748 Commits (9119ab812fbe5b5d1ef458a4e8c2628e30a77436)
 

Author SHA1 Message Date
Andrey Akhmichin 8b62867643
Initialize string instead of incorrect copying using sprintf. 2 years ago
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2 years ago
Roman Chistokhodov 06521e8950
Update github actions (#341) 2 years ago
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2 years ago
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2 years ago
Alibek Omarov 63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles (#329) 2 years ago
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328) 2 years ago
Roman Chistokhodov 99dc2c519f
Fix HUD_ChatInputPosition qualifier (#323) 2 years ago
Roman Chistokhodov 939237df71
Update README.md. Add a note about mods [ci skip] (#321) 2 years ago
Alibek Omarov 8f5c36dc62 client: fix GoldSrc input being enabled for Android on x86 2 years ago
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2 years ago
Roman Chistokhodov d9d46bcc2b
Include changelog in README.md [ci skip] (#302) 2 years ago
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2 years ago
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2 years ago
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Alibek Omarov 70516c988f scripts: upgrade to Android NDK 25 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Roman Chistokhodov 5d64c9ceb4
Fix building with msvc 6 (#295) 2 years ago
Roman Chistokhodov 4678d49392
Add manual workflow (#296) 2 years ago
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2 years ago
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago
Roman Chistokhodov d3dba792b1
Fix client event angles (#290) 2 years ago
Roman Chistokhodov ed676a5413
Fix deploy animations on fast weapon switching (#289) 2 years ago
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2 years ago
Roman Chistokhodov 4e7d64180b
Fix trace initialization in PM_TraceModel usage. Related issue: https://github.com/ValveSoftware/halflife/issues/3283 (#287) 2 years ago
Andrey Akhmichin 0207817bf4
client: wscript: false_vgui->fake_vgui. 2 years ago
Roman Chistokhodov c1f0f25f1b
Rename .github.yml to build.yml (#285) 2 years ago
Roman Chistokhodov 695e2e060b
Rename false_vgui to fake_vgui (#286) 2 years ago
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2 years ago
nekonomicon 51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times 2 years ago
Roman Chistokhodov bed35fe8d1
Remove mingw build instructions and remove building with mingw from github workflow (#283) 2 years ago
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2 years ago
Alibek Omarov 88e13e8ce1
readme: update appveyor links 2 years ago
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
Roman Chistokhodov 1313bb1b66
Update build instructions. Rename cmake project from HLSDK-XASH3D to HLSDK-PORTABLE (#274) 2 years ago
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2 years ago
Alibek Omarov 468780d997 wscript: sync with cmake, enable goldsrc support by default 2 years ago
Alibek Omarov 33aa1b0a10 engine: add new undocumented function to server funcs 2 years ago
Roman Chistokhodov 7e8dec0c03
Update README.me with better build instructions (#266) 2 years ago
Roman Chistokhodov c8c2841ab9
Build with GoldSource input by default on Windows and Linux (#264) 2 years ago
Roman Chistokhodov c01f154873
Fix tripmine viewmodel having wrong body on first pickup (#262) 2 years ago
Roman Chistokhodov 1c42a4170c
Fix drawing non-latin characters from titles.txt (#261) 2 years ago
Alibek Omarov 4aba145f9e cmake: add missing definitions for SerenityOS and DOS4GW 2 years ago
Jesse Buhagiar b933d14384 Build: Add SerenityOS to list of compatible systems 2 years ago
Andrey Akhmichin 7276284f8e
github actions: update vgui path. 2 years ago
Andrey Akhmichin b0b68d5755
cmake: update vgui path. 2 years ago
Andrey Akhmichin eeeff1aa34
Add vgui_support as submodule. 2 years ago