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https://github.com/YGGverse/hlsdk-portable.git
synced 2025-01-11 15:38:12 +00:00
Add ability to change materials.txt and sentences.txt paths
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@ -60,6 +60,9 @@ cvar_t mp_unduck = { "mp_unduck", "0", FCVAR_SERVER };
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cvar_t mp_semclip = { "mp_semclip", "0", FCVAR_SERVER };
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cvar_t mp_spectator = { "mp_spectator", "0", FCVAR_SERVER };
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cvar_t materials_txt = { "materials_txt", "sound/materials.txt", FCVAR_SERVER };
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cvar_t sentences_txt = { "sentences_txt", "sound/sentences.txt", FCVAR_SERVER };
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// Engine Cvars
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cvar_t *g_psv_gravity = NULL;
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cvar_t *g_psv_aim = NULL;
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@ -511,6 +514,9 @@ void GameDLLInit( void )
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CVAR_REGISTER( &mp_coop_noangry );
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CVAR_REGISTER( &mp_spectator );
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CVAR_REGISTER( &sentences_txt );
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CVAR_REGISTER( &materials_txt );
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CVAR_REGISTER( &mp_chattime );
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@ -58,6 +58,9 @@ extern cvar_t mp_coop_reconnect_hack;
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extern cvar_t mp_coop_noangry;
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extern cvar_t mp_spectator;
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extern cvar_t sentences_txt;
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extern cvar_t materials_txt;
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extern bool g_fSavedDuck;
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extern bool g_fPause;
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@ -23,6 +23,7 @@
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#include "player.h"
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#include "talkmonster.h"
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#include "gamerules.h"
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#include "game.h"
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static char *memfgets( byte *pMemFile, int fileSize, int &filePos, char *pBuffer, int bufferSize );
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@ -1264,7 +1265,7 @@ void SENTENCEG_Init()
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isentencegs = -1;
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int filePos = 0, fileSize;
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byte *pMemFile = g_engfuncs.pfnLoadFileForMe( "sound/sentences.txt", &fileSize );
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byte *pMemFile = g_engfuncs.pfnLoadFileForMe( sentences_txt.string, &fileSize );
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if( !pMemFile )
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return;
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@ -1528,7 +1529,7 @@ void TEXTURETYPE_Init()
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gcTextures = 0;
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pMemFile = g_engfuncs.pfnLoadFileForMe( "sound/materials.txt", &fileSize );
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pMemFile = g_engfuncs.pfnLoadFileForMe( materials_txt.string, &fileSize );
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if( !pMemFile )
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return;
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@ -122,6 +122,14 @@ static char grgchTextureType[CTEXTURESMAX];
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int g_onladder = 0;
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#ifdef CLIENT_DLL
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#define materials_path "sound/materials.txt"
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#else
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#include "cvardef.h"
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extern cvar_t materials_txt;
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#define materials_path materials_txt.string
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#endif
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void PM_SwapTextures( int i, int j )
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{
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char chTemp;
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@ -173,8 +181,8 @@ void PM_InitTextureTypes()
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gcTextures = 0;
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fileSize = pmove->COM_FileSize( "sound/materials.txt" );
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pMemFile = pmove->COM_LoadFile( "sound/materials.txt", 5, NULL );
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fileSize = pmove->COM_FileSize( materials_path );
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pMemFile = pmove->COM_LoadFile( materials_path, 5, NULL );
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if( !pMemFile )
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return;
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