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https://github.com/YGGverse/hlsdk-portable.git
synced 2025-01-23 13:14:51 +00:00
Fix weapons reload bug on save/restore.
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parent
35d6edf6dc
commit
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@ -197,6 +197,9 @@ void CAK47::PrimaryAttack()
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void CAK47::Reload( void )
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{
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if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == AK47_MAX_CLIP )
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return;
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DefaultReload( AK47_MAX_CLIP, AK47_RELOAD, 3.0 );
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}
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@ -169,12 +169,12 @@ void CGOLDENGUN::Reload( void )
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{
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int iResult;
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if (m_iClip == GOLDENGUN_MAX_CLIP)
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return;
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if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == GOLDENGUN_MAX_CLIP )
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return;
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if (m_iClip == 0)
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{
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iResult = DefaultReload( GOLDENGUN_MAX_CLIP, GOLDENGUN_RELOAD2, 2.7, 0 );
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iResult = DefaultReload( GOLDENGUN_MAX_CLIP, GOLDENGUN_RELOAD, 2.7, 0 );
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}
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else
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{
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@ -149,12 +149,12 @@ void CJackal::Reload( void )
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{
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int iResult;
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if (m_iClip == JACKAL_MAX_CLIP)
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return;
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if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == JACKAL_MAX_CLIP )
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return;
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if (m_iClip == 0)
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{
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iResult = DefaultReload( JACKAL_MAX_CLIP, Jackal_RELOAD2, 2.7, 0 );
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iResult = DefaultReload( JACKAL_MAX_CLIP, Jackal_RELOAD, 2.7, 0 );
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}
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else
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{
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@ -442,8 +442,10 @@ void CModman::FireHorn()
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void CModman::Reload( void )
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{
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if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == CROSSBOW_MAX_CLIP )
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return;
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if ( DefaultReload( 5, CROSSBOW_RELOAD, 4.5 ) )
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if ( DefaultReload( CROSSBOW_MAX_CLIP, CROSSBOW_RELOAD, 4.5 ) )
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{
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EMIT_SOUND_DYN(ENT(m_pPlayer->pev), CHAN_ITEM, "weapons/xbow_reload1.wav", RANDOM_FLOAT(0.95, 1.0), ATTN_NORM, 0, 93 + RANDOM_LONG(0,0xF));
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}
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@ -185,6 +185,8 @@ void CMW2::PrimaryAttack()
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void CMW2::Reload( void )
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{
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if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == MW2_MAX_CLIP )
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return;
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DefaultReload( MW2_MAX_CLIP, MW2_RELOAD, 3.0 );
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}
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@ -164,8 +164,8 @@ void CZAPPER::Reload( void )
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{
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int iResult;
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if (m_iClip == ZAPPER_MAX_CLIP)
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return;
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if( m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0 || m_iClip == ZAPPER_MAX_CLIP )
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return;
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if (m_iClip == 0)
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{
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@ -173,7 +173,7 @@ void CZAPPER::Reload( void )
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}
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else
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{
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iResult = DefaultReload( ZAPPER_MAX_CLIP, ZAPPER_RELOAD, 1.5, 0 );
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iResult = DefaultReload( ZAPPER_MAX_CLIP, ZAPPER_RELOAD_NOT_EMPTY, 1.5, 0 );
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}
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if (iResult)
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{
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