Roman Chistokhodov
b79786505a
Implement spawnflag 64 for monster_tentacle ( #336 )
2 years ago
Andrey Akhmichin
811cfc967e
Merge branch 'master' into opfor
2 years ago
Roman Chistokhodov
901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled ( #332 )
2 years ago
Andrey Akhmichin
e5bbecaf1e
Merge branch 'master' into opfor
2 years ago
Roman Chistokhodov
5db68d4076
Revert changes to LinearMove ( #331 )
2 years ago
Andrey Akhmichin
a078d19c8b
Merge branch 'master' into opfor
2 years ago
Alibek Omarov
63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles ( #329 )
2 years ago
Andrey Akhmichin
a5607adbbd
Merge branch 'master' into opfor
2 years ago
Alibek Omarov
1394637ce8
server: func_tank: prevent domain error on barrel adjust ( #328 )
...
When target is too close to the tank origin, `d2 - r2` expression may become negative
causing domain error on square root, and poisoning other fields and even other entities with NaN
2 years ago
Roman Chistokhodov
9f56980e4e
Fix pitdrone relationship to security guards ( #327 )
2 years ago
Roman Chistokhodov
99dc2c519f
Fix HUD_ChatInputPosition qualifier ( #323 )
2 years ago
Roman Chistokhodov
939237df71
Update README.md. Add a note about mods [ci skip] ( #321 )
2 years ago
Andrey Akhmichin
0ef24db3f8
Merge branch 'master' into opfor
2 years ago
Roman Chistokhodov
cd158fd18c
Sooner WeaponIdle for M249 (match delay from opfor) ( #318 )
2 years ago
Alibek Omarov
8f5c36dc62
client: fix GoldSrc input being enabled for Android on x86
2 years ago
Roman Chistokhodov
778d4b11af
Apply crowbar fixes to knife ( #314 )
2 years ago
Roman Chistokhodov
543e391223
Sync shotgun.cpp with master ( #313 )
2 years ago
Roman Chistokhodov
fdd08e93f7
Fix bodies passed to EV_WeaponAnimation for opfor weapons ( #309 )
2 years ago
Roman Chistokhodov
349dbe6e66
Replicate Otis KeyValue bug from Opposing Force ( #310 )
2 years ago
Roman Chistokhodov
cbff1ee44e
Apply sci pitch fix for cleansuit scientist. Fix pitch calculation for scientist ( #311 )
2 years ago
Roman Chistokhodov
efb3c3cb1f
Adjust Gonome IgnoreConditions and capability to match original Opposing Force ( #308 )
2 years ago
Andrey Akhmichin
59014b1389
Merge branch 'master' into opfor
2 years ago
nekonomicon
e8cd4a16ff
Merge pull request #301 from FreeSlave/opfor-merge
...
Merge opfor with latest master
2 years ago
Roman Chistokhodov
e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout ( #306 )
2 years ago
Roman Chistokhodov
d9d46bcc2b
Include changelog in README.md [ci skip] ( #302 )
2 years ago
Roman Chistokhodov
dd7dc18b0c
Merge branch 'master' into opfor
2 years ago
Roman Chistokhodov
ae4d65439c
Don't play tripmine draw animation after placing the last tripmine ( #300 )
2 years ago
Roman Chistokhodov
4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup ( #299 )
2 years ago
Roman Chistokhodov
abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation ( #298 )
2 years ago
Alibek Omarov
70516c988f
scripts: upgrade to Android NDK 25
2 years ago
Roman Chistokhodov
8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers ( #294 )
2 years ago
Roman Chistokhodov
5d64c9ceb4
Fix building with msvc 6 ( #295 )
2 years ago
Roman Chistokhodov
4678d49392
Add manual workflow ( #296 )
...
* Add manual workflow
* Quote OFF and ON for YAML
2 years ago
Roman Chistokhodov
b69d37e30e
Fix scientist's voice pitch selection ( #292 )
2 years ago
Roman Chistokhodov
3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush ( #291 )
2 years ago
Roman Chistokhodov
d3dba792b1
Fix client event angles ( #290 )
2 years ago
Roman Chistokhodov
ed676a5413
Fix deploy animations on fast weapon switching ( #289 )
2 years ago
Roman Chistokhodov
25ba2b4e5f
Fix ServerActivate check for clients ( #288 )
2 years ago
Roman Chistokhodov
4e7d64180b
Fix trace initialization in PM_TraceModel usage. Related issue: https://github.com/ValveSoftware/halflife/issues/3283 ( #287 )
2 years ago
Andrey Akhmichin
0207817bf4
client: wscript: false_vgui->fake_vgui.
2 years ago
Roman Chistokhodov
c1f0f25f1b
Rename .github.yml to build.yml ( #285 )
2 years ago
Roman Chistokhodov
695e2e060b
Rename false_vgui to fake_vgui ( #286 )
2 years ago
Roman Chistokhodov
6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp ( #284 )
2 years ago
nekonomicon
51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times
...
Add WEAPONS_ANIMATION_TIMES_FIX macros. Fix #172
2 years ago
Roman Chistokhodov
bed35fe8d1
Remove mingw build instructions and remove building with mingw from github workflow ( #283 )
2 years ago
Roman Chistokhodov
e51878c45b
Fix alien controllers facing in idle state ( #282 )
2 years ago
Alibek Omarov
88e13e8ce1
readme: update appveyor links
...
AppVeyor didn't ack'ed that we changed repository name, so it was done manually.
Thanks, @FreeSlave , for pointing me at this
2 years ago
Roman Chistokhodov
74f3ec7f61
Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro
2 years ago
Roman Chistokhodov
058626fc18
Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy
2 years ago
Roman Chistokhodov
12a2aeb3c1
Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times
2 years ago