cine.cpp
h_cycler.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
h_export.cpp
handgrenade.cpp Merge 68c9b7cf6b 2017-07-24 00:37:20 +05:00
hassassin.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
headcrab.cpp
healthkit.cpp
hgrunt.cpp Add missing break. 2017-12-10 21:05:13 +05:00
hl.def
hl.dsp
hornet.cpp
hornet.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
hornetgun.cpp
houndeye.cpp
ichthyosaur.cpp
islave.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
items.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
items.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
leech.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
lights.cpp Fix #62 ligthting issue. 2018-07-08 15:49:23 +03:00
Makefile Update README.md, update makefiles, add .bat scripts for msvc 2017-12-09 00:16:29 +03:00
maprules.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
maprules.h
monsterevent.h
monstermaker.cpp
monsters.cpp Some fixes for FoV, HUD, egon flare and new compilers. (#52) 2018-03-31 15:09:13 +03:00
monsters.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
monsterstate.cpp
mortar.cpp Redefine string_t. Fix wrong variables type. 2017-12-10 20:56:46 +05:00
mp5.cpp Update mp5.cpp. 2017-07-06 00:20:29 +05:00
mpstubb.cpp
multiplay_gamerules.cpp Do not break motd(Revert old changes). 2018-04-11 04:48:42 +05:00
nihilanth.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
nodes.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
nodes.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
observer.cpp Improve spectator. 2017-07-24 16:38:38 +05:00
osprey.cpp
pathcorner.cpp
physcallback.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
plane.cpp
plane.h Add missing #include guards. 2017-12-10 22:41:27 +05:00
plats.cpp Redefine string_t. Fix wrong variables type. 2017-12-10 20:56:46 +05:00
player.cpp Do not show flashlight sprite in spectator mode. 2018-04-08 03:32:13 +05:00
player.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
playermonster.cpp All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
prop.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
python.cpp
rat.cpp
replace.sh
roach.cpp
rpg.cpp Fix my mistakes. Apply fixes for rpg and tank laser again. 2017-07-19 02:00:03 +05:00
satchel.cpp Merge 68c9b7cf6b 2017-07-24 00:37:20 +05:00
saverestore.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
schedule.cpp
schedule.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
scientist.cpp Fix compatibility with MSVC 6. 2017-10-15 00:12:26 +05:00
scripted.cpp Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
scripted.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
scriptevent.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
shotgun.cpp Merge d8daa2f16c 2017-07-17 12:06:26 +05:00
singleplay_gamerules.cpp Give item_suit on spawn. 2018-08-30 02:48:05 +05:00
skill.cpp
skill.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
sound.cpp Remove old TEXTURETYPE code 2018-04-08 20:30:17 +03:00
soundent.cpp
soundent.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
spectator.cpp
spectator.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
squad.h All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
squadmonster.cpp
squadmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
squeakgrenade.cpp Merge 68c9b7cf6b 2017-07-24 00:37:20 +05:00
stats.cpp All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
subs.cpp Fix build. 2017-07-06 02:35:32 +05:00
talkmonster.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
talkmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
teamplay_gamerules.cpp
teamplay_gamerules.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
tempmonster.cpp
tentacle.cpp
trains.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
triggers.cpp Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
tripmine.cpp Merge 68c9b7cf6b 2017-07-24 00:37:20 +05:00
turret.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
util.cpp Fix typo. 2018-01-13 09:01:38 +05:00
util.h Fix amd64 build 2017-12-30 22:22:14 +07:00
vector.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
weapons.cpp Give player exhaustible weapons when taking ammo for them from weaponbox 2017-11-01 16:43:29 +03:00
weapons.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 2017-12-11 02:44:30 +05:00
world.cpp Remove old TEXTURETYPE code 2018-04-08 20:30:17 +03:00
Wxdebug.cpp
wxdebug.h
xen.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
zombie.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00