23 Commits (7dc4f1a565ca324874d2fc54ef45a32d9773c3f2)

Author SHA1 Message Date
Andrey Akhmichin ea9eb82646 Set monsteryawspeedfix cvar to 1 by default. 4 years ago
Andrey Akhmichin 2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 4 years ago
Andrey Akhmichin 47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
Andrey Akhmichin e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 4 years ago
Andrey Akhmichin 895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 5 years ago
tyabus 873baccceb Replace magic numbers, Put changes under cvar 6 years ago
Night Owl 86229f7926 Add cvar to skip unicode check(Same as 4cdb80dce7) 6 years ago
Night Owl 3915b19d2d Rewrite HUD, weapons and monsters code. 6 years ago
Night Owl c9ac2c6dab Implement mp_satchelfix cvar. 7 years ago
Night Owl 51c682c15e Merge adb6161537 7 years ago
Night Owl f575e78a9b Register allow_spectators cvar. 8 years ago
Night Owl cf5b2f9e14 Merge https://github.com/ValveSoftware/halflife/pull/1601 8 years ago
Night Owl a522ae20c3 Merge some changes from git version of hlsdk. 8 years ago
Night Owl 2a0b98bc54 Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
Night Owl 4afee2372b Merge @malortie's patches for Poke646: Vendetta. 8 years ago
Night Owl e5b7b8a867 Merge @malortie's patches for poke646. 8 years ago
Night Owl 5890ff41ee Server format. 8 years ago
Night Owl 4304846337 CRLF to LF all. 9 years ago
mittorn 0f599684c5 Upload first port 9 years ago