Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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Er2 b5a9add343 Merge branch 'master' of https://github.com/nillerusr/source-engine into win32 1 year ago
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NextBot add csrike source code 3 years ago
cstrike arm64 : fix clang compile errors 2 years ago
dod fix day of defeat build 2 years ago
episodic 1 5 years ago
game_controls Fix HTML MOTD (#174) 2 years ago
hl1 Fov cvar fix (#98) 2 years ago
hl2 fix day of defeat build 2 years ago
hl2mp 1 5 years ago
portal Fov cvar fix (#98) 2 years ago
replay add source-sdk-2013 3 years ago
sdk 1 5 years ago
sixense add source-sdk-2013 3 years ago
AnimateSpecificTextureProxy.cpp 1 5 years ago
C_Env_Projected_Texture.h 1 5 years ago
C_MaterialModifyControl.cpp 1 5 years ago
C_WaterLODControl.cpp 1 5 years ago
EffectsClient.cpp 1 5 years ago
IsNPCProxy.cpp 1 5 years ago
MonitorMaterialProxy.cpp 1 5 years ago
ProxyHealth.cpp 1 5 years ago
ScreenSpaceEffects.cpp 1 5 years ago
ScreenSpaceEffects.h 1 5 years ago
TeamBitmapImage.cpp 1 5 years ago
TeamBitmapImage.h 1 5 years ago
ViewConeImage.cpp 1 5 years ago
ViewConeImage.h 1 5 years ago
WaterLODMaterialProxy.cpp 1 5 years ago
WorldDimsProxy.cpp 1 5 years ago
achievement_notification_panel.cpp game: make achievements work without steam 3 years ago
achievement_notification_panel.h 1 5 years ago
alphamaterialproxy.cpp 1 5 years ago
animatedentitytextureproxy.cpp 1 5 years ago
animatedoffsettextureproxy.cpp 1 5 years ago
animatedtextureproxy.cpp 1 5 years ago
animationlayer.h 1 5 years ago
baseanimatedtextureproxy.cpp add source-sdk-2013 3 years ago
baseanimatedtextureproxy.h 1 5 years ago
baseclientrendertargets.cpp 1 5 years ago
baseclientrendertargets.h 1 5 years ago
basepresence.cpp 1 5 years ago
basepresence.h 1 5 years ago
basepresence_xbox.cpp 1 5 years ago
beamdraw.cpp add source-sdk-2013 3 years ago
beamdraw.h add source-sdk-2013 3 years ago
bone_merge_cache.cpp 1 5 years ago
bone_merge_cache.h 1 5 years ago
bonetoworldarray.h 1 5 years ago
c_ai_basehumanoid.cpp 1 5 years ago
c_ai_basenpc.cpp add source-sdk-2013 3 years ago
c_ai_basenpc.h add source-sdk-2013 3 years ago
c_baseanimating.cpp game(hl1): fix SetBoneController 2 years ago
c_baseanimating.h add source-sdk-2013 3 years ago
c_baseanimatingoverlay.cpp add source-sdk-2013 3 years ago
c_baseanimatingoverlay.h 1 5 years ago
c_basecombatcharacter.cpp add source-sdk-2013 3 years ago
c_basecombatcharacter.h add source-sdk-2013 3 years ago
c_basecombatweapon.cpp add source-sdk-2013 3 years ago
c_basecombatweapon.h 1 5 years ago
c_basedoor.cpp 1 5 years ago
c_basedoor.h 1 5 years ago
c_baseentity.cpp Merge branch 'master' into windows 2 years ago
c_baseentity.h add source-sdk-2013 3 years ago
c_baseflex.cpp game: fix NPC blink 2 years ago
c_baseflex.h game: init uninitialized variables 3 years ago
c_baseplayer.cpp game(client): fix touch drawing 2 years ago
c_baseplayer.h add source-sdk-2013 3 years ago
c_basetempentity.cpp add source-sdk-2013 3 years ago
c_basetempentity.h add source-sdk-2013 3 years ago
c_baseviewmodel.cpp add source-sdk-2013 3 years ago
c_baseviewmodel.h 1 5 years ago
c_breakableprop.cpp 1 5 years ago
c_breakableprop.h 1 5 years ago
c_colorcorrection.cpp 1 5 years ago
c_colorcorrectionvolume.cpp 1 5 years ago
c_dynamiclight.cpp 1 5 years ago
c_effects.cpp add source-sdk-2013 3 years ago
c_effects.h 1 5 years ago
c_entitydissolve.cpp add source-sdk-2013 3 years ago
c_entitydissolve.h 1 5 years ago
c_entityparticletrail.cpp 1 5 years ago
c_env_fog_controller.cpp 1 5 years ago
c_env_fog_controller.h 1 5 years ago
c_env_particlescript.cpp 1 5 years ago
c_env_projectedtexture.cpp 1 5 years ago
c_env_screenoverlay.cpp 1 5 years ago
c_env_tonemap_controller.cpp 1 5 years ago
c_fire_smoke.cpp add source-sdk-2013 3 years ago
c_fire_smoke.h 1 5 years ago
c_fish.cpp add source-sdk-2013 3 years ago
c_forcefeedback.cpp 1 5 years ago
c_func_areaportalwindow.cpp 1 5 years ago
c_func_breakablesurf.cpp 1 5 years ago
c_func_conveyor.cpp 1 5 years ago
c_func_dust.cpp 1 5 years ago
c_func_dust.h 1 5 years ago
c_func_lod.cpp 1 5 years ago
c_func_occluder.cpp game: init uninitialized variables 3 years ago
c_func_reflective_glass.cpp 1 5 years ago
c_func_reflective_glass.h 1 5 years ago
c_func_rotating.cpp 1 5 years ago
c_func_smokevolume.cpp add source-sdk-2013 3 years ago
c_func_tracktrain.cpp 1 5 years ago
c_gib.cpp 1 5 years ago
c_gib.h 1 5 years ago
c_hairball.cpp 1 5 years ago
c_impact_effects.cpp 1 5 years ago
c_impact_effects.h 1 5 years ago
c_info_overlay_accessor.cpp 1 5 years ago
c_lightglow.cpp 1 5 years ago
c_movie_explosion.cpp 1 5 years ago
c_particle_fire.cpp 1 5 years ago
c_particle_smokegrenade.cpp fpersmissive fixes 2 years ago
c_particle_system.cpp add source-sdk-2013 3 years ago
c_physbox.cpp 1 5 years ago
c_physbox.h 1 5 years ago
c_physicsprop.cpp Add PBR support (#91) 2 years ago
c_physicsprop.h 1 5 years ago
c_physmagnet.cpp 1 5 years ago
c_pixel_visibility.cpp arm64 : fix intptr_t size 2 years ago
c_pixel_visibility.h 1 5 years ago
c_plasma.cpp add source-sdk-2013 3 years ago
c_playerlocaldata.h add source-sdk-2013 3 years ago
c_playerresource.cpp add source-sdk-2013 3 years ago
c_playerresource.h add source-sdk-2013 3 years ago
c_point_camera.cpp 1 5 years ago
c_point_camera.h 1 5 years ago
c_point_commentary_node.cpp 1 5 years ago
c_prop_vehicle.cpp 1 5 years ago
c_prop_vehicle.h 1 5 years ago
c_props.cpp 1 5 years ago
c_props.h 1 5 years ago
c_ragdoll_manager.cpp 1 5 years ago
c_recipientfilter.cpp 1 5 years ago
c_recipientfilter.h 1 5 years ago
c_rope.cpp arm64 : fix intptr_t size 2 years ago
c_rope.h 1 5 years ago
c_rumble.cpp misaligment fixes 3 years ago
c_rumble.h 1 5 years ago
c_sceneentity.cpp add source-sdk-2013 3 years ago
c_sceneentity.h 1 5 years ago
c_shadowcontrol.cpp 1 5 years ago
c_slideshow_display.cpp add source-sdk-2013 3 years ago
c_slideshow_display.h 1 5 years ago
c_smoke_trail.cpp fpersmissive fixes 2 years ago
c_smoke_trail.h 1 5 years ago
c_smokestack.cpp add source-sdk-2013 3 years ago
c_soundscape.cpp add source-sdk-2013 3 years ago
c_soundscape.h 1 5 years ago
c_spotlight_end.cpp 1 5 years ago
c_sprite.cpp 1 5 years ago
c_sprite.h 1 5 years ago
c_sprite_perfmonitor.cpp 1 5 years ago
c_steamjet.cpp physics: fix a lot of problems 3 years ago
c_stickybolt.cpp add source-sdk-2013 3 years ago
c_sun.cpp 1 5 years ago
c_sun.h 1 5 years ago
c_te.cpp add source-sdk-2013 3 years ago
c_te_armorricochet.cpp 1 5 years ago
c_te_basebeam.cpp 1 5 years ago
c_te_basebeam.h 1 5 years ago
c_te_beamentpoint.cpp 1 5 years ago
c_te_beaments.cpp 1 5 years ago
c_te_beamfollow.cpp 1 5 years ago
c_te_beamlaser.cpp 1 5 years ago
c_te_beampoints.cpp 1 5 years ago
c_te_beamring.cpp 1 5 years ago
c_te_beamringpoint.cpp 1 5 years ago
c_te_beamspline.cpp 1 5 years ago
c_te_bloodsprite.cpp 1 5 years ago
c_te_bloodstream.cpp add source-sdk-2013 3 years ago
c_te_breakmodel.cpp 1 5 years ago
c_te_bspdecal.cpp 1 5 years ago
c_te_bubbles.cpp 1 5 years ago
c_te_bubbletrail.cpp 1 5 years ago
c_te_clientprojectile.cpp 1 5 years ago
c_te_decal.cpp 1 5 years ago
c_te_dynamiclight.cpp 1 5 years ago
c_te_effect_dispatch.cpp fpersmissive fixes 2 years ago
c_te_effect_dispatch.h 1 5 years ago
c_te_energysplash.cpp 1 5 years ago
c_te_explosion.cpp add source-sdk-2013 3 years ago
c_te_fizz.cpp 1 5 years ago
c_te_footprint.cpp 1 5 years ago
c_te_glassshatter.cpp 1 5 years ago
c_te_glowsprite.cpp 1 5 years ago
c_te_impact.cpp 1 5 years ago
c_te_killplayerattachments.cpp 1 5 years ago
c_te_largefunnel.cpp 1 5 years ago
c_te_legacytempents.cpp game: init uninitialized variables 3 years ago
c_te_legacytempents.h 1 5 years ago
c_te_muzzleflash.cpp 1 5 years ago
c_te_particlesystem.cpp 1 5 years ago
c_te_particlesystem.h 1 5 years ago
c_te_physicsprop.cpp add source-sdk-2013 3 years ago
c_te_playerdecal.cpp fpersmissive fixes 2 years ago
c_te_projecteddecal.cpp 1 5 years ago
c_te_showline.cpp 1 5 years ago
c_te_smoke.cpp 1 5 years ago
c_te_sparks.cpp 1 5 years ago
c_te_sprite.cpp 1 5 years ago
c_te_spritespray.cpp 1 5 years ago
c_te_worlddecal.cpp 1 5 years ago
c_team.cpp 1 5 years ago
c_team.h 1 5 years ago
c_team_objectiveresource.cpp add source-sdk-2013 3 years ago
c_team_objectiveresource.h add source-sdk-2013 3 years ago
c_team_train_watcher.cpp add source-sdk-2013 3 years ago
c_team_train_watcher.h 1 5 years ago
c_tesla.cpp 1 5 years ago
c_tesla.h 1 5 years ago
c_test_proxytoggle.cpp 1 5 years ago
c_testtraceline.cpp 1 5 years ago
c_tracer.cpp 1 5 years ago
c_tracer.h 1 5 years ago
c_user_message_register.cpp 1 5 years ago
c_user_message_register.h 1 5 years ago
c_vehicle_choreo_generic.cpp 1 5 years ago
c_vehicle_jeep.cpp 1 5 years ago
c_vehicle_jeep.h 1 5 years ago
c_vguiscreen.cpp add source-sdk-2013 3 years ago
c_vguiscreen.h add source-sdk-2013 3 years ago
c_vote_controller.cpp game: small fixes 2 years ago
c_vote_controller.h 1 5 years ago
c_weapon__stubs.h Replace empty constructors with default constructors #88 2 years ago
c_world.cpp 1 5 years ago
c_world.h 1 5 years ago
camomaterialproxy.cpp 1 5 years ago
cbase.h add source-sdk-2013 3 years ago
cdll_bounded_cvars.cpp add source-sdk-2013 3 years ago
cdll_bounded_cvars.h 1 5 years ago
cdll_client_int.cpp game: fix touch transparency mode for cut scenes 1 year ago
cdll_client_int.h 1 5 years ago
cdll_util.cpp add source-sdk-2013 3 years ago
cdll_util.h add source-sdk-2013 3 years ago
cl_animevent.h 1 5 years ago
cl_mat_stub.cpp 1 5 years ago
cl_mat_stub.h 1 5 years ago
classmap.cpp 1 5 years ago
client_base.vpc Merge branch 'master' into windows 2 years ago
client_cstrike.vpc add csrike source code 3 years ago
client_dod.vpc add hl1,portal,dod source code 3 years ago
client_episodic.vpc 1 5 years ago
client_factorylist.cpp 1 5 years ago
client_factorylist.h 1 5 years ago
client_hl1.vpc add hl1,portal,dod source code 3 years ago
client_hl1mp.vpc misaligment fixes 3 years ago
client_hl2.vpc Fix compilation under MSVC(VS2019) 3 years ago
client_hl2mp.vpc 1 5 years ago
client_portal.vpc add hl1,portal,dod source code 3 years ago
client_thinklist.cpp windows: fix 64bit build( #149 ) 2 years ago
client_thinklist.h windows: fix 64bit build( #149 ) 2 years ago
client_virtualreality.cpp it runs 1 year ago
client_virtualreality.h 1 5 years ago
clienteffectprecachesystem.cpp 1 5 years ago
clienteffectprecachesystem.h 1 5 years ago
cliententitylist.cpp add source-sdk-2013 3 years ago
cliententitylist.h 1 5 years ago
clientleafsystem.cpp windows: fix 64bit build( #149 ) 2 years ago
clientleafsystem.h 1 5 years ago
clientmode.h 1 5 years ago
clientmode_normal.cpp 1 5 years ago
clientmode_normal.h 1 5 years ago
clientmode_shared.cpp game/client: fix messagemode, add acceleration for touch, GameUI: add touch options 3 years ago
clientmode_shared.h add source-sdk-2013 3 years ago
clientshadowmgr.cpp arm64 : fix intptr_t size 2 years ago
clientsideeffects.cpp add source-sdk-2013 3 years ago
clientsideeffects.h add source-sdk-2013 3 years ago
clientsideeffects_test.cpp 1 5 years ago
clientsteamcontext.cpp add source-sdk-2013 3 years ago
clientsteamcontext.h add source-sdk-2013 3 years ago
colorcorrectionmgr.cpp 1 5 years ago
colorcorrectionmgr.h 1 5 years ago
commentary_modelviewer.cpp 1 5 years ago
commentary_modelviewer.h 1 5 years ago
death.cpp 1 5 years ago
detailobjectsystem.cpp 99% done Windows ARM32 port 2 years ago
detailobjectsystem.h 1 5 years ago
dummyproxy.cpp 1 5 years ago
enginesprite.h 1 5 years ago
entity_client_tools.cpp 1 5 years ago
entityoriginmaterialproxy.cpp 1 5 years ago
flashlighteffect.cpp add source-sdk-2013 3 years ago
flashlighteffect.h 1 5 years ago
fontabc.h 1 5 years ago
functionproxy.cpp 1 5 years ago
functionproxy.h 1 5 years ago
fx.cpp fpersmissive fixes 2 years ago
fx.h 1 5 years ago
fx_blood.cpp 1 5 years ago
fx_blood.h 1 5 years ago
fx_cube.cpp 1 5 years ago
fx_discreetline.cpp 1 5 years ago
fx_discreetline.h 1 5 years ago
fx_envelope.cpp 1 5 years ago
fx_envelope.h 1 5 years ago
fx_explosion.cpp add source-sdk-2013 3 years ago
fx_explosion.h 1 5 years ago
fx_fleck.cpp 1 5 years ago
fx_fleck.h 1 5 years ago
fx_impact.cpp add source-sdk-2013 3 years ago
fx_impact.h 1 5 years ago
fx_interpvalue.cpp 1 5 years ago
fx_interpvalue.h 1 5 years ago
fx_line.cpp 1 5 years ago
fx_line.h 1 5 years ago
fx_quad.cpp add source-sdk-2013 3 years ago
fx_quad.h add source-sdk-2013 3 years ago
fx_shelleject.cpp 1 5 years ago
fx_sparks.cpp 1 5 years ago
fx_sparks.h 1 5 years ago
fx_staticline.cpp 1 5 years ago
fx_staticline.h 1 5 years ago
fx_tracer.cpp add source-sdk-2013 3 years ago
fx_trail.cpp 1 5 years ago
fx_trail.h 1 5 years ago
fx_water.cpp 1 5 years ago
fx_water.h 1 5 years ago
gametrace_client.cpp 1 5 years ago
geiger.cpp 1 5 years ago
glow_outline_effect.cpp 1 5 years ago
glow_outline_effect.h 1 5 years ago
glow_overlay.cpp game: fix env_sun sprite disappearing when you look at it 2 years ago
glow_overlay.h 1 5 years ago
history_resource.cpp 1 5 years ago
history_resource.h 1 5 years ago
hltvcamera.cpp add source-sdk-2013 3 years ago
hltvcamera.h add source-sdk-2013 3 years ago
hud.cpp add source-sdk-2013 3 years ago
hud.h add source-sdk-2013 3 years ago
hud_animationinfo.cpp 1 5 years ago
hud_base_account.cpp 1 5 years ago
hud_base_account.h 1 5 years ago
hud_baseachievement_tracker.cpp add csrike source code 3 years ago
hud_baseachievement_tracker.h add csrike source code 3 years ago
hud_basechat.cpp game(client): fix touch drawing 2 years ago
hud_basechat.h add source-sdk-2013 3 years ago
hud_basedeathnotice.cpp add source-sdk-2013 3 years ago
hud_basedeathnotice.h add source-sdk-2013 3 years ago
hud_basetimer.cpp 1 5 years ago
hud_basetimer.h 1 5 years ago
hud_bitmapnumericdisplay.cpp 1 5 years ago
hud_bitmapnumericdisplay.h 1 5 years ago
hud_chat.cpp 1 5 years ago
hud_chat.h 1 5 years ago
hud_closecaption.cpp fix buffer overflow in shader and closed captions 2 years ago
hud_closecaption.h 1 5 years ago
hud_controlpointicons.cpp add source-sdk-2013 3 years ago
hud_controlpointicons.h 1 5 years ago
hud_controlpointpanel.cpp 1 5 years ago
hud_crosshair.cpp Basic Steam Dick support (#166) 2 years ago
hud_crosshair.h 1 5 years ago
hud_element_helper.cpp 1 5 years ago
hud_element_helper.h 1 5 years ago
hud_hintdisplay.cpp add source-sdk-2013 3 years ago
hud_lcd.cpp fpersmissive fixes 2 years ago
hud_lcd.h 1 5 years ago
hud_macros.h 1 5 years ago
hud_msg.cpp 1 5 years ago
hud_numericdisplay.cpp 1 5 years ago
hud_numericdisplay.h 1 5 years ago
hud_pdump.cpp Fix compilation under MSVC(VS2019) 3 years ago
hud_pdump.h 1 5 years ago
hud_posture.cpp 1 5 years ago
hud_redraw.cpp 1 5 years ago
hud_squadstatus.cpp 1 5 years ago
hud_vehicle.cpp 1 5 years ago
hud_vehicle.h 1 5 years ago
hud_vguiscreencursor.cpp 1 5 years ago
hud_voicestatus.cpp add source-sdk-2013 3 years ago
hud_vote.cpp add source-sdk-2013 3 years ago
hud_vote.h misaligment fixes 3 years ago
hud_weapon.cpp 1 5 years ago
hudelement.h add source-sdk-2013 3 years ago
hudtexturehandle.h 1 5 years ago
iclassmap.h 1 5 years ago
icliententityinternal.h 1 5 years ago
iclientmode.h add source-sdk-2013 3 years ago
iclientshadowmgr.h 1 5 years ago
iclientvehicle.h 1 5 years ago
iconsole.h 1 5 years ago
idebugoverlaypanel.h 1 5 years ago
ifpspanel.h 1 5 years ago
ihudlcd.h 1 5 years ago
iinput.h add source-sdk-2013 3 years ago
iloadingdisc.h add source-sdk-2013 3 years ago
imessagechars.h 1 5 years ago
in_camera.cpp add source-sdk-2013 3 years ago
in_forcefeedback.cpp 1 5 years ago
in_joystick.cpp add source-sdk-2013 3 years ago
in_main.cpp game/client: fix messagemode, add acceleration for touch, GameUI: add touch options 3 years ago
in_main.h 1 5 years ago
in_mouse.cpp add source-sdk-2013 3 years ago
in_touch.cpp game/client: fix messagemode, add acceleration for touch, GameUI: add touch options 3 years ago
inetgraphpanel.h 1 5 years ago
initializer.cpp 1 5 years ago
initializer.h 1 5 years ago
input.h game/client: fix messagemode, add acceleration for touch, GameUI: add touch options 3 years ago
interpolatedvar.cpp 1 5 years ago
interpolatedvar.h Replace empty constructors with default constructors #88 2 years ago
ipresence.h 1 5 years ago
iprofiling.h 1 5 years ago
itextmessage.h 1 5 years ago
ivieweffects.h 1 5 years ago
iviewrender.h 1 5 years ago
iviewrender_beams.h 1 5 years ago
ivmodemanager.h 1 5 years ago
kbutton.h 1 5 years ago
lampbeamproxy.cpp 1 5 years ago
lamphaloproxy.cpp 1 5 years ago
lerp_functions.h 1 5 years ago
mathproxy.cpp 1 5 years ago
matrixproxy.cpp 1 5 years ago
menu.cpp 1 5 years ago
menu.h 1 5 years ago
message.cpp game: fix string vulnerabilities 2 years ago
movehelper_client.cpp Replace empty constructors with default constructors #88 2 years ago
movehelper_client.h 1 5 years ago
mp3player.cpp 1 5 years ago
mp3player.h 1 5 years ago
mumble.cpp Initial android support (#17) 3 years ago
mumble.h 1 5 years ago
networkstringtable_clientdll.h 1 5 years ago
panelmetaclassmgr.cpp 1 5 years ago
panelmetaclassmgr.h 1 5 years ago
particle_collision.cpp add source-sdk-2013 3 years ago
particle_collision.h 1 5 years ago
particle_iterators.h physics: fix a lot of problems 3 years ago
particle_litsmokeemitter.cpp 1 5 years ago
particle_litsmokeemitter.h 1 5 years ago
particle_prototype.cpp 1 5 years ago
particle_prototype.h 1 5 years ago
particle_proxies.cpp 1 5 years ago
particle_simple3d.cpp 1 5 years ago
particle_simple3d.h 1 5 years ago
particle_util.h 1 5 years ago
particledraw.h 1 5 years ago
particlemgr.cpp game(client): fix particles problems on 64bit systems 2 years ago
particlemgr.h Merge branch 'master' into windows 2 years ago
particles_attractor.cpp 1 5 years ago
particles_attractor.h 1 5 years ago
particles_ez.cpp 1 5 years ago
particles_ez.h 1 5 years ago
particles_localspace.cpp 1 5 years ago
particles_localspace.h 1 5 years ago
particles_new.cpp add source-sdk-2013 3 years ago
particles_new.h add source-sdk-2013 3 years ago
particles_simple.cpp 1 5 years ago
particles_simple.h 1 5 years ago
particlesphererenderer.cpp 1 5 years ago
particlesphererenderer.h 1 5 years ago
perfvisualbenchmark.cpp 1 5 years ago
perfvisualbenchmark.h 1 5 years ago
physics.cpp Replace empty constructors with default constructors #88 2 years ago
physics.h 1 5 years ago
physics_main_client.cpp Fix compilation under MSVC(VS2019) 3 years ago
physpropclientside.cpp add source-sdk-2013 3 years ago
physpropclientside.h 1 5 years ago
playerandobjectenumerator.cpp 1 5 years ago
playerandobjectenumerator.h 1 5 years ago
playerenumerator.h 1 5 years ago
playerspawncache.cpp 1 5 years ago
playerspawncache.h 1 5 years ago
prediction.cpp Revert "game: fixes some player's origin displacements for fire events, impulses commands etc... (ValveSoftware/source-sdk-2013#442)" 2 years ago
prediction.h 1 5 years ago
prediction_private.h 1 5 years ago
proxyentity.cpp add source-sdk-2013 3 years ago
proxyentity.h add source-sdk-2013 3 years ago
proxyplayer.cpp arm64 : fix intptr_t size 2 years ago
proxypupil.cpp 1 5 years ago
ragdoll.cpp add source-sdk-2013 3 years ago
ragdoll.h 1 5 years ago
ragdollexplosionenumerator.h 1 5 years ago
recvproxy.cpp add source-sdk-2013 3 years ago
recvproxy.h add source-sdk-2013 3 years ago
rendertexture.cpp add source-sdk-2013 3 years ago
rendertexture.h 1 5 years ago
simple_keys.cpp 1 5 years ago
simple_keys.h 1 5 years ago
smoke_fog_overlay.cpp 1 5 years ago
smoke_fog_overlay.h 1 5 years ago
splinepatch.cpp 1 5 years ago
splinepatch.h 1 5 years ago
spritemodel.cpp game: add another NULL check for CEngineSprite::GetMaterial 2 years ago
stb_rect_pack.h game(client): optimize touch drawing 2 years ago
stdafx.cpp 1 5 years ago
studio_stats.cpp add source-sdk-2013 3 years ago
studio_stats.h 1 5 years ago
tempent.h 1 5 years ago
text_message.cpp 1 5 years ago
text_message.h 1 5 years ago
texturescrollmaterialproxy.cpp 1 5 years ago
thermalmaterialproxy.cpp 1 5 years ago
timedevent.h 1 5 years ago
timematerialproxy.cpp 1 5 years ago
toggletextureproxy.cpp 1 5 years ago
toggletextureproxy.h 1 5 years ago
toolframework_client.cpp 1 5 years ago
toolframework_client.h 1 5 years ago
touch.cpp game: fix touch transparency mode for cut scenes 1 year ago
touch.h game: fix touch transparency mode for cut scenes 1 year ago
train.cpp 1 5 years ago
vgui_avatarimage.cpp add source-sdk-2013 3 years ago
vgui_avatarimage.h 1 5 years ago
vgui_basepanel.cpp 1 5 years ago
vgui_basepanel.h 1 5 years ago
vgui_bitmapbutton.cpp 1 5 years ago
vgui_bitmapbutton.h 1 5 years ago
vgui_bitmapimage.cpp 1 5 years ago
vgui_bitmapimage.h 1 5 years ago
vgui_bitmappanel.cpp 1 5 years ago
vgui_bitmappanel.h 1 5 years ago
vgui_centerstringpanel.cpp 1 5 years ago
vgui_consolepanel.cpp 1 5 years ago
vgui_debugoverlaypanel.cpp game: fixed a format string vulnerability in CDebugOverlay::Paint (ValveSoftware/source-sdk-2013#372) 2 years ago
vgui_entityimagepanel.cpp 1 5 years ago
vgui_entityimagepanel.h 1 5 years ago
vgui_entitypanel.cpp 1 5 years ago
vgui_entitypanel.h 1 5 years ago
vgui_fpspanel.cpp use HAVE_* macros for dependencies 2 years ago
vgui_game_viewport.cpp 1 5 years ago
vgui_game_viewport.h 1 5 years ago
vgui_grid.cpp 1 5 years ago
vgui_grid.h 1 5 years ago
vgui_helpers.h 1 5 years ago
vgui_imagehealthpanel.cpp 1 5 years ago
vgui_imagehealthpanel.h 1 5 years ago
vgui_int.cpp add source-sdk-2013 3 years ago
vgui_int.h 1 5 years ago
vgui_loadingdiscpanel.cpp add source-sdk-2013 3 years ago
vgui_messagechars.cpp game: fix string vulnerabilities 2 years ago
vgui_netgraphpanel.cpp game: fix string vulnerabilities 2 years ago
vgui_schemevisualizer.cpp add source-sdk-2013 3 years ago
vgui_schemevisualizer.h 1 5 years ago
vgui_slideshow_display_screen.cpp 1 5 years ago
vgui_textmessagepanel.cpp game: fix string vulnerabilities 2 years ago
vgui_video.cpp add source-sdk-2013 3 years ago
vgui_video.h 1 5 years ago
vgui_video_player.cpp 1 5 years ago
vgui_video_player.h 1 5 years ago
vguicenterprint.h 1 5 years ago
view.cpp game/client(android): view optimization 2 years ago
view.h game: fix camera glitch with FOV 110 2 years ago
view_beams.cpp fix address sanitizer issues 3 years ago
view_effects.cpp Replace empty constructors with default constructors #88 2 years ago
view_scene.cpp 1 5 years ago
view_scene.h 1 5 years ago
viewangleanim.cpp 1 5 years ago
viewangleanim.h 1 5 years ago
viewdebug.cpp add source-sdk-2013 3 years ago
viewdebug.h 1 5 years ago
viewpostprocess.cpp engine: fix hdr to ldr conversion 3 years ago
viewpostprocess.h 1 5 years ago
viewrender.cpp Replace empty constructors with default constructors #88 2 years ago
viewrender.h 1 5 years ago
voice_menu.cpp 1 5 years ago
warp_overlay.cpp 1 5 years ago
weapon_selection.cpp add source-sdk-2013 3 years ago
weapon_selection.h 1 5 years ago
weapons_resource.cpp 1 5 years ago
weapons_resource.h 1 5 years ago
wscript fix windows build scripts, add windows opus support 2 years ago