17 Commits (9f6a9768985c6b95985b628ced01b2958ea73149)

Author SHA1 Message Date
Roman Chistokhodov ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar (#357) 2 years ago
FreeSlave e0279920c7 Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT 2 years ago
FreeSlave 06424ce6fa Track m_rawinput changes when weapon prediction is disabled 2 years ago
Andrey Akhmichin a541a9699c #ifdef->#if. 3 years ago
Roman Chistokhodov 3f6ab0b2fd
Fix Goldsource build (#176) 4 years ago
Andrey Akhmichin 0dd90846fe #ifdef->#if 4 years ago
Roman Chistokhodov f7e51e2c20 Stop uncontrollable camera rotating when raw mouse input is on 6 years ago
Roman Chistokhodov 88992a82b8 Reformat spaces to tabs in input_goldsource.cpp 6 years ago
Roman Chistokhodov 60e15c98ee Enable camera rotation on death in Gold Source 6 years ago
Andrey Akhmichin 9d7ab6acf4 Some fixes for FoV, HUD, egon flare and new compilers. (#52) 7 years ago
Roman Chistokhodov 48733fd1a1 All copyright symbols to (c) 7 years ago
Roman Chistokhodov 5a60f08a59 Joystick support for non-sdl win32 (untested) 7 years ago
Roman Chistokhodov 3574e73a91 sdl loading refactoring 7 years ago
Roman Chistokhodov de8ce63282 Provide safe wrappers around sdl function pointers. Use dylib extension on macOS 7 years ago
Roman Chistokhodov 1759e8c956 Dynamic sdl2 loading from client 7 years ago
Roman Chistokhodov 1d8d1b5d2e Use mouse input backend depending on the current engine 7 years ago
Roman Chistokhodov 31b2a68d6d goldsource mouse input 7 years ago