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Register allow_spectators cvar.
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@ -455,6 +455,7 @@ void GameDLLInit( void )
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g_footsteps = CVAR_GET_POINTER( "mp_footsteps" );
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CVAR_REGISTER( &displaysoundlist );
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CVAR_REGISTER( &allow_spectators );
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CVAR_REGISTER( &teamplay );
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CVAR_REGISTER( &fraglimit );
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