496 Commits (583a118b81efbea445cc68f6ec4cd0666132c5d7)

Author SHA1 Message Date
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2 years ago
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2 years ago
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2 years ago
Roman Chistokhodov f96df77d2f
Fix grunt medic spending healing charge (#339) 2 years ago
Roman Chistokhodov 3ee6fae6fc
Update shock glow effect on player (#340) 2 years ago
Roman Chistokhodov 6e8340e9af
Fix func_tank_of base class (#338) 2 years ago
Roman Chistokhodov 5c51c7ca95
Fix angles assigned for shock beam in env_blowercannon (#337) 2 years ago
Roman Chistokhodov b79786505a
Implement spawnflag 64 for monster_tentacle (#336) 2 years ago
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2 years ago
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2 years ago
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328) 2 years ago
Roman Chistokhodov 9f56980e4e
Fix pitdrone relationship to security guards (#327) 2 years ago
Roman Chistokhodov cd158fd18c
Sooner WeaponIdle for M249 (match delay from opfor) (#318) 2 years ago
Roman Chistokhodov 778d4b11af
Apply crowbar fixes to knife (#314) 2 years ago
Roman Chistokhodov 543e391223
Sync shotgun.cpp with master (#313) 2 years ago
Roman Chistokhodov 349dbe6e66
Replicate Otis KeyValue bug from Opposing Force (#310) 2 years ago
Roman Chistokhodov cbff1ee44e
Apply sci pitch fix for cleansuit scientist. Fix pitch calculation for scientist (#311) 2 years ago
Roman Chistokhodov efb3c3cb1f
Adjust Gonome IgnoreConditions and capability to match original Opposing Force (#308) 2 years ago
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2 years ago
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2 years ago
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2 years ago
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2 years ago
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago
Roman Chistokhodov ed676a5413
Fix deploy animations on fast weapon switching (#289) 2 years ago
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2 years ago
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2 years ago
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2 years ago
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2 years ago
Roman Chistokhodov c01f154873
Fix tripmine viewmodel having wrong body on first pickup (#262) 2 years ago
Andrey Akhmichin 987ea07ce1
cmake: add more options and show more diagnostic messages. 2 years ago
Roman Chistokhodov 6fdb87e117
Animated w_ model of spore launcher (#257) 2 years ago
Andrey Akhmichin d8b05d12d5
cmake: better tgmath.h check. 2 years ago
Roman Chistokhodov ab38461c33
Implement 'corpsephysics' cvar. Issue #190 (#255) 3 years ago
Roman Chistokhodov 8d844a1764
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254) 3 years ago
Roman Chistokhodov 3dc739547c
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 (#253) 3 years ago
Roman Chistokhodov 4e13400c61
Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 (#252) 3 years ago
Andrey Akhmichin 630217f0b1
cmake: fix wrong library naming scheme 3 years ago
M.Millar 81dce2f203
Apply CROWBAR_FIX_RAPID_CROWBAR to knife (#251) 3 years ago
Roman Chistokhodov 2ffa0261e3
Fix sniperrifle dropping when massn is gibbed (#244) 3 years ago
Roman Chistokhodov a32bec7904
Opfor fixes (#242) 3 years ago
Marc-Antoine Lortie 1f23bff236
Restore Hornetgun fire phase. (#238) 3 years ago
Marc-Antoine Lortie 8768594509
Decrement rocket count only if it was successfully created. (#234) 3 years ago
Marc-Antoine Lortie db95d4a1cc
Removed duplicate field in CShotgun save data table. (#233) 3 years ago
Roman Chistokhodov f4f83ca6c0
Fix m249 tape when reloading the empty clip (#232) 3 years ago