Andrey Akhmichin
3b0f1014fa
Merge branch 'master' into hlfixed
2023-11-18 23:07:12 +05:00
Andrey Akhmichin
78c0036046
server: reduce hornetgun recharge time only in multiplayer.
2023-11-18 23:01:20 +05:00
Andrey Akhmichin
1e4663ab73
server: spawn mp5 with full ammo only in multiplayer.
2023-11-18 22:45:26 +05:00
Andrey Akhmichin
87eb6d4ed0
Merge branch 'master' into hlfixed
2023-11-18 14:27:54 +05:00
Andrey Akhmichin
a7bc9d6266
server: increase python damage into multiplayer.
2023-11-18 11:56:53 +05:00
Andrey Akhmichin
e106972599
server: spawn mp5 with full ammo.
2023-11-18 02:44:44 +05:00
Andrey Akhmichin
3523b52f3e
server: reduce hornetgun recharge time.
2023-11-18 02:40:11 +05:00
Andrey Akhmichin
497dd83931
server: increase sentences limit.
2023-11-18 01:22:09 +05:00
Roman Chistokhodov
bee6aa02c4
Improve friendly fire check for barney ( #405 )
2023-11-08 11:54:06 +00:00
Andrey Akhmichin
2c596747d2
Merge branch 'master' into hlfixed
2023-11-01 02:50:36 +05:00
Andrey Akhmichin
2218731a86
Include build.h.
2023-11-01 01:49:55 +05:00
Andrey Akhmichin
7581cacd6f
Use fast and simple ROTR algorithm implementation.
2023-11-01 01:31:10 +05:00
Andrey Akhmichin
984986f998
Use definitions from build.h everywhere.
2023-11-01 01:25:07 +05:00
Roman Chistokhodov
3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) ( #398 )
2023-10-17 15:15:10 +00:00
Roman Chistokhodov
17b34aa42b
Reset fov on crossbow holster ( #394 )
2023-09-30 18:27:53 +00:00
Andrey Akhmichin
084c954354
Merge branch 'master' into hlfixed
2023-09-19 23:20:47 +05:00
Roman Chistokhodov
2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) ( #385 )
2023-08-29 16:00:23 +00:00
Andrey Akhmichin
8c937e5257
Merge branch 'master' into hlfixed
2023-07-17 22:53:55 +05:00
Roman Chistokhodov
991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player ( #375 )
2023-05-29 01:56:39 +00:00
Andrey Akhmichin
4bee110d9d
Merge branch 'master' into hlfixed
2023-04-29 19:17:56 +05:00
nekonomicon
8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix
...
Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
2023-04-29 14:13:07 +00:00
Alibek Omarov
8da71ee675
server: wscript: remove prop.cpp from excluded files
2023-04-25 03:06:25 +03:00
Roman Chistokhodov
00596e94bf
Use named constants instead of some magical constants in hgrunt code
2023-04-24 01:57:25 +03:00
Roman Chistokhodov
b82f524819
Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying
...
Same as bc7d6e3c07
2023-04-24 01:55:43 +03:00
Andrey Akhmichin
840a6942bb
Merge branch 'master' into hlfixed
2023-04-23 22:55:23 +05:00
Andrey Akhmichin
523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
...
Same as 5caf49f063
2023-04-23 22:11:54 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
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Buildsystems overhaul
2023-04-23 16:24:17 +00:00
Alibek Omarov
66f4bbf218
server: remove unused prop.cpp ( #367 )
2023-04-23 16:20:10 +00:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar.
2023-04-23 20:54:36 +05:00
Alibek Omarov
9066063ce9
server: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2023-04-17 05:25:23 +03:00
Andrey Akhmichin
a4a2b34386
Avoid lags using movevar.
2023-04-10 01:58:47 +05:00
Elinsrc
b3223d9324
fixplayerscore ( #364 )
2023-04-09 13:31:30 +00:00
Andrey Akhmichin
53a6c3234b
Merge branch 'master' into hlfixed
2023-02-20 07:19:33 +05:00
Bohdan Shulyar
eceb28a304
Remove useless macro from weapons.h ( #352 )
2023-01-09 15:03:07 +00:00
Andrey Akhmichin
dabbb1a8f4
Merge branch 'master' into hlfixed
2022-11-26 02:32:43 +05:00
Andrey Akhmichin
63e3769c46
Fix animation code accessing invalid sequence descriptor.
...
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00
Roman Chistokhodov
1c80e4bbcd
Add a cvar fixing pushable excessive acceleration ( #343 )
2022-11-25 09:41:42 +00:00
Andrey Akhmichin
9d16aa70db
Merge branch 'master' into hlfixed
2022-11-16 05:49:38 +05:00
Andrey Akhmichin
813aa0ae91
More safe string copying.
2022-11-16 05:45:28 +05:00
Andrey Akhmichin
eaa3fdee00
Merge branch 'master' into hlfixed
2022-11-15 10:39:51 +05:00
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage.
2022-11-14 08:47:47 +05:00
Andrey Akhmichin
368fdf1259
More safe _snprintf usage.
2022-11-14 08:19:12 +05:00
Andrey Akhmichin
60bd3121fb
Prevent possible null pointer dereference.
2022-11-08 23:25:27 +05:00
Andrey Akhmichin
0a197fc50a
Merge branch 'master' into hlfixed
2022-09-26 20:25:41 +05:00
Roman Chistokhodov
901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled ( #332 )
2022-09-26 14:55:19 +00:00
Andrey Akhmichin
dacdd296f8
Merge branch 'master' into hlfixed
2022-09-26 04:41:44 +05:00
Roman Chistokhodov
5db68d4076
Revert changes to LinearMove ( #331 )
2022-09-25 22:40:52 +00:00
Andrey Akhmichin
661d680b6d
Merge branch 'master' into hlfixed
2022-09-19 01:59:02 +05:00
Alibek Omarov
1394637ce8
server: func_tank: prevent domain error on barrel adjust ( #328 )
...
When target is too close to the tank origin, `d2 - r2` expression may become negative
causing domain error on square root, and poisoning other fields and even other entities with NaN
2022-09-18 20:49:58 +00:00
Roman Chistokhodov
237c63da30
Disable barnacle fix and set corpsephysics to 0 by default ( #307 )
2022-08-07 13:43:29 +00:00