.. |
NextBot
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add csrike source code
|
3 years ago |
cstrike
|
arm64 : fix clang compile errors
|
2 years ago |
dod
|
fix day of defeat build
|
2 years ago |
episodic
|
1
|
5 years ago |
game_controls
|
Fix HTML MOTD (#174)
|
2 years ago |
hl1
|
Fov cvar fix (#98)
|
2 years ago |
hl2
|
fix day of defeat build
|
2 years ago |
hl2mp
|
1
|
5 years ago |
portal
|
Fov cvar fix (#98)
|
2 years ago |
replay
|
add source-sdk-2013
|
3 years ago |
sdk
|
1
|
5 years ago |
sixense
|
add source-sdk-2013
|
3 years ago |
AnimateSpecificTextureProxy.cpp
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1
|
5 years ago |
C_Env_Projected_Texture.h
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1
|
5 years ago |
C_MaterialModifyControl.cpp
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1
|
5 years ago |
C_WaterLODControl.cpp
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1
|
5 years ago |
EffectsClient.cpp
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1
|
5 years ago |
IsNPCProxy.cpp
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1
|
5 years ago |
MonitorMaterialProxy.cpp
|
1
|
5 years ago |
ProxyHealth.cpp
|
1
|
5 years ago |
ScreenSpaceEffects.cpp
|
1
|
5 years ago |
ScreenSpaceEffects.h
|
1
|
5 years ago |
TeamBitmapImage.cpp
|
1
|
5 years ago |
TeamBitmapImage.h
|
1
|
5 years ago |
ViewConeImage.cpp
|
1
|
5 years ago |
ViewConeImage.h
|
1
|
5 years ago |
WaterLODMaterialProxy.cpp
|
1
|
5 years ago |
WorldDimsProxy.cpp
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1
|
5 years ago |
achievement_notification_panel.cpp
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game: make achievements work without steam
|
3 years ago |
achievement_notification_panel.h
|
1
|
5 years ago |
alphamaterialproxy.cpp
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1
|
5 years ago |
animatedentitytextureproxy.cpp
|
1
|
5 years ago |
animatedoffsettextureproxy.cpp
|
1
|
5 years ago |
animatedtextureproxy.cpp
|
1
|
5 years ago |
animationlayer.h
|
1
|
5 years ago |
baseanimatedtextureproxy.cpp
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add source-sdk-2013
|
3 years ago |
baseanimatedtextureproxy.h
|
1
|
5 years ago |
baseclientrendertargets.cpp
|
1
|
5 years ago |
baseclientrendertargets.h
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1
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5 years ago |
basepresence.cpp
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1
|
5 years ago |
basepresence.h
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1
|
5 years ago |
basepresence_xbox.cpp
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1
|
5 years ago |
beamdraw.cpp
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add source-sdk-2013
|
3 years ago |
beamdraw.h
|
add source-sdk-2013
|
3 years ago |
bone_merge_cache.cpp
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1
|
5 years ago |
bone_merge_cache.h
|
1
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5 years ago |
bonetoworldarray.h
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1
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5 years ago |
c_ai_basehumanoid.cpp
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1
|
5 years ago |
c_ai_basenpc.cpp
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add source-sdk-2013
|
3 years ago |
c_ai_basenpc.h
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add source-sdk-2013
|
3 years ago |
c_baseanimating.cpp
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game(hl1): fix SetBoneController
|
2 years ago |
c_baseanimating.h
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add source-sdk-2013
|
3 years ago |
c_baseanimatingoverlay.cpp
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add source-sdk-2013
|
3 years ago |
c_baseanimatingoverlay.h
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1
|
5 years ago |
c_basecombatcharacter.cpp
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add source-sdk-2013
|
3 years ago |
c_basecombatcharacter.h
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add source-sdk-2013
|
3 years ago |
c_basecombatweapon.cpp
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add source-sdk-2013
|
3 years ago |
c_basecombatweapon.h
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1
|
5 years ago |
c_basedoor.cpp
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1
|
5 years ago |
c_basedoor.h
|
1
|
5 years ago |
c_baseentity.cpp
|
Merge branch 'master' into windows
|
2 years ago |
c_baseentity.h
|
add source-sdk-2013
|
3 years ago |
c_baseflex.cpp
|
game: fix NPC blink
|
2 years ago |
c_baseflex.h
|
game: init uninitialized variables
|
3 years ago |
c_baseplayer.cpp
|
game(client): fix touch drawing
|
2 years ago |
c_baseplayer.h
|
add source-sdk-2013
|
3 years ago |
c_basetempentity.cpp
|
add source-sdk-2013
|
3 years ago |
c_basetempentity.h
|
add source-sdk-2013
|
3 years ago |
c_baseviewmodel.cpp
|
add source-sdk-2013
|
3 years ago |
c_baseviewmodel.h
|
1
|
5 years ago |
c_breakableprop.cpp
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1
|
5 years ago |
c_breakableprop.h
|
1
|
5 years ago |
c_colorcorrection.cpp
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1
|
5 years ago |
c_colorcorrectionvolume.cpp
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1
|
5 years ago |
c_dynamiclight.cpp
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1
|
5 years ago |
c_effects.cpp
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add source-sdk-2013
|
3 years ago |
c_effects.h
|
1
|
5 years ago |
c_entitydissolve.cpp
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add source-sdk-2013
|
3 years ago |
c_entitydissolve.h
|
1
|
5 years ago |
c_entityparticletrail.cpp
|
1
|
5 years ago |
c_env_fog_controller.cpp
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1
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5 years ago |
c_env_fog_controller.h
|
1
|
5 years ago |
c_env_particlescript.cpp
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1
|
5 years ago |
c_env_projectedtexture.cpp
|
1
|
5 years ago |
c_env_screenoverlay.cpp
|
1
|
5 years ago |
c_env_tonemap_controller.cpp
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1
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5 years ago |
c_fire_smoke.cpp
|
add source-sdk-2013
|
3 years ago |
c_fire_smoke.h
|
1
|
5 years ago |
c_fish.cpp
|
add source-sdk-2013
|
3 years ago |
c_forcefeedback.cpp
|
1
|
5 years ago |
c_func_areaportalwindow.cpp
|
1
|
5 years ago |
c_func_breakablesurf.cpp
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1
|
5 years ago |
c_func_conveyor.cpp
|
1
|
5 years ago |
c_func_dust.cpp
|
1
|
5 years ago |
c_func_dust.h
|
1
|
5 years ago |
c_func_lod.cpp
|
1
|
5 years ago |
c_func_occluder.cpp
|
game: init uninitialized variables
|
3 years ago |
c_func_reflective_glass.cpp
|
1
|
5 years ago |
c_func_reflective_glass.h
|
1
|
5 years ago |
c_func_rotating.cpp
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1
|
5 years ago |
c_func_smokevolume.cpp
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add source-sdk-2013
|
3 years ago |
c_func_tracktrain.cpp
|
1
|
5 years ago |
c_gib.cpp
|
1
|
5 years ago |
c_gib.h
|
1
|
5 years ago |
c_hairball.cpp
|
1
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5 years ago |
c_impact_effects.cpp
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1
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5 years ago |
c_impact_effects.h
|
1
|
5 years ago |
c_info_overlay_accessor.cpp
|
1
|
5 years ago |
c_lightglow.cpp
|
1
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5 years ago |
c_movie_explosion.cpp
|
1
|
5 years ago |
c_particle_fire.cpp
|
1
|
5 years ago |
c_particle_smokegrenade.cpp
|
fpersmissive fixes
|
2 years ago |
c_particle_system.cpp
|
add source-sdk-2013
|
3 years ago |
c_physbox.cpp
|
1
|
5 years ago |
c_physbox.h
|
1
|
5 years ago |
c_physicsprop.cpp
|
Add PBR support (#91)
|
2 years ago |
c_physicsprop.h
|
1
|
5 years ago |
c_physmagnet.cpp
|
1
|
5 years ago |
c_pixel_visibility.cpp
|
arm64 : fix intptr_t size
|
2 years ago |
c_pixel_visibility.h
|
1
|
5 years ago |
c_plasma.cpp
|
add source-sdk-2013
|
3 years ago |
c_playerlocaldata.h
|
add source-sdk-2013
|
3 years ago |
c_playerresource.cpp
|
add source-sdk-2013
|
3 years ago |
c_playerresource.h
|
add source-sdk-2013
|
3 years ago |
c_point_camera.cpp
|
1
|
5 years ago |
c_point_camera.h
|
1
|
5 years ago |
c_point_commentary_node.cpp
|
1
|
5 years ago |
c_prop_vehicle.cpp
|
1
|
5 years ago |
c_prop_vehicle.h
|
1
|
5 years ago |
c_props.cpp
|
1
|
5 years ago |
c_props.h
|
1
|
5 years ago |
c_ragdoll_manager.cpp
|
1
|
5 years ago |
c_recipientfilter.cpp
|
1
|
5 years ago |
c_recipientfilter.h
|
1
|
5 years ago |
c_rope.cpp
|
arm64 : fix intptr_t size
|
2 years ago |
c_rope.h
|
1
|
5 years ago |
c_rumble.cpp
|
misaligment fixes
|
3 years ago |
c_rumble.h
|
1
|
5 years ago |
c_sceneentity.cpp
|
add source-sdk-2013
|
3 years ago |
c_sceneentity.h
|
1
|
5 years ago |
c_shadowcontrol.cpp
|
1
|
5 years ago |
c_slideshow_display.cpp
|
add source-sdk-2013
|
3 years ago |
c_slideshow_display.h
|
1
|
5 years ago |
c_smoke_trail.cpp
|
fpersmissive fixes
|
2 years ago |
c_smoke_trail.h
|
1
|
5 years ago |
c_smokestack.cpp
|
add source-sdk-2013
|
3 years ago |
c_soundscape.cpp
|
add source-sdk-2013
|
3 years ago |
c_soundscape.h
|
1
|
5 years ago |
c_spotlight_end.cpp
|
1
|
5 years ago |
c_sprite.cpp
|
1
|
5 years ago |
c_sprite.h
|
1
|
5 years ago |
c_sprite_perfmonitor.cpp
|
1
|
5 years ago |
c_steamjet.cpp
|
physics: fix a lot of problems
|
3 years ago |
c_stickybolt.cpp
|
add source-sdk-2013
|
3 years ago |
c_sun.cpp
|
1
|
5 years ago |
c_sun.h
|
1
|
5 years ago |
c_te.cpp
|
add source-sdk-2013
|
3 years ago |
c_te_armorricochet.cpp
|
1
|
5 years ago |
c_te_basebeam.cpp
|
1
|
5 years ago |
c_te_basebeam.h
|
1
|
5 years ago |
c_te_beamentpoint.cpp
|
1
|
5 years ago |
c_te_beaments.cpp
|
1
|
5 years ago |
c_te_beamfollow.cpp
|
1
|
5 years ago |
c_te_beamlaser.cpp
|
1
|
5 years ago |
c_te_beampoints.cpp
|
1
|
5 years ago |
c_te_beamring.cpp
|
1
|
5 years ago |
c_te_beamringpoint.cpp
|
1
|
5 years ago |
c_te_beamspline.cpp
|
1
|
5 years ago |
c_te_bloodsprite.cpp
|
1
|
5 years ago |
c_te_bloodstream.cpp
|
add source-sdk-2013
|
3 years ago |
c_te_breakmodel.cpp
|
1
|
5 years ago |
c_te_bspdecal.cpp
|
1
|
5 years ago |
c_te_bubbles.cpp
|
1
|
5 years ago |
c_te_bubbletrail.cpp
|
1
|
5 years ago |
c_te_clientprojectile.cpp
|
1
|
5 years ago |
c_te_decal.cpp
|
1
|
5 years ago |
c_te_dynamiclight.cpp
|
1
|
5 years ago |
c_te_effect_dispatch.cpp
|
fpersmissive fixes
|
2 years ago |
c_te_effect_dispatch.h
|
1
|
5 years ago |
c_te_energysplash.cpp
|
1
|
5 years ago |
c_te_explosion.cpp
|
add source-sdk-2013
|
3 years ago |
c_te_fizz.cpp
|
1
|
5 years ago |
c_te_footprint.cpp
|
1
|
5 years ago |
c_te_glassshatter.cpp
|
1
|
5 years ago |
c_te_glowsprite.cpp
|
1
|
5 years ago |
c_te_impact.cpp
|
1
|
5 years ago |
c_te_killplayerattachments.cpp
|
1
|
5 years ago |
c_te_largefunnel.cpp
|
1
|
5 years ago |
c_te_legacytempents.cpp
|
game: init uninitialized variables
|
3 years ago |
c_te_legacytempents.h
|
1
|
5 years ago |
c_te_muzzleflash.cpp
|
1
|
5 years ago |
c_te_particlesystem.cpp
|
1
|
5 years ago |
c_te_particlesystem.h
|
1
|
5 years ago |
c_te_physicsprop.cpp
|
add source-sdk-2013
|
3 years ago |
c_te_playerdecal.cpp
|
fpersmissive fixes
|
2 years ago |
c_te_projecteddecal.cpp
|
1
|
5 years ago |
c_te_showline.cpp
|
1
|
5 years ago |
c_te_smoke.cpp
|
1
|
5 years ago |
c_te_sparks.cpp
|
1
|
5 years ago |
c_te_sprite.cpp
|
1
|
5 years ago |
c_te_spritespray.cpp
|
1
|
5 years ago |
c_te_worlddecal.cpp
|
1
|
5 years ago |
c_team.cpp
|
1
|
5 years ago |
c_team.h
|
1
|
5 years ago |
c_team_objectiveresource.cpp
|
add source-sdk-2013
|
3 years ago |
c_team_objectiveresource.h
|
add source-sdk-2013
|
3 years ago |
c_team_train_watcher.cpp
|
add source-sdk-2013
|
3 years ago |
c_team_train_watcher.h
|
1
|
5 years ago |
c_tesla.cpp
|
1
|
5 years ago |
c_tesla.h
|
1
|
5 years ago |
c_test_proxytoggle.cpp
|
1
|
5 years ago |
c_testtraceline.cpp
|
1
|
5 years ago |
c_tracer.cpp
|
1
|
5 years ago |
c_tracer.h
|
1
|
5 years ago |
c_user_message_register.cpp
|
1
|
5 years ago |
c_user_message_register.h
|
1
|
5 years ago |
c_vehicle_choreo_generic.cpp
|
1
|
5 years ago |
c_vehicle_jeep.cpp
|
1
|
5 years ago |
c_vehicle_jeep.h
|
1
|
5 years ago |
c_vguiscreen.cpp
|
add source-sdk-2013
|
3 years ago |
c_vguiscreen.h
|
add source-sdk-2013
|
3 years ago |
c_vote_controller.cpp
|
game: small fixes
|
2 years ago |
c_vote_controller.h
|
1
|
5 years ago |
c_weapon__stubs.h
|
Replace empty constructors with default constructors #88
|
2 years ago |
c_world.cpp
|
1
|
5 years ago |
c_world.h
|
1
|
5 years ago |
camomaterialproxy.cpp
|
1
|
5 years ago |
cbase.h
|
add source-sdk-2013
|
3 years ago |
cdll_bounded_cvars.cpp
|
add source-sdk-2013
|
3 years ago |
cdll_bounded_cvars.h
|
1
|
5 years ago |
cdll_client_int.cpp
|
game: fix touch transparency mode for cut scenes
|
1 year ago |
cdll_client_int.h
|
1
|
5 years ago |
cdll_util.cpp
|
add source-sdk-2013
|
3 years ago |
cdll_util.h
|
add source-sdk-2013
|
3 years ago |
cl_animevent.h
|
1
|
5 years ago |
cl_mat_stub.cpp
|
1
|
5 years ago |
cl_mat_stub.h
|
1
|
5 years ago |
classmap.cpp
|
1
|
5 years ago |
client_base.vpc
|
Merge branch 'master' into windows
|
2 years ago |
client_cstrike.vpc
|
add csrike source code
|
3 years ago |
client_dod.vpc
|
add hl1,portal,dod source code
|
3 years ago |
client_episodic.vpc
|
1
|
5 years ago |
client_factorylist.cpp
|
1
|
5 years ago |
client_factorylist.h
|
1
|
5 years ago |
client_hl1.vpc
|
add hl1,portal,dod source code
|
3 years ago |
client_hl1mp.vpc
|
misaligment fixes
|
3 years ago |
client_hl2.vpc
|
Fix compilation under MSVC(VS2019)
|
3 years ago |
client_hl2mp.vpc
|
1
|
5 years ago |
client_portal.vpc
|
add hl1,portal,dod source code
|
3 years ago |
client_thinklist.cpp
|
windows: fix 64bit build( #149 )
|
2 years ago |
client_thinklist.h
|
windows: fix 64bit build( #149 )
|
2 years ago |
client_virtualreality.cpp
|
it runs
|
1 year ago |
client_virtualreality.h
|
1
|
5 years ago |
clienteffectprecachesystem.cpp
|
1
|
5 years ago |
clienteffectprecachesystem.h
|
1
|
5 years ago |
cliententitylist.cpp
|
add source-sdk-2013
|
3 years ago |
cliententitylist.h
|
1
|
5 years ago |
clientleafsystem.cpp
|
windows: fix 64bit build( #149 )
|
2 years ago |
clientleafsystem.h
|
1
|
5 years ago |
clientmode.h
|
1
|
5 years ago |
clientmode_normal.cpp
|
1
|
5 years ago |
clientmode_normal.h
|
1
|
5 years ago |
clientmode_shared.cpp
|
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
|
3 years ago |
clientmode_shared.h
|
add source-sdk-2013
|
3 years ago |
clientshadowmgr.cpp
|
arm64 : fix intptr_t size
|
2 years ago |
clientsideeffects.cpp
|
add source-sdk-2013
|
3 years ago |
clientsideeffects.h
|
add source-sdk-2013
|
3 years ago |
clientsideeffects_test.cpp
|
1
|
5 years ago |
clientsteamcontext.cpp
|
add source-sdk-2013
|
3 years ago |
clientsteamcontext.h
|
add source-sdk-2013
|
3 years ago |
colorcorrectionmgr.cpp
|
1
|
5 years ago |
colorcorrectionmgr.h
|
1
|
5 years ago |
commentary_modelviewer.cpp
|
1
|
5 years ago |
commentary_modelviewer.h
|
1
|
5 years ago |
death.cpp
|
1
|
5 years ago |
detailobjectsystem.cpp
|
99% done Windows ARM32 port
|
2 years ago |
detailobjectsystem.h
|
1
|
5 years ago |
dummyproxy.cpp
|
1
|
5 years ago |
enginesprite.h
|
1
|
5 years ago |
entity_client_tools.cpp
|
1
|
5 years ago |
entityoriginmaterialproxy.cpp
|
1
|
5 years ago |
flashlighteffect.cpp
|
add source-sdk-2013
|
3 years ago |
flashlighteffect.h
|
1
|
5 years ago |
fontabc.h
|
1
|
5 years ago |
functionproxy.cpp
|
1
|
5 years ago |
functionproxy.h
|
1
|
5 years ago |
fx.cpp
|
fpersmissive fixes
|
2 years ago |
fx.h
|
1
|
5 years ago |
fx_blood.cpp
|
1
|
5 years ago |
fx_blood.h
|
1
|
5 years ago |
fx_cube.cpp
|
1
|
5 years ago |
fx_discreetline.cpp
|
1
|
5 years ago |
fx_discreetline.h
|
1
|
5 years ago |
fx_envelope.cpp
|
1
|
5 years ago |
fx_envelope.h
|
1
|
5 years ago |
fx_explosion.cpp
|
add source-sdk-2013
|
3 years ago |
fx_explosion.h
|
1
|
5 years ago |
fx_fleck.cpp
|
1
|
5 years ago |
fx_fleck.h
|
1
|
5 years ago |
fx_impact.cpp
|
add source-sdk-2013
|
3 years ago |
fx_impact.h
|
1
|
5 years ago |
fx_interpvalue.cpp
|
1
|
5 years ago |
fx_interpvalue.h
|
1
|
5 years ago |
fx_line.cpp
|
1
|
5 years ago |
fx_line.h
|
1
|
5 years ago |
fx_quad.cpp
|
add source-sdk-2013
|
3 years ago |
fx_quad.h
|
add source-sdk-2013
|
3 years ago |
fx_shelleject.cpp
|
1
|
5 years ago |
fx_sparks.cpp
|
1
|
5 years ago |
fx_sparks.h
|
1
|
5 years ago |
fx_staticline.cpp
|
1
|
5 years ago |
fx_staticline.h
|
1
|
5 years ago |
fx_tracer.cpp
|
add source-sdk-2013
|
3 years ago |
fx_trail.cpp
|
1
|
5 years ago |
fx_trail.h
|
1
|
5 years ago |
fx_water.cpp
|
1
|
5 years ago |
fx_water.h
|
1
|
5 years ago |
gametrace_client.cpp
|
1
|
5 years ago |
geiger.cpp
|
1
|
5 years ago |
glow_outline_effect.cpp
|
1
|
5 years ago |
glow_outline_effect.h
|
1
|
5 years ago |
glow_overlay.cpp
|
game: fix env_sun sprite disappearing when you look at it
|
2 years ago |
glow_overlay.h
|
1
|
5 years ago |
history_resource.cpp
|
1
|
5 years ago |
history_resource.h
|
1
|
5 years ago |
hltvcamera.cpp
|
add source-sdk-2013
|
3 years ago |
hltvcamera.h
|
add source-sdk-2013
|
3 years ago |
hud.cpp
|
add source-sdk-2013
|
3 years ago |
hud.h
|
add source-sdk-2013
|
3 years ago |
hud_animationinfo.cpp
|
1
|
5 years ago |
hud_base_account.cpp
|
1
|
5 years ago |
hud_base_account.h
|
1
|
5 years ago |
hud_baseachievement_tracker.cpp
|
add csrike source code
|
3 years ago |
hud_baseachievement_tracker.h
|
add csrike source code
|
3 years ago |
hud_basechat.cpp
|
game(client): fix touch drawing
|
2 years ago |
hud_basechat.h
|
add source-sdk-2013
|
3 years ago |
hud_basedeathnotice.cpp
|
add source-sdk-2013
|
3 years ago |
hud_basedeathnotice.h
|
add source-sdk-2013
|
3 years ago |
hud_basetimer.cpp
|
1
|
5 years ago |
hud_basetimer.h
|
1
|
5 years ago |
hud_bitmapnumericdisplay.cpp
|
1
|
5 years ago |
hud_bitmapnumericdisplay.h
|
1
|
5 years ago |
hud_chat.cpp
|
1
|
5 years ago |
hud_chat.h
|
1
|
5 years ago |
hud_closecaption.cpp
|
fix buffer overflow in shader and closed captions
|
2 years ago |
hud_closecaption.h
|
1
|
5 years ago |
hud_controlpointicons.cpp
|
add source-sdk-2013
|
3 years ago |
hud_controlpointicons.h
|
1
|
5 years ago |
hud_controlpointpanel.cpp
|
1
|
5 years ago |
hud_crosshair.cpp
|
Basic Steam Dick support (#166)
|
2 years ago |
hud_crosshair.h
|
1
|
5 years ago |
hud_element_helper.cpp
|
1
|
5 years ago |
hud_element_helper.h
|
1
|
5 years ago |
hud_hintdisplay.cpp
|
add source-sdk-2013
|
3 years ago |
hud_lcd.cpp
|
fpersmissive fixes
|
2 years ago |
hud_lcd.h
|
1
|
5 years ago |
hud_macros.h
|
1
|
5 years ago |
hud_msg.cpp
|
1
|
5 years ago |
hud_numericdisplay.cpp
|
1
|
5 years ago |
hud_numericdisplay.h
|
1
|
5 years ago |
hud_pdump.cpp
|
Fix compilation under MSVC(VS2019)
|
3 years ago |
hud_pdump.h
|
1
|
5 years ago |
hud_posture.cpp
|
1
|
5 years ago |
hud_redraw.cpp
|
1
|
5 years ago |
hud_squadstatus.cpp
|
1
|
5 years ago |
hud_vehicle.cpp
|
1
|
5 years ago |
hud_vehicle.h
|
1
|
5 years ago |
hud_vguiscreencursor.cpp
|
1
|
5 years ago |
hud_voicestatus.cpp
|
add source-sdk-2013
|
3 years ago |
hud_vote.cpp
|
add source-sdk-2013
|
3 years ago |
hud_vote.h
|
misaligment fixes
|
3 years ago |
hud_weapon.cpp
|
1
|
5 years ago |
hudelement.h
|
add source-sdk-2013
|
3 years ago |
hudtexturehandle.h
|
1
|
5 years ago |
iclassmap.h
|
1
|
5 years ago |
icliententityinternal.h
|
1
|
5 years ago |
iclientmode.h
|
add source-sdk-2013
|
3 years ago |
iclientshadowmgr.h
|
1
|
5 years ago |
iclientvehicle.h
|
1
|
5 years ago |
iconsole.h
|
1
|
5 years ago |
idebugoverlaypanel.h
|
1
|
5 years ago |
ifpspanel.h
|
1
|
5 years ago |
ihudlcd.h
|
1
|
5 years ago |
iinput.h
|
add source-sdk-2013
|
3 years ago |
iloadingdisc.h
|
add source-sdk-2013
|
3 years ago |
imessagechars.h
|
1
|
5 years ago |
in_camera.cpp
|
add source-sdk-2013
|
3 years ago |
in_forcefeedback.cpp
|
1
|
5 years ago |
in_joystick.cpp
|
add source-sdk-2013
|
3 years ago |
in_main.cpp
|
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
|
3 years ago |
in_main.h
|
1
|
5 years ago |
in_mouse.cpp
|
add source-sdk-2013
|
3 years ago |
in_touch.cpp
|
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
|
3 years ago |
inetgraphpanel.h
|
1
|
5 years ago |
initializer.cpp
|
1
|
5 years ago |
initializer.h
|
1
|
5 years ago |
input.h
|
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
|
3 years ago |
interpolatedvar.cpp
|
1
|
5 years ago |
interpolatedvar.h
|
Replace empty constructors with default constructors #88
|
2 years ago |
ipresence.h
|
1
|
5 years ago |
iprofiling.h
|
1
|
5 years ago |
itextmessage.h
|
1
|
5 years ago |
ivieweffects.h
|
1
|
5 years ago |
iviewrender.h
|
1
|
5 years ago |
iviewrender_beams.h
|
1
|
5 years ago |
ivmodemanager.h
|
1
|
5 years ago |
kbutton.h
|
1
|
5 years ago |
lampbeamproxy.cpp
|
1
|
5 years ago |
lamphaloproxy.cpp
|
1
|
5 years ago |
lerp_functions.h
|
1
|
5 years ago |
mathproxy.cpp
|
1
|
5 years ago |
matrixproxy.cpp
|
1
|
5 years ago |
menu.cpp
|
1
|
5 years ago |
menu.h
|
1
|
5 years ago |
message.cpp
|
game: fix string vulnerabilities
|
2 years ago |
movehelper_client.cpp
|
Replace empty constructors with default constructors #88
|
2 years ago |
movehelper_client.h
|
1
|
5 years ago |
mp3player.cpp
|
1
|
5 years ago |
mp3player.h
|
1
|
5 years ago |
mumble.cpp
|
Initial android support (#17)
|
3 years ago |
mumble.h
|
1
|
5 years ago |
networkstringtable_clientdll.h
|
1
|
5 years ago |
panelmetaclassmgr.cpp
|
1
|
5 years ago |
panelmetaclassmgr.h
|
1
|
5 years ago |
particle_collision.cpp
|
add source-sdk-2013
|
3 years ago |
particle_collision.h
|
1
|
5 years ago |
particle_iterators.h
|
physics: fix a lot of problems
|
3 years ago |
particle_litsmokeemitter.cpp
|
1
|
5 years ago |
particle_litsmokeemitter.h
|
1
|
5 years ago |
particle_prototype.cpp
|
1
|
5 years ago |
particle_prototype.h
|
1
|
5 years ago |
particle_proxies.cpp
|
1
|
5 years ago |
particle_simple3d.cpp
|
1
|
5 years ago |
particle_simple3d.h
|
1
|
5 years ago |
particle_util.h
|
1
|
5 years ago |
particledraw.h
|
1
|
5 years ago |
particlemgr.cpp
|
game(client): fix particles problems on 64bit systems
|
2 years ago |
particlemgr.h
|
Merge branch 'master' into windows
|
2 years ago |
particles_attractor.cpp
|
1
|
5 years ago |
particles_attractor.h
|
1
|
5 years ago |
particles_ez.cpp
|
1
|
5 years ago |
particles_ez.h
|
1
|
5 years ago |
particles_localspace.cpp
|
1
|
5 years ago |
particles_localspace.h
|
1
|
5 years ago |
particles_new.cpp
|
add source-sdk-2013
|
3 years ago |
particles_new.h
|
add source-sdk-2013
|
3 years ago |
particles_simple.cpp
|
1
|
5 years ago |
particles_simple.h
|
1
|
5 years ago |
particlesphererenderer.cpp
|
1
|
5 years ago |
particlesphererenderer.h
|
1
|
5 years ago |
perfvisualbenchmark.cpp
|
1
|
5 years ago |
perfvisualbenchmark.h
|
1
|
5 years ago |
physics.cpp
|
Replace empty constructors with default constructors #88
|
2 years ago |
physics.h
|
1
|
5 years ago |
physics_main_client.cpp
|
Fix compilation under MSVC(VS2019)
|
3 years ago |
physpropclientside.cpp
|
add source-sdk-2013
|
3 years ago |
physpropclientside.h
|
1
|
5 years ago |
playerandobjectenumerator.cpp
|
1
|
5 years ago |
playerandobjectenumerator.h
|
1
|
5 years ago |
playerenumerator.h
|
1
|
5 years ago |
playerspawncache.cpp
|
1
|
5 years ago |
playerspawncache.h
|
1
|
5 years ago |
prediction.cpp
|
Revert "game: fixes some player's origin displacements for fire events, impulses commands etc... (ValveSoftware/source-sdk-2013#442)"
|
2 years ago |
prediction.h
|
1
|
5 years ago |
prediction_private.h
|
1
|
5 years ago |
proxyentity.cpp
|
add source-sdk-2013
|
3 years ago |
proxyentity.h
|
add source-sdk-2013
|
3 years ago |
proxyplayer.cpp
|
arm64 : fix intptr_t size
|
2 years ago |
proxypupil.cpp
|
1
|
5 years ago |
ragdoll.cpp
|
add source-sdk-2013
|
3 years ago |
ragdoll.h
|
1
|
5 years ago |
ragdollexplosionenumerator.h
|
1
|
5 years ago |
recvproxy.cpp
|
add source-sdk-2013
|
3 years ago |
recvproxy.h
|
add source-sdk-2013
|
3 years ago |
rendertexture.cpp
|
add source-sdk-2013
|
3 years ago |
rendertexture.h
|
1
|
5 years ago |
simple_keys.cpp
|
1
|
5 years ago |
simple_keys.h
|
1
|
5 years ago |
smoke_fog_overlay.cpp
|
1
|
5 years ago |
smoke_fog_overlay.h
|
1
|
5 years ago |
splinepatch.cpp
|
1
|
5 years ago |
splinepatch.h
|
1
|
5 years ago |
spritemodel.cpp
|
game: add another NULL check for CEngineSprite::GetMaterial
|
2 years ago |
stb_rect_pack.h
|
game(client): optimize touch drawing
|
2 years ago |
stdafx.cpp
|
1
|
5 years ago |
studio_stats.cpp
|
add source-sdk-2013
|
3 years ago |
studio_stats.h
|
1
|
5 years ago |
tempent.h
|
1
|
5 years ago |
text_message.cpp
|
1
|
5 years ago |
text_message.h
|
1
|
5 years ago |
texturescrollmaterialproxy.cpp
|
1
|
5 years ago |
thermalmaterialproxy.cpp
|
1
|
5 years ago |
timedevent.h
|
1
|
5 years ago |
timematerialproxy.cpp
|
1
|
5 years ago |
toggletextureproxy.cpp
|
1
|
5 years ago |
toggletextureproxy.h
|
1
|
5 years ago |
toolframework_client.cpp
|
1
|
5 years ago |
toolframework_client.h
|
1
|
5 years ago |
touch.cpp
|
game: fix touch transparency mode for cut scenes
|
1 year ago |
touch.h
|
game: fix touch transparency mode for cut scenes
|
1 year ago |
train.cpp
|
1
|
5 years ago |
vgui_avatarimage.cpp
|
add source-sdk-2013
|
3 years ago |
vgui_avatarimage.h
|
1
|
5 years ago |
vgui_basepanel.cpp
|
1
|
5 years ago |
vgui_basepanel.h
|
1
|
5 years ago |
vgui_bitmapbutton.cpp
|
1
|
5 years ago |
vgui_bitmapbutton.h
|
1
|
5 years ago |
vgui_bitmapimage.cpp
|
1
|
5 years ago |
vgui_bitmapimage.h
|
1
|
5 years ago |
vgui_bitmappanel.cpp
|
1
|
5 years ago |
vgui_bitmappanel.h
|
1
|
5 years ago |
vgui_centerstringpanel.cpp
|
1
|
5 years ago |
vgui_consolepanel.cpp
|
1
|
5 years ago |
vgui_debugoverlaypanel.cpp
|
game: fixed a format string vulnerability in CDebugOverlay::Paint (ValveSoftware/source-sdk-2013#372)
|
2 years ago |
vgui_entityimagepanel.cpp
|
1
|
5 years ago |
vgui_entityimagepanel.h
|
1
|
5 years ago |
vgui_entitypanel.cpp
|
1
|
5 years ago |
vgui_entitypanel.h
|
1
|
5 years ago |
vgui_fpspanel.cpp
|
use HAVE_* macros for dependencies
|
2 years ago |
vgui_game_viewport.cpp
|
1
|
5 years ago |
vgui_game_viewport.h
|
1
|
5 years ago |
vgui_grid.cpp
|
1
|
5 years ago |
vgui_grid.h
|
1
|
5 years ago |
vgui_helpers.h
|
1
|
5 years ago |
vgui_imagehealthpanel.cpp
|
1
|
5 years ago |
vgui_imagehealthpanel.h
|
1
|
5 years ago |
vgui_int.cpp
|
add source-sdk-2013
|
3 years ago |
vgui_int.h
|
1
|
5 years ago |
vgui_loadingdiscpanel.cpp
|
add source-sdk-2013
|
3 years ago |
vgui_messagechars.cpp
|
game: fix string vulnerabilities
|
2 years ago |
vgui_netgraphpanel.cpp
|
game: fix string vulnerabilities
|
2 years ago |
vgui_schemevisualizer.cpp
|
add source-sdk-2013
|
3 years ago |
vgui_schemevisualizer.h
|
1
|
5 years ago |
vgui_slideshow_display_screen.cpp
|
1
|
5 years ago |
vgui_textmessagepanel.cpp
|
game: fix string vulnerabilities
|
2 years ago |
vgui_video.cpp
|
add source-sdk-2013
|
3 years ago |
vgui_video.h
|
1
|
5 years ago |
vgui_video_player.cpp
|
1
|
5 years ago |
vgui_video_player.h
|
1
|
5 years ago |
vguicenterprint.h
|
1
|
5 years ago |
view.cpp
|
game/client(android): view optimization
|
2 years ago |
view.h
|
game: fix camera glitch with FOV 110
|
2 years ago |
view_beams.cpp
|
fix address sanitizer issues
|
3 years ago |
view_effects.cpp
|
Replace empty constructors with default constructors #88
|
2 years ago |
view_scene.cpp
|
1
|
5 years ago |
view_scene.h
|
1
|
5 years ago |
viewangleanim.cpp
|
1
|
5 years ago |
viewangleanim.h
|
1
|
5 years ago |
viewdebug.cpp
|
add source-sdk-2013
|
3 years ago |
viewdebug.h
|
1
|
5 years ago |
viewpostprocess.cpp
|
engine: fix hdr to ldr conversion
|
3 years ago |
viewpostprocess.h
|
1
|
5 years ago |
viewrender.cpp
|
Replace empty constructors with default constructors #88
|
2 years ago |
viewrender.h
|
1
|
5 years ago |
voice_menu.cpp
|
1
|
5 years ago |
warp_overlay.cpp
|
1
|
5 years ago |
weapon_selection.cpp
|
add source-sdk-2013
|
3 years ago |
weapon_selection.h
|
1
|
5 years ago |
weapons_resource.cpp
|
1
|
5 years ago |
weapons_resource.h
|
1
|
5 years ago |
wscript
|
fix windows build scripts, add windows opus support
|
2 years ago |