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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2013 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_KEYSTORE_H
#define BITCOIN_KEYSTORE_H
#include "key.h"
#include "sync.h"
#include "script.h" // for CNoDestination
#include <boost/signals2/signal.hpp>
#include <boost/variant.hpp>
class CScript;
/** A txout script template with a specific destination. It is either:
* * CNoDestination: no destination set
* * CKeyID: TX_PUBKEYHASH destination
* * CScriptID: TX_SCRIPTHASH destination
* A CTxDestination is the internal data type encoded in a CBitcoinAddress
*/
typedef boost::variant<CNoDestination, CKeyID, CScriptID> CTxDestination;
/** A virtual base class for key stores */
class CKeyStore
{
protected:
mutable CCriticalSection cs_KeyStore;
public:
virtual ~CKeyStore() {}
// Add a key to the store.
virtual bool AddKeyPubKey(const CKey &key, const CPubKey &pubkey) =0;
virtual bool AddKey(const CKey &key);
// Check whether a key corresponding to a given address is present in the store.
virtual bool HaveKey(const CKeyID &address) const =0;
virtual bool GetKey(const CKeyID &address, CKey& keyOut) const =0;
virtual void GetKeys(std::set<CKeyID> &setAddress) const =0;
virtual bool GetPubKey(const CKeyID &address, CPubKey& vchPubKeyOut) const;
// Support for BIP 0013 : see https://github.com/bitcoin/bips/blob/master/bip-0013.mediawiki
virtual bool AddCScript(const CScript& redeemScript) =0;
virtual bool HaveCScript(const CScriptID &hash) const =0;
virtual bool GetCScript(const CScriptID &hash, CScript& redeemScriptOut) const =0;
// Support for Watch-only addresses
virtual bool AddWatchOnly(const CScript &dest) =0;
virtual bool HaveWatchOnly(const CScript &dest) const =0;
};
typedef std::map<CKeyID, CKey> KeyMap;
typedef std::map<CScriptID, CScript > ScriptMap;
typedef std::set<CScript> WatchOnlySet;
Add wallet privkey encryption. This commit adds support for ckeys, or enCrypted private keys, to the wallet. All keys are stored in memory in their encrypted form and thus the passphrase is required from the user to spend coins, or to create new addresses. Keys are encrypted with AES-256-CBC using OpenSSL's EVP library. The key is calculated via EVP_BytesToKey using SHA512 with (by default) 25000 rounds and a random salt. By default, the user's wallet remains unencrypted until they call the RPC command encryptwallet <passphrase> or, from the GUI menu, Options-> Encrypt Wallet. When the user is attempting to call RPC functions which require the password to unlock the wallet, an error will be returned unless they call walletpassphrase <passphrase> <time to keep key in memory> first. A keypoolrefill command has been added which tops up the users keypool (requiring the passphrase via walletpassphrase first). keypoolsize has been added to the output of getinfo to show the user the number of keys left before they need to specify their passphrase (and call keypoolrefill). Note that walletpassphrase will automatically fill keypool in a separate thread which it spawns when the passphrase is set. This could cause some delays in other threads waiting for locks on the wallet passphrase, including one which could cause the passphrase to be stored longer than expected, however it will not allow the passphrase to be used longer than expected as ThreadCleanWalletPassphrase will attempt to get a lock on the key as soon as the specified lock time has arrived. When the keypool runs out (and wallet is locked) GetOrReuseKeyFromPool returns vchDefaultKey, meaning miners may start to generate many blocks to vchDefaultKey instead of a new key each time. A walletpassphrasechange <oldpassphrase> <newpassphrase> has been added to allow the user to change their password via RPC. Whenever keying material (unencrypted private keys, the user's passphrase, the wallet's AES key) is stored unencrypted in memory, any reasonable attempt is made to mlock/VirtualLock that memory before storing the keying material. This is not true in several (commented) cases where mlock/VirtualLocking the memory is not possible. Although encryption of private keys in memory can be very useful on desktop systems (as some small amount of protection against stupid viruses), on an RPC server, the password is entered fairly insecurely. Thus, the only main advantage encryption has for RPC servers is for RPC servers that do not spend coins, except in rare cases, eg. a webserver of a merchant which only receives payment except for cases of manual intervention. Thanks to jgarzik for the original patch and sipa, gmaxwell and many others for all their input. Conflicts: src/wallet.cpp
14 years ago
/** Basic key store, that keeps keys in an address->secret map */
class CBasicKeyStore : public CKeyStore
{
protected:
Add wallet privkey encryption. This commit adds support for ckeys, or enCrypted private keys, to the wallet. All keys are stored in memory in their encrypted form and thus the passphrase is required from the user to spend coins, or to create new addresses. Keys are encrypted with AES-256-CBC using OpenSSL's EVP library. The key is calculated via EVP_BytesToKey using SHA512 with (by default) 25000 rounds and a random salt. By default, the user's wallet remains unencrypted until they call the RPC command encryptwallet <passphrase> or, from the GUI menu, Options-> Encrypt Wallet. When the user is attempting to call RPC functions which require the password to unlock the wallet, an error will be returned unless they call walletpassphrase <passphrase> <time to keep key in memory> first. A keypoolrefill command has been added which tops up the users keypool (requiring the passphrase via walletpassphrase first). keypoolsize has been added to the output of getinfo to show the user the number of keys left before they need to specify their passphrase (and call keypoolrefill). Note that walletpassphrase will automatically fill keypool in a separate thread which it spawns when the passphrase is set. This could cause some delays in other threads waiting for locks on the wallet passphrase, including one which could cause the passphrase to be stored longer than expected, however it will not allow the passphrase to be used longer than expected as ThreadCleanWalletPassphrase will attempt to get a lock on the key as soon as the specified lock time has arrived. When the keypool runs out (and wallet is locked) GetOrReuseKeyFromPool returns vchDefaultKey, meaning miners may start to generate many blocks to vchDefaultKey instead of a new key each time. A walletpassphrasechange <oldpassphrase> <newpassphrase> has been added to allow the user to change their password via RPC. Whenever keying material (unencrypted private keys, the user's passphrase, the wallet's AES key) is stored unencrypted in memory, any reasonable attempt is made to mlock/VirtualLock that memory before storing the keying material. This is not true in several (commented) cases where mlock/VirtualLocking the memory is not possible. Although encryption of private keys in memory can be very useful on desktop systems (as some small amount of protection against stupid viruses), on an RPC server, the password is entered fairly insecurely. Thus, the only main advantage encryption has for RPC servers is for RPC servers that do not spend coins, except in rare cases, eg. a webserver of a merchant which only receives payment except for cases of manual intervention. Thanks to jgarzik for the original patch and sipa, gmaxwell and many others for all their input. Conflicts: src/wallet.cpp
14 years ago
KeyMap mapKeys;
ScriptMap mapScripts;
WatchOnlySet setWatchOnly;
public:
bool AddKeyPubKey(const CKey& key, const CPubKey &pubkey);
bool HaveKey(const CKeyID &address) const
{
bool result;
{
LOCK(cs_KeyStore);
result = (mapKeys.count(address) > 0);
}
return result;
}
void GetKeys(std::set<CKeyID> &setAddress) const
{
setAddress.clear();
{
LOCK(cs_KeyStore);
KeyMap::const_iterator mi = mapKeys.begin();
while (mi != mapKeys.end())
{
setAddress.insert((*mi).first);
mi++;
}
}
}
bool GetKey(const CKeyID &address, CKey &keyOut) const
{
{
LOCK(cs_KeyStore);
KeyMap::const_iterator mi = mapKeys.find(address);
if (mi != mapKeys.end())
{
keyOut = mi->second;
return true;
}
}
return false;
}
virtual bool AddCScript(const CScript& redeemScript);
virtual bool HaveCScript(const CScriptID &hash) const;
virtual bool GetCScript(const CScriptID &hash, CScript& redeemScriptOut) const;
virtual bool AddWatchOnly(const CScript &dest);
virtual bool HaveWatchOnly(const CScript &dest) const;
};
typedef std::vector<unsigned char, secure_allocator<unsigned char> > CKeyingMaterial;
typedef std::map<CKeyID, std::pair<CPubKey, std::vector<unsigned char> > > CryptedKeyMap;
#endif