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Do not break motd(Revert old changes).
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@ -1650,8 +1650,8 @@ void CHalfLifeMultiplay::SendMOTDToClient( edict_t *client )
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{
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// read from the MOTD.txt file
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int length, char_count = 0;
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const char *pFileList;
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const char *aFileList = pFileList = (const char*)LOAD_FILE_FOR_ME( CVAR_GET_STRING( "motdfile" ), &length );
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char *pFileList;
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char *aFileList = pFileList = (char*)LOAD_FILE_FOR_ME( CVAR_GET_STRING( "motdfile" ), &length );
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// send the server name
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MESSAGE_BEGIN( MSG_ONE, gmsgServerName, NULL, client );
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@ -1679,10 +1679,10 @@ void CHalfLifeMultiplay::SendMOTDToClient( edict_t *client )
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if( char_count < MAX_MOTD_LENGTH )
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pFileList = aFileList + char_count;
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else
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pFileList = 0;
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*pFileList = 0;
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MESSAGE_BEGIN( MSG_ONE, gmsgMOTD, NULL, client );
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WRITE_BYTE( pFileList ? FALSE : TRUE ); // FALSE means there is still more message to come
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WRITE_BYTE( *pFileList ? FALSE : TRUE ); // FALSE means there is still more message to come
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WRITE_STRING( chunk );
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MESSAGE_END();
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}
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