mittorn
|
9944698ae5
|
Implement mp_checkentities to prevent creating too many monsters
|
8 years ago |
mittorn
|
22d9421b0b
|
Fix crash
|
8 years ago |
mittorn
|
55a3ab741a
|
Fix build
|
8 years ago |
mittorn
|
617d75545f
|
Fix unaligned access when built by clang
|
8 years ago |
mittorn
|
332a67249f
|
Fix build
|
8 years ago |
mittorn
|
24fdbf4a01
|
Fix unaligned access when built by clang
|
8 years ago |
mittorn
|
5deec79132
|
Prevent infinite loop
|
8 years ago |
mittorn
|
9d7c772f33
|
Fix possible crash in ClientKill
|
8 years ago |
mittorn
|
5dabd5f751
|
Coop text interfaces
|
8 years ago |
mittorn
|
80593d29bd
|
Apply fixes from gravgun branch
|
8 years ago |
mittorn
|
aa3babfa07
|
Add xash3d extensions
|
8 years ago |
mittorn
|
0f24b15364
|
Add strcasestr implementation for win32
|
8 years ago |
mittorn
|
26bec53193
|
Optionally fix hornet bug
|
8 years ago |
mittorn
|
0750a76fb5
|
Fix wrong state in deathmatch, fix skipdefaults
|
8 years ago |
mittorn
|
e920c98659
|
Prop unstuck feature (stop infinite touching between props)
|
8 years ago |
mittorn
|
635759e3b6
|
Enable gateofbabylon, make spawners defination private until it used somewhere else
|
8 years ago |
mittorn
|
554db54143
|
Fix typo
|
8 years ago |
mittorn
|
14fa247866
|
Add mp_skipdefaults and mp_coop_strongcheckpoints
|
8 years ago |
mittorn
|
6f703619be
|
Fix skipspawncheck
|
8 years ago |
mittorn
|
7a881f2a82
|
Fix creating checkpoint in spectator mode
|
8 years ago |
mittorn
|
309dbf57ae
|
Fix crash
|
8 years ago |
mittorn
|
682c83996b
|
Reset confirm state on wrong changelevel
|
8 years ago |
mittorn
|
ab4fc25e67
|
Move checkpoints check
|
8 years ago |
mittorn
|
a837174564
|
Move coop stuff to coop.cpp
|
8 years ago |
mittorn
|
41f1b88fa6
|
Fix client build
|
8 years ago |
a1batross
|
ed0449448d
|
Make gPhysicsInterfaceInitialized public
|
8 years ago |
a1batross
|
fa181d8332
|
Update cmakelists
|
8 years ago |
a1batross
|
37bbc867ed
|
Add new weapon: Gate Of Babylon
|
8 years ago |
a1batross
|
13f9cd9564
|
Make custom weapons id public. Fix minor bugs, like wrong slashes or missing check for WIN32
|
8 years ago |
mittorn
|
dbf9a357f2
|
tabs, comments, code style
|
8 years ago |
mittorn
|
2f4f8090a7
|
Remove wrong nickname changed message in coop
|
8 years ago |
mittorn
|
578f3b93c1
|
Big refactoring
|
8 years ago |
mittorn
|
6b575975c6
|
Fix blacklist
|
8 years ago |
mittorn
|
ab1ae84bc8
|
Add changelevel local confirm and banlist
|
8 years ago |
mittorn
|
d627ff1528
|
Allow incresed charger capacity in coop
|
8 years ago |
mittorn
|
06cab18762
|
Refactor menu, add checkpoints
|
8 years ago |
mittorn
|
04afeb4798
|
Fix too long line that crashed some clients
|
8 years ago |
mittorn
|
dd1fd1c5da
|
Add ability to change materials.txt and sentences.txt paths
|
8 years ago |
mittorn
|
c8084e8428
|
Add extended weapon ehandle
|
8 years ago |
mittorn
|
61bdd7d95e
|
Do not crash on lost bodyque
|
8 years ago |
mittorn
|
02532a478b
|
Fix visual studio server build
|
8 years ago |
Roman Chistokhodov
|
56aa9f4a9c
|
Put MOVETYPE_COMPOUND usage under if
|
8 years ago |
mittorn
|
914e3f6610
|
Workarounds
|
8 years ago |
mittorn
|
ba432768da
|
Make monsters interpolate
|
8 years ago |
Roman Chistokhodov
|
b7990e270d
|
Remove usage of MOVETYPE_COMPOUND to prevent crash
|
8 years ago |
mittorn
|
0beac725de
|
Semclip and dead monsters prediction
|
8 years ago |
mittorn
|
3e3e35d1de
|
Prevent crash on tank and spectator
|
8 years ago |
mittorn
|
0e48f74d0b
|
Prevent crash on saved weaponboxes
|
8 years ago |
Night Owl
|
2d0ef9914a
|
Prevent crash when pressed USE and called scripted_sequence.
|
8 years ago |
mittorn
|
b3246142f7
|
Change camera behavior in coop
|
8 years ago |