412 Commits (c4556d215e4feddd00dad0fd12986065f3757cd1)

Author SHA1 Message Date
ghost c4556d215e define active bot state, remove is_used status as wrong respawn_index 10 months ago
ghost ae8e5ab61f add missed BOT_NEED_TO_RESPAWN state on kick from server 10 months ago
ghost 37199824eb fix bot meta on spawn 10 months ago
ghost 246cc09ca5 fix bots respawn on map change 10 months ago
ghost da99ee5947 fix players online counter, make code optimization 10 months ago
ghost 81932e4f42 apply changes from bot10-respawn-bots-configured branch 10 months ago
ghost 2827b8aa3c fix typo 10 months ago
ghost b43d2ce038 add players count condition 10 months ago
ghost 4f20b06847 fix syntax error 10 months ago
ghost b30050a4f1 add respawn delay to prevent server crash 10 months ago
ghost 54964c05b9 fix index name 10 months ago
ghost c675fba4d9 fix respawn state check 10 months ago
ghost af277a035b remove state changing to BOT_IDLE on bot thinking 10 months ago
ghost 68793b3d5d update bot name 10 months ago
ghost 0c3acdf066 rollback 8d9120c10b 10 months ago
ghost 37809daf3b add missed bot_respawn meta reset 10 months ago
ghost 09c481fb8e add missed respawn_time delay by current implementation 10 months ago
ghost 8d9120c10b fix time offset 10 months ago
ghost a14caa5757 increase new skin index 10 months ago
d47081 6d2f4bc58f
respawn configured bots (#422) 11 months ago
d47081 bcf4799915
allow min_bots=0 #421 (#423) 11 months ago
ghost 9f6a976898 allow min_bots=0 #421 11 months ago
ghost c786c8a460 respawn configured bots 11 months ago
ghost 498b9c459c add putin bot 11 months ago
Bohdan Shulyar eceb28a304
Remove useless macro from weapons.h (#352) 2 years ago
Andrey Akhmichin 63e3769c46
Fix animation code accessing invalid sequence descriptor. 2 years ago
Roman Chistokhodov 1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2 years ago
Andrey Akhmichin 813aa0ae91
More safe string copying. 2 years ago
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2 years ago
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2 years ago
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2 years ago
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2 years ago
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2 years ago
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328) 2 years ago
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2 years ago
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2 years ago
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2 years ago
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2 years ago
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago
Roman Chistokhodov ed676a5413
Fix deploy animations on fast weapon switching (#289) 2 years ago
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2 years ago
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2 years ago
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2 years ago
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2 years ago