Andrey Akhmichin
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eca0d47fb2
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client: play mp3 sound under GoldSource too.
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2023-11-29 13:20:21 +05:00 |
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Andrey Akhmichin
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20c3b463d2
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Merge branch 'master' into half-screwed
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2023-03-12 00:24:21 +05:00 |
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nekonomicon
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3329d49dca
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Merge pull request #359 from fgsfdsfgs/vita-hl
PlayStation Vita support
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2023-03-11 19:11:20 +00:00 |
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fgsfds
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b351c7ac5d
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docs: add psvita instructions to README
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2023-03-10 23:11:25 +01:00 |
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fgsfds
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6b43f5af25
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scripts: waf: psvita: remove fsigned-char and GNU_SOURCE
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2023-03-09 18:38:13 +01:00 |
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fgsfds
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a98ed47403
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cmake: fix psvita builds
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2023-03-09 15:42:16 +01:00 |
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fgsfds
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2326ad038d
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Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl
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2023-03-09 15:22:33 +01:00 |
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Andrey Akhmichin
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eb3d011803
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Merge branch 'master' into half-screwed
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2023-03-06 13:53:41 +05:00 |
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Roman Chistokhodov
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ad6fb5fe07
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Fix crash on older GoldSource versions that didn't have m_rawinput cvar (#357)
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2023-03-02 14:09:09 +00:00 |
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fgsfds
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0efa8a6388
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Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl
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2023-02-25 22:45:05 +01:00 |
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fgsfds
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fa29254828
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psvita support
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2023-02-25 22:44:58 +01:00 |
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Andrey Akhmichin
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d11f853464
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Update README.md
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2023-02-22 00:42:23 +05:00 |
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nekonomicon
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d45fffc231
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Merge pull request #354 from FreeSlave/rawinput_fixes
Access m_rawinput cvar via pointer. Track m_rawinput change when prediction is disabled
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2023-02-20 02:12:10 +00:00 |
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nekonomicon
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7d1d2aad85
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Merge pull request #353 from fgsfdsfgs/switch-hl
Nintendo Switch support
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2023-02-08 18:44:44 +00:00 |
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fgsfds
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0c1868f17e
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readme: include nswitch build instructions
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2023-02-08 19:39:29 +01:00 |
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fgsfds
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b01237f698
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scripts: revert the arm64->aarch64 change
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2023-02-08 01:01:26 +01:00 |
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fgsfds
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c6da23892f
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nswitch: do not link libstdc++ to game libraries
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2023-02-08 00:53:45 +01:00 |
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fgsfds
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d32df80822
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nswitch support
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2023-02-05 02:02:19 +01:00 |
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Bohdan Shulyar
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eceb28a304
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Remove useless macro from weapons.h (#352)
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2023-01-09 15:03:07 +00:00 |
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FreeSlave
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e0279920c7
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Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT
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2022-12-30 13:14:00 +03:00 |
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FreeSlave
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06424ce6fa
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Track m_rawinput changes when weapon prediction is disabled
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2022-12-30 10:57:07 +03:00 |
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Andrey Akhmichin
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63e3769c46
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Fix animation code accessing invalid sequence descriptor.
https://github.com/ValveSoftware/halflife/issues/3308
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2022-11-26 02:30:26 +05:00 |
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Roman Chistokhodov
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1c80e4bbcd
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Add a cvar fixing pushable excessive acceleration (#343)
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2022-11-25 09:41:42 +00:00 |
|
Andrey Akhmichin
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1945caa547
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Set string without copying.
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2022-11-16 09:48:43 +05:00 |
|
Andrey Akhmichin
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75ce27c2d3
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Merge branch 'master' into half-screwed
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2022-11-16 06:01:55 +05:00 |
|
Andrey Akhmichin
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813aa0ae91
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More safe string copying.
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2022-11-16 05:45:28 +05:00 |
|
Alibek Omarov
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4ba4f5a9bc
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wscript: keep lib prefix only on selected platforms, e.g. Android
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2022-11-15 15:47:16 +03:00 |
|
Andrey Akhmichin
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a5ad757649
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Merge branch 'master' into half-screwed
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2022-11-15 11:35:42 +05:00 |
|
Andrey Akhmichin
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c8438f3fd7
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scripts: waifulib: library_naming: fix wrong library naming scheme for i386.
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2022-11-15 10:19:52 +05:00 |
|
Andrey Akhmichin
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73301aa716
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Use capital letters instead of strupr usage.
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2022-11-14 09:17:47 +05:00 |
|
Andrey Akhmichin
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58f78b4f1c
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More safe strncpy usage.
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2022-11-14 08:47:47 +05:00 |
|
Andrey Akhmichin
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368fdf1259
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More safe _snprintf usage.
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2022-11-14 08:19:12 +05:00 |
|
Andrey Akhmichin
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cea0903626
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More safe strncat usage.
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2022-11-14 08:14:24 +05:00 |
|
Andrey Akhmichin
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7cffbef773
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More safe _snprintf usage.
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2022-11-14 08:00:53 +05:00 |
|
Andrey Akhmichin
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4ad82ee541
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Fix strange sprintf usage.
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2022-11-14 07:41:21 +05:00 |
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Andrey Akhmichin
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e761d1d405
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Remove mod-specific code under macros.
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2022-11-14 06:59:52 +05:00 |
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Andrey Akhmichin
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7fb1dab079
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Remove useless files overview.cpp/.h.
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2022-11-08 23:53:41 +05:00 |
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Andrey Akhmichin
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8b62867643
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Initialize string instead of incorrect copying using sprintf.
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2022-11-08 23:45:20 +05:00 |
|
Andrey Akhmichin
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60bd3121fb
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Prevent possible null pointer dereference.
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2022-11-08 23:25:27 +05:00 |
|
Andrey Akhmichin
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e4f4666f5d
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Fix weapons reload bug on save/restore.
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2022-11-03 23:17:19 +05:00 |
|
Andrey Akhmichin
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35d6edf6dc
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Override AddToPlayer function for all weapons.
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2022-11-02 23:00:16 +05:00 |
|
Andrey Akhmichin
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300187c7e4
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Apply all an old crowbar fixes to other melee weapons.
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2022-11-02 20:56:10 +05:00 |
|
Andrey Akhmichin
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14c157f6fc
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Fix bow-like weapon fire playing on empty sequence.
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2022-10-29 00:25:41 +05:00 |
|
Andrey Akhmichin
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4e85533681
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Fix melee weapons damage.
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2022-10-28 23:34:09 +05:00 |
|
Andrey Akhmichin
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e4987d2891
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Fix weapon bodies passed to EV_WeaponAnimation.
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2022-10-28 23:12:52 +05:00 |
|
Andrey Akhmichin
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d0f9d4ebe7
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Play melee weapon attack animation only once.
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2022-10-28 23:06:06 +05:00 |
|
Andrey Akhmichin
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3fb6a50a17
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Merge branch 'master' into half-screwed
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2022-10-26 19:08:58 +05:00 |
|
Roman Chistokhodov
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06521e8950
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Update github actions (#341)
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2022-10-23 13:38:28 +00:00 |
|
Roman Chistokhodov
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901d1947fb
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Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332)
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2022-09-26 14:55:19 +00:00 |
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Roman Chistokhodov
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5db68d4076
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Revert changes to LinearMove (#331)
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2022-09-25 22:40:52 +00:00 |
|