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Boost megachav health.

clcampaign
Andrey Akhmichin 11 months ago
parent
commit
ba795b7927
  1. 2
      dlls/clcampaign/megachav.cpp

2
dlls/clcampaign/megachav.cpp

@ -249,7 +249,7 @@ void CMegachar::Spawn()
pev->solid = SOLID_SLIDEBOX; pev->solid = SOLID_SLIDEBOX;
pev->movetype = MOVETYPE_STEP; pev->movetype = MOVETYPE_STEP;
m_bloodColor = BLOOD_COLOR_GREEN; m_bloodColor = BLOOD_COLOR_GREEN;
pev->health = 1000; pev->health = 8000;
pev->view_ofs = VEC_VIEW;// position of the eyes relative to monster's origin. pev->view_ofs = VEC_VIEW;// position of the eyes relative to monster's origin.
m_flFieldOfView = 0.9;// indicates the width of this monster's forward view cone ( as a dotproduct result ) m_flFieldOfView = 0.9;// indicates the width of this monster's forward view cone ( as a dotproduct result )
m_MonsterState = MONSTERSTATE_NONE; m_MonsterState = MONSTERSTATE_NONE;

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