Andrey Akhmichin
9a6ef538b6
Do not precache sounds for xash3d-only builds.
2021-04-12 09:57:56 +05:00
Andrey Akhmichin
93630eae23
Fix player model angles.
...
Same as https://github.com/ValveSoftware/halflife/issues/3075 .
2021-04-04 22:30:49 +05:00
Andrey Akhmichin
a07acb3d14
Restore global time on Save/Restore.
...
Same as https://github.com/ValveSoftware/halflife/issues/3065 .
2021-04-04 22:26:34 +05:00
Andrey Akhmichin
4ba54bdcdc
Fix target check.
...
Same as https://github.com/ValveSoftware/halflife/issues/3083 .
2021-04-04 22:11:00 +05:00
Andrey Akhmichin
5989319e4c
Merge branch 'poke646' into poke646_vendetta
2021-04-04 07:50:15 +05:00
Andrey Akhmichin
6957c7dc8c
Fix typo.
2021-04-04 07:49:48 +05:00
Andrey Akhmichin
08f5c265ce
Clamp gravity.
2021-04-04 07:32:25 +05:00
Andrey Akhmichin
17ab997501
Remove duplicated macros.
2021-04-04 07:18:32 +05:00
Andrey Akhmichin
c0720d3cfc
Precache missing sounds for sentry gun.
2021-04-04 07:07:54 +05:00
Andrey Akhmichin
f874d30ef3
Merge branch 'poke646' into poke646_vendetta
2021-04-04 06:59:07 +05:00
Andrey Akhmichin
25c6c2a470
Fix ammo meter.
2021-04-04 06:46:18 +05:00
Andrey Akhmichin
5766ab7779
Fix scope drawing after changelevel.
2021-04-04 06:11:57 +05:00
Andrey Akhmichin
f8444ba06c
Fix HUD scale time.
2021-04-04 05:28:48 +05:00
Andrey Akhmichin
5dd184da23
Fix memory leaks when parsing files.
2021-03-26 04:08:05 +05:00
Alibek Omarov
a7103c1c14
waf: upgrade to waifu 1.1.0
2021-02-28 15:38:09 +03:00
Alibek Omarov
dc774318b2
wscript: add DEST_CPU msvc hack to HLSDK too, reorganize loading tools
2021-02-28 13:31:50 +03:00
Alibek Omarov
0204f8be9d
Merge remote-tracking branch 'w23/windows64'
2021-02-28 13:30:45 +03:00
nekonomicon
8076a58366
Merge pull request #158 from FreeSlave/crowbar_smack_think_time
...
Fix crowbar smack think time
2021-02-27 14:03:51 +00:00
Roman Chistokhodov
2a1867bedf
Fix crowbar smack think time
2021-02-27 14:37:12 +03:00
Ivan 'provod' Avdeev
715620135a
Make it possible to complie 64-bit binary on windows
...
The change is to supply `x64` to MSVC_TARGETS if `-8` is specified.
Note that it will set DEST_CPU to `amd64` instead of expected `x86_64`
on Windows. This is known to break things for xash3d-fwgs repo. But for
this one it seems just fine? I haven't investigated it further.
2021-02-21 22:25:52 -08:00
nekonomicon
c8ad4a45e5
Merge pull request #154 from FreeSlave/fix_mp5_pickup
...
Fix a bug with extracting ammo from mp5 when argrenades are full
2021-02-11 20:30:45 +00:00
Roman Chistokhodov
c710978549
Fix a bug with extracting ammo from mp5 when argrenades are full
2021-02-11 23:01:32 +03:00
nekonomicon
4a02ced926
Merge pull request #153 from FreeSlave/attack_time
...
Fix attack times
2021-02-10 18:48:45 +00:00
nekonomicon
a0a30049fd
Merge pull request #152 from FreeSlave/gauss-color
...
Gauss color depends on its charge
2021-02-10 18:39:59 +00:00
nekonomicon
76dfa83653
Merge pull request #151 from FreeSlave/predict_reload
...
Fix occasional double playing of reload animations
2021-02-10 18:38:47 +00:00
Roman Chistokhodov
06f046430d
Fix occasional double playing of reload animations
2021-02-10 20:30:01 +03:00
Roman Chistokhodov
0a29ec49c8
Gauss color depends on its charge
2021-02-10 20:25:30 +03:00
Roman Chistokhodov
0e251e6f09
Fix attack times
2021-02-10 20:21:45 +03:00
Roman Chistokhodov
9fc712da01
Fix checking for gag spawnflag ( #143 )
2020-12-25 11:14:22 +05:00
Andrey Akhmichin
df31f5d899
Merge branch 'poke646' into poke646_vendetta
2020-11-22 17:37:09 +05:00
Andrey Akhmichin
11cd9bc33b
Merge branch 'master' into poke646
2020-11-22 17:36:45 +05:00
Andrey Akhmichin
2a264d2c9a
Add the latest steam changes for cl_autowepswitch cvar.
2020-10-11 00:08:47 +05:00
Andrey Akhmichin
2de2509094
server: remove "mp_" prefix for non-multiplayer cvars.
2020-10-10 22:45:28 +05:00
Andrey Akhmichin
47c13ef873
server: Use separate cvar instead of macro for monster yaw speed fix.
2020-10-10 22:43:19 +05:00
Logan
4be53d8527
server: fix monster yaw speed ( #137 )
...
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
Alibek Omarov
dbd9b1c698
public: build: add ARMv8 32-bit support, in case of someone actually uses it
2020-09-28 16:21:32 +03:00
Agent Agrimar
a39583f1ef
client: cmake: add winmm.lib dependency
...
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Agent Agrimar
efe13c3d04
client: wscript: add winmm.lib dependency
...
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Andrey Akhmichin
d7509365f0
wscript: Fix compilation.
2020-08-09 22:23:16 +05:00
Andrey Akhmichin
6ec736842d
Merge branch 'poke646' into poke646_vendetta
2020-08-09 03:41:10 +05:00
Andrey Akhmichin
5b2038db49
wscript: update.
2020-08-09 03:40:18 +05:00
Andrey Akhmichin
b0953f49ef
Merge branch 'master' into poke646
2020-08-09 03:34:45 +05:00
Andrey Akhmichin
8e4ded4017
wscript: update yet again.
2020-08-09 03:29:46 +05:00
Andrey Akhmichin
68907362dd
server: wscript: update.
2020-08-09 03:02:01 +05:00
Andrey Akhmichin
a74c7746e9
Merge branch 'poke646' into poke646_vendetta
2020-08-09 03:00:05 +05:00
Andrey Akhmichin
939efc24e1
wscript: update.
2020-08-09 02:57:07 +05:00
Andrey Akhmichin
5368f0f53b
Merge branch 'master' into poke646_vendetta
2020-08-09 01:27:05 +05:00
Andrey Akhmichin
fcaa8e36ba
Merge branch 'master' into poke646
2020-08-09 01:26:23 +05:00
Andrey Akhmichin
2254a16b7b
client: wscript: update.
2020-08-02 20:23:29 +05:00
Andrey Akhmichin
974ad17560
Merge branch 'poke646' into poke646_vendetta
2020-08-01 22:03:41 +05:00