748 Commits (9119ab812fbe5b5d1ef458a4e8c2628e30a77436)
 

Author SHA1 Message Date
Alibek Omarov 9119ab812f client: hud: detect the availability of HD spritesheets 11 months ago
Alibek Omarov ed88ebf6d5 client: add hud_allow_hd cvar that increases available HUD spritesheet resolutions up to 1280 and 2560 11 months ago
Alibek Omarov 0362b75fc1 client: ammohistory: fix rendering history with bigger HUD sprites 11 months ago
Alibek Omarov 5ed4d3671b client: ammohistory: properly reset gHR.iHistoryGap in VidInit 11 months ago
Andrey Akhmichin b89ce4c527 cmake: force to use library naming scheme. 12 months ago
Andrey Akhmichin 61a16bc8aa Update README.md. 12 months ago
Andrey Akhmichin 881f013742 cmake: fix wrong condition. 12 months ago
Andrey Akhmichin 050092763e cmake: update minimum required version. 12 months ago
Andrey Akhmichin 4be2334ac9 Update README.md. 12 months ago
Andrey Akhmichin 78c0036046 server: reduce hornetgun recharge time only in multiplayer. 1 year ago
Andrey Akhmichin 1e4663ab73 server: spawn mp5 with full ammo only in multiplayer. 1 year ago
Roman Chistokhodov fdf49c8974
Add mention of Windows SDK in build Prerequisites [ci skip] (#410) 1 year ago
Andrey Akhmichin acc3848795 client: use normal player tracer to avoid "ghost shots". 1 year ago
Andrey Akhmichin a7bc9d6266 server: increase python damage into multiplayer. 1 year ago
Andrey Akhmichin e106972599 server: spawn mp5 with full ammo. 1 year ago
Andrey Akhmichin 3523b52f3e server: reduce hornetgun recharge time. 1 year ago
Andrey Akhmichin 497dd83931 server: increase sentences limit. 1 year ago
Andrey Akhmichin 7ca2750c3d client: Fix compilation. 1 year ago
Andrey Akhmichin dd6995ecbd client: MOTD: Prevent out of bounds access on x86. 1 year ago
Andrey Akhmichin 2218731a86 Include build.h. 1 year ago
Andrey Akhmichin 7581cacd6f Use fast and simple ROTR algorithm implementation. 1 year ago
Andrey Akhmichin 984986f998 Use definitions from build.h everywhere. 1 year ago
Roman Chistokhodov 3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398) 1 year ago
Roman Chistokhodov 17b34aa42b
Reset fov on crossbow holster (#394) 1 year ago
Andrey Akhmichin 04e56448f2 Revert "ARMv8 neon support" 1 year ago
Roman Chistokhodov 26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console (#387) 1 year ago
Roman Chistokhodov 2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385) 1 year ago
Alibek Omarov 43710ea984 client: studio: NEON vector types all over place here 1 year ago
Alibek Omarov d4995df92c client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors 1 year ago
Alibek Omarov b4bd06603e client: studio: fix NEON vreinterpret types, fix memcpy 1 year ago
Alibek Omarov f00a8f46d8 client: studio: fix types in AArch64 NEON code 1 year ago
Andrey Akhmichin 8180cf60c2 Revert "Change view rolling via separate cvars under GoldSource." 1 year ago
Andrey Akhmichin a898d773a1 Revert "Always change view rolling on client side." 1 year ago
nekonomicon 69f27d43bd
Merge pull request #379 from MoeMod/studio_util 1 year ago
Xiaobaibai d8e4ec04e4 fix typo ( no xref at all? ) 1 year ago
Alibek Omarov fa03ed3bce wscript: fix mod_options.txt parsing under Python2 1 year ago
Alibek Omarov f0f4e55c48 Add PowerPC to library naming scheme 1 year ago
Xiaobaibai 8da76a8c3f ARMv8 neon support 1 year ago
Roman Chistokhodov ef7b4a9015
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378) 1 year ago
Bohdan Shulyar 31790c101a cmake: LibraryNaming: fix Android check 2 years ago
Roman Chistokhodov 991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375) 2 years ago
Andrey Akhmichin 1ed4c1d899
Always change view rolling on client side. 2 years ago
Andrey Akhmichin 0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"." 2 years ago
nekonomicon 8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix 2 years ago
Alibek Omarov 8da71ee675 server: wscript: remove prop.cpp from excluded files 2 years ago
Alibek Omarov 7d65d9f3bd wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy 2 years ago
Roman Chistokhodov 00596e94bf Use named constants instead of some magical constants in hgrunt code 2 years ago
Roman Chistokhodov b82f524819 Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying 2 years ago
Andrey Akhmichin 523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot. 2 years ago
Andrey Akhmichin 5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt". 2 years ago