317 Commits

Author SHA1 Message Date
mittorn
f5426c5d21 Fix prop owner, fix bouncing without damage on nearest targets 2018-03-13 14:29:45 +00:00
mittorn
e444f097c2 Network gravgun hacks. fake prop position to reduce visible lag 2018-02-24 00:40:12 +07:00
mittorn
64de53674f make gravgun pull not depend on network rates 2018-02-23 22:37:35 +07:00
mittorn
0819d23771 Time-based gravgun grab prediction 2018-02-23 21:20:48 +07:00
mittorn
532c37ecde Improve checkpoint system 2018-01-02 02:49:56 +07:00
mittorn
634e7e799c Allow blacklist cleaning 2017-12-13 02:58:06 +07:00
mittorn
473eb94e96 Fix little coop bugs 2017-12-13 02:57:41 +07:00
mittorn
edb78b4e0e Fix enttools bugs 2017-12-06 05:40:12 +00:00
mittorn
cbb029817f Fix buffer overflow 2017-11-14 12:03:19 +00:00
mittorn
356951d2f7 Fix ent_fire 2017-11-14 12:02:18 +00:00
mittorn
3c99000040 Fix build with musl 2017-11-11 18:42:57 +00:00
mittorn
4973eb01a7 Update gravgunmod 2017-11-11 21:29:47 +00:00
mittorn
ab29b25db0 Port entity tools from engine, begin refactoring gravgunmod stuff 2017-11-11 16:17:49 +00:00
mittorn
4a7e928520 Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2017-07-17 00:34:07 +07:00
mittorn
1674a4b6d4 Use XASH_64BIT macro 2017-07-14 15:34:44 +00:00
mittorn
00833188da Use real MAKE_STRING when possible 2017-07-14 13:42:47 +00:00
mittorn
a08bd614fe Fix client build 2017-07-14 13:15:17 +00:00
mittorn
4661b5c1a5 Increase graph version 2017-07-14 13:11:58 +00:00
mittorn
9ebfc98177 Fix field sizes 2017-07-08 21:28:31 +00:00
mittorn
3bce17e3a0 Fix saverestore on LP64 2017-07-08 20:26:21 +00:00
mittorn
e099224bc5 Use vgui2 functions for utf-8 print 2017-03-29 19:59:50 +00:00
mittorn
ac87c8f8c7 Add unpredicted weapon wrapper class 2017-02-24 14:17:18 +00:00
mittorn
316edf139b Fix player state in singleplayer 2017-02-24 09:48:30 +00:00
mittorn
6a131615c7 Fix build 2017-02-24 09:22:26 +00:00
mittorn
c129d99721 Fix crash 2017-02-24 09:21:06 +00:00
mittorn
64646c5bd1 Make strrstr static 2017-02-14 09:14:20 +00:00
mittorn
c9e637d957 Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2017-02-13 21:14:45 +00:00
mittorn
9944698ae5 Implement mp_checkentities to prevent creating too many monsters 2017-02-13 21:14:37 +00:00
mittorn
22d9421b0b Fix crash 2017-02-13 21:14:37 +00:00
mittorn
55a3ab741a Fix build 2017-02-09 22:54:09 +06:00
mittorn
617d75545f Fix unaligned access when built by clang 2017-02-09 22:54:09 +06:00
mittorn
332a67249f Fix build 2017-02-09 22:46:48 +06:00
mittorn
24fdbf4a01 Fix unaligned access when built by clang 2017-02-09 22:30:31 +06:00
mittorn
5deec79132 Prevent infinite loop 2017-02-02 21:15:29 +00:00
mittorn
9d7c772f33 Fix possible crash in ClientKill 2017-02-01 18:03:39 +00:00
mittorn
5dabd5f751 Coop text interfaces 2017-02-01 19:45:29 +00:00
mittorn
11d17bd7fb Merge branch 'master' into gravgun 2017-02-01 14:56:05 +00:00
mittorn
80593d29bd Apply fixes from gravgun branch 2017-02-01 14:55:40 +00:00
mittorn
a06b307be5 Merge branch 'master' into gravgun 2017-02-01 14:45:12 +00:00
mittorn
a9f2549c57 Add aggregate-return hack for mingw 2017-02-01 14:11:06 +00:00
mittorn
aa3babfa07 Add xash3d extensions 2017-02-01 14:06:44 +00:00
mittorn
0f24b15364 Add strcasestr implementation for win32 2017-02-01 13:58:24 +00:00
mittorn
26bec53193 Optionally fix hornet bug 2017-02-01 13:54:34 +00:00
mittorn
0750a76fb5 Fix wrong state in deathmatch, fix skipdefaults 2017-02-01 13:11:29 +00:00
mittorn
e920c98659 Prop unstuck feature (stop infinite touching between props) 2017-01-29 21:04:17 +00:00
mittorn
635759e3b6 Enable gateofbabylon, make spawners defination private until it used somewhere else 2017-01-29 17:49:26 +00:00
mittorn
554db54143 Fix typo 2017-01-29 17:27:10 +00:00
mittorn
14fa247866 Add mp_skipdefaults and mp_coop_strongcheckpoints 2017-01-29 13:55:50 +02:00
mittorn
6f703619be Fix skipspawncheck 2017-01-29 13:41:51 +02:00
mittorn
7a881f2a82 Fix creating checkpoint in spectator mode 2017-01-29 11:47:17 +02:00